Player Matchup

Sun Wukong
Sun Wukong
IMAKILLABRUH
Sun Wukong
Level 144
God Stats
15W - 12L
1,577 SR
Queue Stats
192W - 168L
1,540 Elo+
Party 2
Loki
Loki
Leclear1
Loki
Level 29
God Stats
12W - 9L
1,767 SR
Queue Stats
139W - 102L
1,559 Elo+
Party 2
Eset
Eset
PoisonBullet0
Eset
Level 109
God Stats
17W - 6L
1,702 SR
Queue Stats
362W - 320L
1,544 Elo+
Party 2
Geb
Geb
PoisonPog9
Geb
Level 26
God Stats
7W - 7L
1,519 SR
Queue Stats
58W - 38L
1,618 Elo+
Party 2
Neith
Neith
esocidae
Neith
Level 25
God Stats
35W - 28L
1,490 SR
Queue Stats
187W - 182L
1,516 Elo+
Party 2
Team Averages
Level 67
1,611 SR
1,555 Elo+

VS

Team Averages
Level 53
1,655 SR
1,607 Elo+
Rama
Rama
DonaldDuragTv
Rama
Level 55
God Stats
2W - 3L
1,825 SR
Queue Stats
113W - 83L
1,544 Elo+
Party 1
Thanatos
Thanatos
Dream_Eater030
Thanatos
Level 49
God Stats
24W - 28L
1,557 SR
Queue Stats
649W - 595L
1,478 Elo+
Solo
Chang'e
Chang'e
SirfluffintonJR
Chang'e
Level 39
God Stats
18W - 15L
1,743 SR
Queue Stats
114W - 93L
1,585 Elo+
Party 1
Tiamat
Tiamat
pet bee
Tiamat
Level 106
God Stats
8W - 8L
1,647 SR
Queue Stats
207W - 202L
1,704 Elo+
Party 3
Ymir
Ymir
puss69slayer420
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IMAKILLABRUH
Sun Wukong
18
5 / 3 / 7
11,462
498
14,384
21,801
14,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Loki
17
7 / 6 / 3
11,193
487
10,635
17,756
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 12
11,554
502
13,691
13,369
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 12
10,052
437
12,047
15,691
10,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
esocidae
Neith
17
4 / 4 / 7
10,838
471
14,129
12,244
4,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 5
11,975
521
10,630
16,419
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
15
7 / 7 / 4
11,017
479
8,498
18,559
10,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 4
11,568
503
13,202
18,268
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
pet bee
Tiamat
17
4 / 4 / 3
11,570
503
22,373
20,218
17,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 5 / 6
10,268
446
5,397
17,470
14,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
42
24
Kills
20
21
Deaths
24
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Thanatos
7
7
4
1.29
W
Sun Wukong
IMAKILLABRUH
Sun Wukong
5
3
7
2.83
W
Loki
7
6
3
1.42
W
5
5
12
2.2
W
3
3
12
3
L
3
5
4
1
W
Neith
esocidae
Neith
4
4
7
1.88
L
Tiamat
pet bee
Tiamat
4
4
3
1.38
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,886
Damage
60,100
80,861
Taken
90,934
40,564
Mitigated
56,543
24,510
Healing
37,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,630
8,103
0
5,208
16,419
6,314
0
4,653
11,644
0
126,153
L
Thanatos
8,498
2,330
0
8,444
18,559
10,773
0
3,602
14,661
0
57,933
W
Sun Wukong
IMAKILLABRUH
Sun Wukong
14,384
2,552
0
7,871
21,801
14,779
406
13,740
8,061
0
69,514
W
Loki
10,635
2,896
0
4,446
17,756
5,944
0
8,087
9,669
0
70,253
W
13,691
1,508
1,203
3,036
13,369
4,858
277
5,614
7,755
63,850
0
W
12,047
1,470
0
4,623
15,691
10,693
186
7,545
8,146
34,237
0
L
13,202
421
2,368
7,035
18,268
7,100
604
5,619
12,285
72,225
0
W
Neith
esocidae
Neith
14,129
8,021
0
3,331
12,244
4,290
51
6,122
6,122
0
65,793
L
Tiamat
pet bee
Tiamat
22,373
2,211
0
9,224
20,218
17,927
753
4,786
14,861
80,587
0
L
5,397
786
977
4,491
17,470
14,429
0
6,467
10,873
28,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,099
Gold Earned
56,398
495
Minions Killed
566
0
Camps Cleared
0
2,122,117
Distance Traveled
1,914,954
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,975
521
181
8
0
371,777
8
L
Thanatos
11,017
479
77
3
0
440,971
6
W
Sun Wukong
11,462
498
133
6
0
405,386
4
W
Loki
11,193
487
104
5
0
422,698
9
W
Eset
11,554
502
105
5
0
449,071
6
W
Geb
10,052
437
46
2
0
455,898
11
L
Chang'e
11,568
503
128
6
0
411,933
3
W
Neith
10,838
471
107
5
0
389,064
5
L
Tiamat
11,570
503
133
6
0
338,773
1
L
Ymir
10,268
446
47
2
0
351,500
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role