Player Matchup

Cerberus
Cerberus
F3RRAR1
Cerberus
Level 42
God Stats
5W - 11L
1,500 SR
Queue Stats
218W - 320L
1,352 Elo+
Solo
Tiamat
Tiamat
Headshot91000
Tiamat
Level 122
God Stats
28W - 25L
1,653 SR
Queue Stats
340W - 341L
1,541 Elo+
Party 2
Horus
Horus
STEVEN00779
Horus
Level 104
God Stats
16W - 8L
1,743 SR
Queue Stats
406W - 404L
1,490 Elo+
Party 2
Pele
Pele
TLZ-K4U3Killer
Pele
Level 58
God Stats
35W - 26L
1,224 SR
Queue Stats
758W - 818L
1,349 Elo+
Solo
Anhur
Anhur
TheYtualGames
Anhur
Level 84
God Stats
0W - 6L
1,239 SR
Queue Stats
243W - 273L
1,365 Elo+
Solo
Team Averages
Level 82
1,472 SR
1,419 Elo+

VS

Team Averages
Level 97
1,638 SR
1,802 Elo+
Achilles
Achilles
BomdeBico
Achilles
Level 92
God Stats
9W - 8L
1,305 SR
Queue Stats
535W - 278L
1,738 Elo+
Party 1
Zhong Kui
Zhong Kui
ErvaVenenosaa
Zhong Kui
Level 158
God Stats
4W - 2L
1,391 SR
Queue Stats
904W - 405L
1,868 Elo+
Party 1
Yemoja
Yemoja
Holymion
Yemoja
Level 47
God Stats
16W - 0L
1,781 SR
Queue Stats
81W - 21L
1,774 Elo+
Party 1
Hachiman
Hachiman
PaulaoChamps
Hachiman
Level 29
God Stats
17W - 0L
1,864 SR
Queue Stats
275W - 84L
1,871 Elo+
Party 1
Chaac
Chaac
Vitor S R
Chaac
Level 157
God Stats
18W - 4L
1,851 SR
Queue Stats
512W - 326L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
F3RRAR1
Cerberus
11
0 / 5 / 4
6,947
386
3,748
13,199
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
4 / 6 / 4
8,812
490
11,487
13,071
9,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 7 / 3
8,271
460
7,770
14,912
5,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 6 / 2
8,602
478
7,134
15,124
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 2
9,220
512
3,655
11,027
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BomdeBico
Achilles
18
10 / 2 / 5
11,007
612
13,772
13,685
8,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
ErvaVenenosaa
Zhong Kui
15
6 / 3 / 5
9,469
526
12,889
12,173
8,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Holymion
Yemoja
15
3 / 3 / 5
8,476
471
7,636
10,252
5,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
PaulaoChamps
Hachiman
16
3 / 1 / 2
9,571
532
6,091
8,873
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Vitor S R
Chaac
18
4 / 1 / 9
10,244
569
10,837
14,225
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
10
Kills
26
26
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
BomdeBico
Achilles
10
2
5
6.25
W
Zhong Kui
ErvaVenenosaa
Zhong Kui
6
3
5
2.83
L
Cerberus
F3RRAR1
Cerberus
0
5
4
0.4
L
4
6
4
1
W
Yemoja
Holymion
Yemoja
3
3
5
1.83
W
Hachiman
PaulaoChamps
Hachiman
3
1
2
4
L
1
7
3
0.36
L
2
6
2
0.5
L
3
2
2
2
W
Chaac
Vitor S R
Chaac
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
51,225
67,333
Taken
59,208
36,319
Mitigated
32,249
15,393
Healing
26,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BomdeBico
Achilles
13,772
4,504
0
5,595
13,685
8,924
246
1,669
11,932
0
66,919
W
Zhong Kui
ErvaVenenosaa
Zhong Kui
12,889
1,881
0
5,076
12,173
8,119
1,051
4,586
7,319
55,085
0
L
Cerberus
F3RRAR1
Cerberus
3,748
0
0
2,964
13,199
10,431
0
4,471
8,728
16,215
0
L
11,487
974
0
3,013
13,071
9,185
205
8,493
4,578
50,282
0
W
Yemoja
Holymion
Yemoja
7,636
1,450
1,973
1,339
10,252
5,248
878
3,564
6,516
42,089
0
W
Hachiman
PaulaoChamps
Hachiman
6,091
4,093
0
3,129
8,873
2,511
791
826
8,043
0
60,535
L
7,770
3,152
86
1,583
14,912
5,602
0
1,155
13,757
0
43,732
L
7,134
1,429
0
3,603
15,124
7,152
0
3,703
11,421
0
54,580
L
3,655
2,360
0
4,144
11,027
3,949
355
2,703
8,324
0
54,008
W
Chaac
Vitor S R
Chaac
10,837
2,714
0
9,429
14,225
7,447
93
3,864
10,163
0
75,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,852
Gold Earned
48,767
446
Minions Killed
563
0
Camps Cleared
0
1,582,385
Distance Traveled
1,726,178
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,007
612
120
7
0
375,741
6
W
Zhong Kui
9,469
526
134
7
0
327,195
1
L
Cerberus
6,947
386
37
2
0
312,262
2
L
Tiamat
8,812
490
105
6
0
312,531
3
W
Yemoja
8,476
471
61
3
0
310,472
4
W
Hachiman
9,571
532
117
7
0
303,973
4
L
Horus
8,271
460
92
5
0
307,410
2
L
Pele
8,602
478
106
6
0
368,583
8
L
Anhur
9,220
512
106
6
0
281,599
2
W
Chaac
10,244
569
131
7
0
408,797
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role