Player Matchup

Sun Wukong
Sun Wukong
Danknips
Sun Wukong
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 155L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
Dem3ter
Danzaburou
Level 108
God Stats
37W - 22L
1,668 SR
Queue Stats
136W - 112L
1,657 Elo+
Party 1
Anubis
Anubis
Sylvaaris
Anubis
Level 128
God Stats
5W - 1L
1,715 SR
Queue Stats
147W - 122L
1,624 Elo+
Solo
Team Averages
Level 125
1,628 SR
1,628 Elo+

VS

Team Averages
Level 122
1,434 SR
1,577 Elo+
Hades
Hades
PhoenixofFate
Hades
Level 105
God Stats
9W - 8L
1,504 SR
Queue Stats
44W - 39L
1,627 Elo+
Party 2
Neith
Neith
Shiskabi
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
SovetskiyPetukh
Mulan
Level 139
God Stats
2W - 2L
1,298 SR
Queue Stats
118W - 138L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Danknips
Sun Wukong
14
0 / 3 / 7
10,441
614
9,346
16,103
14,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Dem3ter
Danzaburou
15
4 / 6 / 4
12,553
738
13,349
12,888
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Sylvaaris
Anubis
15
4 / 7 / 3
11,812
695
8,358
14,960
7,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
12,128
713
11,258
16,587
7,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Shiskabi
Neith
16
5 / 1 / 11
11,955
703
15,339
8,642
4,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
3 / 4 / 10
10,927
643
11,593
16,910
17,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
16
16
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Danknips
Sun Wukong
0
3
7
1.17
W
Danzaburou
Dem3ter
Danzaburou
4
6
4
1
L
8
3
3
3.17
L
Neith
Shiskabi
Neith
5
1
11
10.5
L
3
4
10
2
W
Anubis
Sylvaaris
Anubis
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,053
Damage
38,190
43,951
Taken
42,139
26,428
Mitigated
29,389
7,011
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Danknips
Sun Wukong
9,346
2,005
0
1,203
16,103
14,911
343
3,209
12,519
0
42,047
W
Danzaburou
Dem3ter
Danzaburou
13,349
6,097
0
2,815
12,888
4,328
1,867
2,943
9,820
0
46,998
L
11,258
215
738
6,423
16,587
7,654
308
2,944
13,643
69,183
0
L
Neith
Shiskabi
Neith
15,339
5,396
0
3,300
8,642
4,390
1,126
1,098
7,544
0
58,465
L
11,593
1,233
0
2,064
16,910
17,345
0
4,375
12,535
519
38,552
W
Anubis
Sylvaaris
Anubis
8,358
411
0
2,993
14,960
7,189
691
5,625
9,235
40,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,806
Gold Earned
35,010
185
Minions Killed
243
0
Camps Cleared
0
897,951
Distance Traveled
922,539
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,441
614
55
3
0
356,748
5
W
Danzaburou
12,553
738
69
4
0
269,073
7
L
Hades
12,128
713
101
6
0
304,534
1
L
Neith
11,955
703
87
5
0
325,258
6
L
Mulan
10,927
643
55
3
0
292,747
0
W
Anubis
11,812
695
61
4
0
272,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role