Player Matchup

Kumbhakarna
Kumbhakarna
Aggiungere
Kumbhakarna
Level 86
God Stats
0W - 6L
1,500 SR
Queue Stats
55W - 73L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
F2Karma
Tsukuyomi
Level 49
God Stats
2W - 3L
1,735 SR
Queue Stats
99W - 108L
1,400 Elo+
Party 3
Izanami
Izanami
ITSAJ141
Izanami
Level 41
God Stats
34W - 22L
1,617 SR
Queue Stats
105W - 124L
1,411 Elo+
Solo
Anhur
Anhur
OhDarnImSorry
Anhur
Level 85
God Stats
6W - 9L
1,227 SR
Queue Stats
236W - 235L
1,423 Elo+
Party 3
Nu Wa
Nu Wa
QuesoConnoiseur
Nu Wa
Level 49
God Stats
14W - 17L
1,463 SR
Queue Stats
46W - 70L
1,407 Elo+
Party 1
Team Averages
Level 62
1,508 SR
1,418 Elo+

VS

Team Averages
Level 47
1,504 SR
1,485 Elo+
Merlin
Merlin
IHATELIFE23
Merlin
Level 41
God Stats
84W - 85L
1,420 SR
Queue Stats
210W - 247L
1,333 Elo+
Solo
Ra
Ra
LadyAryaa
Ra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
MelancholySighs
Thanatos
Level 11
God Stats
7W - 7L
1,601 SR
Queue Stats
134W - 131L
1,573 Elo+
Party 2
Bakasura
Bakasura
Nandosfuneral
Bakasura
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
227W - 212L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
NateNation
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aggiungere
Kumbhakarna
7
3 / 0 / 3
5,727
521
2,215
6,129
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
F2Karma
Tsukuyomi
9
1 / 3 / 0
5,336
485
2,193
7,866
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
ITSAJ141
Izanami
10
3 / 3 / 0
5,784
526
7,333
7,151
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 4
5,756
523
3,152
5,304
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 1
5,056
460
2,194
4,327
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 0 / 1
6,581
598
5,841
2,398
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 1
5,414
492
2,201
3,254
716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
9
1 / 3 / 4
5,439
494
2,685
6,434
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Nandosfuneral
Bakasura
12
3 / 1 / 1
6,846
622
5,215
10,521
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
NateNation
Danzaburou
10
1 / 2 / 1
5,364
488
2,817
6,033
1,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
10
10
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Aggiungere
Kumbhakarna
3
0
3
4.5
L
Tsukuyomi
F2Karma
Tsukuyomi
1
3
0
0.33
W
Merlin
4
0
1
4.5
L
Izanami
ITSAJ141
Izanami
3
3
0
1
W
1
2
1
0.75
W
Thanatos
1
3
4
1
W
Bakasura
Nandosfuneral
Bakasura
3
1
1
3.5
W
Danzaburou
NateNation
Danzaburou
1
2
1
0.75
L
1
2
4
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
18,759
30,777
Taken
28,640
9,990
Mitigated
8,003
9,593
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Aggiungere
Kumbhakarna
2,215
422
0
2,212
6,129
2,671
0
1,002
4,939
10,295
0
L
Tsukuyomi
F2Karma
Tsukuyomi
2,193
859
0
2,407
7,866
2,230
0
2,233
5,427
0
25,388
W
Merlin
5,841
90
0
250
2,398
681
620
831
1,457
39,043
0
L
Izanami
ITSAJ141
Izanami
7,333
5,448
0
2,348
7,151
1,652
0
0
5,963
0
31,317
W
2,201
181
1,337
1,336
3,254
716
0
347
2,845
15,791
0
W
Thanatos
2,685
731
0
3,190
6,434
1,817
0
1,388
4,984
0
21,375
W
Bakasura
Nandosfuneral
Bakasura
5,215
3,402
0
6,569
10,521
3,507
528
494
9,965
0
30,097
W
Danzaburou
NateNation
Danzaburou
2,817
809
0
1,806
6,033
1,282
380
991
4,980
0
31,092
L
3,152
1,556
0
1,656
5,304
2,185
162
1,353
3,951
0
29,512
L
2,194
677
0
970
4,327
1,252
0
2,908
1,087
22,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
29,644
254
Minions Killed
298
0
Camps Cleared
0
957,313
Distance Traveled
1,014,825
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,727
521
17
2
0
214,957
3
L
Tsukuyomi
5,336
485
54
5
0
229,147
1
W
Merlin
6,581
598
76
7
0
221,924
1
L
Izanami
5,784
526
69
6
0
157,947
2
W
Ra
5,414
492
38
3
0
199,558
1
W
Thanatos
5,439
494
43
4
0
205,934
1
W
Bakasura
6,846
622
81
7
0
204,110
0
W
Danzaburou
5,364
488
60
5
0
183,299
2
L
Anhur
5,756
523
60
5
0
162,644
3
L
Nu Wa
5,056
460
54
5
0
192,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role