Player Matchup

Merlin
Merlin
B3WTY
Merlin
Level 38
God Stats
3W - 2L
1,645 SR
Queue Stats
4W - 3L
1,551 Elo+
Party 3
Fenrir
Fenrir
H3ATS
Fenrir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kethal
Kumbhakarna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 2
Apollo
Apollo
MisterJane
Apollo
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 2
Pele
Pele
Mockruji
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,227 Elo+
Party 2
Team Averages
Level 51
1,529 SR
1,346 Elo+

VS

Team Averages
Level 98
1,565 SR
1,524 Elo+
Zhong Kui
Zhong Kui
Bigboyy90
Zhong Kui
Level 135
God Stats
7W - 5L
1,856 SR
Queue Stats
204W - 282L
1,501 Elo+
Party 1
Ares
Ares
IDIETRYING666
Ares
Level 14
God Stats
35W - 38L
1,571 SR
Queue Stats
133W - 196L
1,501 Elo+
Party 1
Serqet
Serqet
Jhoney53
Serqet
Level 86
God Stats
84W - 70L
1,636 SR
Queue Stats
245W - 217L
1,576 Elo+
Solo
Achilles
Achilles
JuicePouchHero
Achilles
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 177L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
VazTheSav
Danzaburou
Level 128
God Stats
8W - 8L
1,265 SR
Queue Stats
221W - 279L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B3WTY
Merlin
12
0 / 6 / 0
6,869
429
5,795
9,114
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
H3ATS
Fenrir
12
2 / 5 / 2
7,479
467
5,147
10,585
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Kethal
Kumbhakarna
9
0 / 7 / 2
6,309
394
2,286
11,359
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
MisterJane
Apollo
12
1 / 4 / 4
7,422
464
2,982
11,280
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
12
1 / 4 / 0
7,497
469
3,927
10,012
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bigboyy90
Zhong Kui
16
7 / 0 / 5
10,305
644
9,199
8,771
6,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 0 / 11
8,795
550
4,754
8,562
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Jhoney53
Serqet
16
6 / 2 / 4
10,086
630
7,053
9,415
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
14
3 / 2 / 2
9,074
567
8,014
12,494
14,158
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
VazTheSav
Danzaburou
14
7 / 1 / 8
9,452
591
9,681
8,628
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
4
Kills
26
26
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
B3WTY
Merlin
0
6
0
0
W
Zhong Kui
Bigboyy90
Zhong Kui
7
0
5
9.5
L
Fenrir
H3ATS
Fenrir
2
5
2
0.6
W
3
0
11
8.5
W
Serqet
Jhoney53
Serqet
6
2
4
4
W
Achilles
3
2
2
2
L
Kumbhakarna
Kethal
Kumbhakarna
0
7
2
0.14
L
Apollo
MisterJane
Apollo
1
4
4
0.75
L
Pele
1
4
0
0.25
W
Danzaburou
VazTheSav
Danzaburou
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,137
Damage
38,701
52,350
Taken
47,870
20,438
Mitigated
32,967
10,107
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
B3WTY
Merlin
5,795
728
0
2,167
9,114
2,966
0
3,330
5,765
39,450
0
W
Zhong Kui
Bigboyy90
Zhong Kui
9,199
417
0
6,144
8,771
6,314
1,194
2,762
5,761
59,847
0
L
Fenrir
H3ATS
Fenrir
5,147
1,340
0
2,895
10,585
3,860
0
3,487
7,098
0
36,059
W
4,754
41
0
1,543
8,562
5,394
668
1,203
7,259
17,648
0
W
Serqet
Jhoney53
Serqet
7,053
980
0
3,856
9,415
3,819
0
750
8,553
0
63,591
W
Achilles
8,014
1,764
0
664
12,494
14,158
640
1,191
11,303
11,349
35,168
L
Kumbhakarna
Kethal
Kumbhakarna
2,286
188
0
609
11,359
5,720
0
4,018
7,218
10,578
0
L
Apollo
MisterJane
Apollo
2,982
1,941
0
2,642
11,280
3,526
0
3,283
7,941
0
38,700
L
Pele
3,927
834
0
1,794
10,012
4,366
0
2,089
7,836
0
30,715
W
Danzaburou
VazTheSav
Danzaburou
9,681
3,537
0
2,857
8,628
3,282
4,726
1,607
6,913
0
55,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
47,712
332
Minions Killed
400
0
Camps Cleared
0
1,338,210
Distance Traveled
1,549,053
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,869
429
83
5
0
242,279
1
W
Zhong Kui
10,305
644
111
7
0
315,595
6
L
Fenrir
7,479
467
67
4
0
246,011
1
W
Ares
8,795
550
29
2
0
314,595
4
W
Serqet
10,086
630
106
7
0
354,587
4
W
Achilles
9,074
567
78
5
0
283,166
0
L
Kumbhakarna
6,309
394
21
1
0
268,746
2
L
Apollo
7,422
464
86
5
0
287,336
5
L
Pele
7,497
469
75
5
0
293,838
0
W
Danzaburou
9,452
591
76
5
0
281,110
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role