Player Matchup

Cerberus
Cerberus
AegisReach
Cerberus
Level 160
God Stats
18W - 9L
1,773 SR
Queue Stats
562W - 268L
1,858 Elo+
Party 1
Janus
Janus
Kovski67
Janus
Level 29
God Stats
16W - 6L
1,701 SR
Queue Stats
142W - 75L
1,850 Elo+
Party 1
Pele
Pele
TurkleTurk
Pele
Level 43
God Stats
13W - 4L
1,829 SR
Queue Stats
526W - 244L
1,812 Elo+
Party 1
Xbalanque
Xbalanque
hadma2000
Xbalanque
Level 93
God Stats
73W - 41L
1,843 SR
Queue Stats
280W - 154L
1,854 Elo+
Party 1
Susano
Susano
paulwannabe
Susano
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
245W - 116L
1,889 Elo+
Party 1
Team Averages
Level 71
1,729 SR
1,853 Elo+

VS

Team Averages
Level 92
1,411 SR
1,498 Elo+
Hou Yi
Hou Yi
Emancus09
Hou Yi
Level 106
God Stats
1W - 2L
1,282 SR
Queue Stats
33W - 35L
1,476 Elo+
Party 2
Pele
Pele
KingasaurusRex
Pele
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
525W - 504L
1,523 Elo+
Solo
Ymir
Ymir
TOMMA5
Ymir
Level 27
God Stats
26W - 20L
1,600 SR
Queue Stats
31W - 32L
1,476 Elo+
Party 2
Hera
Hera
mtime
Hera
Level 93
God Stats
2W - 4L
1,486 SR
Queue Stats
30W - 25L
1,495 Elo+
Party 2
Bellona
Bellona
xsantori
Bellona
Level 106
God Stats
1W - 4L
1,185 SR
Queue Stats
30W - 27L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AegisReach
Cerberus
15
3 / 1 / 12
9,860
548
10,374
16,666
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Kovski67
Janus
16
4 / 2 / 9
9,994
555
6,966
8,124
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 3
10,644
591
6,111
11,722
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
hadma2000
Xbalanque
20
7 / 0 / 5
12,108
673
11,127
8,769
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
15
1 / 3 / 1
9,214
512
6,658
10,527
5,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Emancus09
Hou Yi
12
0 / 6 / 1
7,140
397
3,038
12,047
3,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 1
8,755
486
3,395
13,792
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
TOMMA5
Ymir
8
0 / 5 / 0
6,053
336
1,316
10,089
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
mtime
Hera
13
1 / 5 / 2
7,842
436
11,422
8,695
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
xsantori
Bellona
15
3 / 2 / 0
9,936
552
6,403
12,103
9,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
21
Kills
6
6
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AegisReach
Cerberus
3
1
12
9
L
Hou Yi
Emancus09
Hou Yi
0
6
1
0.08
L
2
3
1
0.83
W
Janus
Kovski67
Janus
4
2
9
4.25
L
Ymir
TOMMA5
Ymir
0
5
0
0
W
6
0
3
7.5
W
Xbalanque
hadma2000
Xbalanque
7
0
5
9.5
L
Hera
mtime
Hera
1
5
2
0.4
W
Susano
1
3
1
0.5
L
Bellona
xsantori
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,236
Damage
25,574
55,808
Taken
56,726
34,174
Mitigated
24,361
22,359
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AegisReach
Cerberus
10,374
101
0
5,924
16,666
14,694
282
6,355
9,949
31,334
0
L
Hou Yi
Emancus09
Hou Yi
3,038
1,715
0
2,088
12,047
3,017
0
4,333
7,672
0
41,458
L
3,395
831
0
5,201
13,792
4,274
0
3,389
10,267
0
61,702
W
Janus
Kovski67
Janus
6,966
787
0
1,713
8,124
2,751
1,270
2,313
5,553
60,027
0
L
Ymir
TOMMA5
Ymir
1,316
130
0
1,785
10,089
4,659
0
3,822
6,149
9,376
0
W
6,111
1,411
0
7,180
11,722
7,632
2,687
2,104
9,464
0
78,990
W
Xbalanque
hadma2000
Xbalanque
11,127
5,330
0
5,737
8,769
4,075
4,886
924
7,833
0
108,456
L
Hera
mtime
Hera
11,422
1,851
0
703
8,695
2,606
0
4,691
3,818
49,809
0
W
Susano
6,658
1,474
0
1,805
10,527
5,022
604
230
10,271
0
42,525
L
Bellona
xsantori
Bellona
6,403
2,476
0
1,391
12,103
9,805
105
599
11,480
0
41,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,820
Gold Earned
39,726
602
Minions Killed
410
0
Camps Cleared
0
1,740,279
Distance Traveled
1,596,741
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,860
548
52
3
0
355,547
9
L
Hou Yi
7,140
397
70
4
0
315,455
2
L
Pele
8,755
486
121
7
0
368,541
5
W
Janus
9,994
555
120
7
0
352,728
4
L
Ymir
6,053
336
16
1
0
238,377
1
W
Pele
10,644
591
149
8
0
383,129
2
W
Xbalanque
12,108
673
196
11
0
315,484
1
L
Hera
7,842
436
97
5
0
326,270
4
W
Susano
9,214
512
85
5
0
333,391
2
L
Bellona
9,936
552
106
6
0
348,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role