Player Matchup

Thanatos
Thanatos
GazzyJew911
Thanatos
Level 106
God Stats
1W - 2L
1,190 SR
Queue Stats
6W - 10L
1,466 Elo+
Party 1
Osiris
Osiris
SlugmaNut
Osiris
Level 159
God Stats
33W - 28L
1,351 SR
Queue Stats
258W - 267L
1,605 Elo+
Party 1
Cupid
Cupid
Th3Dy1ngL3g3nd
Cupid
Level 122
God Stats
7W - 4L
1,452 SR
Queue Stats
224W - 199L
1,626 Elo+
Solo
Tiamat
Tiamat
Umnarie
Tiamat
Level 160
God Stats
27W - 13L
1,688 SR
Queue Stats
356W - 359L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
fenrir45-maxmcca
Cthulhu
Level 144
God Stats
15W - 13L
1,222 SR
Queue Stats
461W - 468L
1,578 Elo+
Party 1
Team Averages
Level 138
1,380 SR
1,577 Elo+

VS

Team Averages
Level 107
1,585 SR
1,575 Elo+
Ullr
Ullr
MRBergey
Ullr
Level 136
God Stats
14W - 17L
1,268 SR
Queue Stats
234W - 210L
1,533 Elo+
Solo
Bacchus
Bacchus
SebasXazar
Bacchus
Level 100
God Stats
0W - 2L
1,830 SR
Queue Stats
107W - 97L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxM4rcelo_29xX
Tsukuyomi
Level 112
God Stats
12W - 5L
1,293 SR
Queue Stats
95W - 74L
1,608 Elo+
Party 2
Thoth
Thoth
chipolo
Thoth
Level 90
God Stats
0W - 1L
1,902 SR
Queue Stats
152W - 138L
1,605 Elo+
Party 2
Fenrir
Fenrir
darc2000
Fenrir
Level 97
God Stats
2W - 2L
1,633 SR
Queue Stats
108W - 96L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GazzyJew911
Thanatos
18
1 / 6 / 11
11,529
461
6,505
16,854
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
SlugmaNut
Osiris
20
8 / 3 / 14
13,509
540
21,931
20,946
27,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 1 / 4
14,585
583
17,747
16,891
7,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Umnarie
Tiamat
20
6 / 3 / 12
12,767
511
15,828
13,679
12,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 4 / 10
13,613
545
20,677
27,369
34,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
2 / 4 / 3
12,982
519
13,361
24,289
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SebasXazar
Bacchus
15
1 / 8 / 6
10,166
407
6,308
20,313
22,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
XxM4rcelo_29xX
Tsukuyomi
19
8 / 7 / 6
12,723
509
19,692
21,388
15,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
chipolo
Thoth
17
3 / 6 / 4
11,586
463
12,860
17,982
6,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
darc2000
Fenrir
17
3 / 9 / 6
11,015
441
9,178
26,381
25,348
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
34
Kills
17
17
Deaths
34
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
GazzyJew911
Thanatos
1
6
11
1.08
L
Ullr
2
4
3
0.88
L
Bacchus
SebasXazar
Bacchus
1
8
6
0.5
W
Osiris
SlugmaNut
Osiris
8
3
14
5
W
9
1
4
11
W
Tiamat
Umnarie
Tiamat
6
3
12
4
L
Tsukuyomi
XxM4rcelo_29xX
Tsukuyomi
8
7
6
1.57
L
Thoth
chipolo
Thoth
3
6
4
0.83
L
Fenrir
darc2000
Fenrir
3
9
6
0.67
W
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,688
Damage
61,399
95,739
Taken
110,353
88,386
Mitigated
80,866
39,201
Healing
21,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
GazzyJew911
Thanatos
6,505
629
0
14,294
16,854
6,588
505
3,239
13,615
0
68,791
L
Ullr
13,361
10,149
0
9,667
24,289
10,866
661
7,360
16,869
0
115,432
L
Bacchus
SebasXazar
Bacchus
6,308
274
201
2,213
20,313
22,781
0
9,609
10,506
20,352
0
W
Osiris
SlugmaNut
Osiris
21,931
5,442
0
6,235
20,946
27,248
1,135
4,619
16,327
13,245
71,809
W
17,747
10,523
1,192
10,350
16,891
7,626
5,518
1,041
15,850
0
122,852
W
Tiamat
Umnarie
Tiamat
15,828
1,294
0
3,258
13,679
12,242
665
4,800
8,879
78,818
0
L
Tsukuyomi
XxM4rcelo_29xX
Tsukuyomi
19,692
5,402
0
4,539
21,388
15,227
47
6,748
14,416
0
95,414
L
Thoth
chipolo
Thoth
12,860
314
0
1,472
17,982
6,644
0
9,199
8,519
76,942
0
L
Fenrir
darc2000
Fenrir
9,178
1,249
0
3,513
26,381
25,348
0
6,378
19,787
0
48,069
W
20,677
2,589
1,012
2,860
27,369
34,682
39
5,469
21,900
53,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,003
Gold Earned
58,472
621
Minions Killed
576
0
Camps Cleared
0
2,308,781
Distance Traveled
2,160,313
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,529
461
118
5
0
502,588
4
L
Ullr
12,982
519
194
8
0
396,691
8
L
Bacchus
10,166
407
26
1
0
445,183
1
W
Osiris
13,509
540
125
5
0
472,769
2
W
Cupid
14,585
583
186
7
0
454,335
7
W
Tiamat
12,767
511
143
6
0
398,411
12
L
Tsukuyomi
12,723
509
135
5
0
461,657
3
L
Thoth
11,586
463
141
6
0
431,472
4
L
Fenrir
11,015
441
80
3
0
425,310
3
W
Cthulhu
13,613
545
49
2
0
480,678
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role