Player Matchup

Cthulhu
Cthulhu
DHG CatWoman
Cthulhu
Level 17
God Stats
4W - 7L
1,430 SR
Queue Stats
211W - 229L
1,275 Elo+
Party 1
Achilles
Achilles
DHG GOT BATMAN
Achilles
Level 15
God Stats
4W - 6L
1,485 SR
Queue Stats
226W - 265L
1,143 Elo+
Party 1
Izanami
Izanami
GOTModeloDHG
Izanami
Level 65
God Stats
3W - 2L
1,477 SR
Queue Stats
43W - 49L
1,307 Elo+
Party 1
Team Averages
Level 32
1,464 SR
1,242 Elo+

VS

Team Averages
Level 31
1,566 SR
1,408 Elo+
Ra
Ra
Brax4574
Ra
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 13L
1,432 Elo+
Party 2
Chaac
Chaac
Squash Batch
Chaac
Level 61
God Stats
3W - 0L
1,682 SR
Queue Stats
117W - 104L
1,447 Elo+
Party 2
Neith
Neith
junglejeff1234
Neith
Level 25
God Stats
46W - 45L
1,517 SR
Queue Stats
56W - 60L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DHG CatWoman
Cthulhu
13
2 / 8 / 4
11,673
556
6,005
18,416
17,380
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
15
2 / 11 / 2
12,288
585
6,312
32,114
39,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
GOTModeloDHG
Izanami
19
5 / 7 / 3
13,943
664
24,246
24,400
11,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 15
14,536
692
13,957
14,430
8,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 2 / 18
14,161
674
17,452
20,559
28,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
14 / 4 / 8
15,767
751
29,217
13,333
5,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
9
Kills
26
26
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
3
15
4.5
L
Cthulhu
DHG CatWoman
Cthulhu
2
8
4
0.5
L
Achilles
2
11
2
0.27
L
Izanami
GOTModeloDHG
Izanami
5
7
3
0.93
W
6
2
18
7.5
W
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,563
Damage
60,626
74,930
Taken
48,322
68,448
Mitigated
42,677
9,583
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,957
3,587
1,403
4,115
14,430
8,929
1,221
2,441
11,989
64,273
0
L
Cthulhu
DHG CatWoman
Cthulhu
6,005
33
1,098
819
18,416
17,380
0
2,798
15,618
16,796
0
L
Achilles
6,312
2,003
0
249
32,114
39,417
259
6,403
25,711
0
32,930
L
Izanami
GOTModeloDHG
Izanami
24,246
17,688
1,753
5,664
24,400
11,651
769
4,825
19,575
0
121,816
W
17,452
2,693
0
9,172
20,559
28,167
538
1,741
18,818
0
51,314
W
29,217
17,593
0
3,607
13,333
5,581
2,070
2,387
10,946
0
92,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
44,464
205
Minions Killed
221
0
Camps Cleared
0
927,606
Distance Traveled
1,059,383
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,536
692
84
4
0
363,021
1
L
Cthulhu
11,673
556
23
1
0
280,183
3
L
Achilles
12,288
585
32
2
0
324,664
0
L
Izanami
13,943
664
150
7
0
322,759
3
W
Chaac
14,161
674
48
2
0
374,702
2
W
Neith
15,767
751
89
4
0
321,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role