Player Matchup

Janus
Janus
MrFish6556
Janus
Level 58
God Stats
3W - 2L
1,515 SR
Queue Stats
37W - 35L
1,428 Elo+
Party 1
Thanatos
Thanatos
TinedP
Thanatos
Level 28
God Stats
13W - 9L
1,491 SR
Queue Stats
29W - 24L
1,422 Elo+
Party 1
Bellona
Bellona
sudden_horn2
Bellona
Level 27
God Stats
4W - 11L
1,212 SR
Queue Stats
116W - 94L
1,452 Elo+
Solo
Team Averages
Level 38
1,406 SR
1,434 Elo+

VS

Team Averages
Level 56
1,476 SR
1,405 Elo+
Merlin
Merlin
Bigg_Nevs
Merlin
Level 24
God Stats
5W - 1L
1,338 SR
Queue Stats
38W - 21L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
Vinono
Sylvanus
Level 27
God Stats
2W - 2L
1,442 SR
Queue Stats
179W - 202L
1,166 Elo+
Solo
Medusa
Medusa
dbrooks3301
Medusa
Level 118
God Stats
8W - 2L
1,649 SR
Queue Stats
83W - 60L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
3 / 5 / 1
9,079
649
11,507
9,265
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TinedP
Thanatos
11
2 / 4 / 2
8,483
606
3,229
7,376
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
sudden_horn2
Bellona
11
0 / 0 / 2
8,213
587
5,503
7,790
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bigg_Nevs
Merlin
11
0 / 3 / 8
8,397
600
3,480
8,239
2,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Vinono
Sylvanus
12
1 / 1 / 7
8,637
617
3,094
8,677
4,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
8 / 1 / 1
10,211
729
11,721
8,073
2,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
9
9
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bigg_Nevs
Merlin
0
3
8
1.33
L
Janus
3
5
1
0.7
L
Thanatos
TinedP
Thanatos
2
4
2
0.75
W
Sylvanus
Vinono
Sylvanus
1
1
7
4.5
W
Medusa
8
1
1
8.5
L
Bellona
sudden_horn2
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,239
Damage
18,295
24,431
Taken
24,989
11,483
Mitigated
10,110
4,003
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bigg_Nevs
Merlin
3,480
296
147
735
8,239
2,690
0
4,415
3,486
19,611
0
L
Janus
11,507
37
0
480
9,265
2,783
0
2,709
6,556
49,695
0
L
Thanatos
TinedP
Thanatos
3,229
321
0
2,447
7,376
2,593
0
1,563
5,813
0
12,596
W
Sylvanus
Vinono
Sylvanus
3,094
1,342
2,588
3,283
8,677
4,442
174
4,208
4,047
9,874
0
W
Medusa
11,721
5,641
660
2,680
8,073
2,978
1,377
2,169
5,525
0
54,217
L
Bellona
sudden_horn2
Bellona
5,503
1,000
0
1,076
7,790
6,107
0
2,473
5,317
0
36,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
27,245
160
Minions Killed
153
0
Camps Cleared
0
792,166
Distance Traveled
738,809
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,397
600
51
4
0
240,897
0
L
Janus
9,079
649
86
6
0
233,098
2
L
Thanatos
8,483
606
17
1
0
266,032
4
W
Sylvanus
8,637
617
19
1
0
252,442
0
W
Medusa
10,211
729
83
6
0
245,470
6
L
Bellona
8,213
587
57
4
0
293,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role