Player Matchup

Ah Puch
Ah Puch
Ameraty
Ah Puch
Level 4
God Stats
3W - 1L
1,635 SR
Queue Stats
4W - 3L
1,522 Elo+
Solo
Khepri
Khepri
ChiKnBucKet
Khepri
Level 6
God Stats
4W - 2L
1,597 SR
Queue Stats
52W - 37L
1,577 Elo+
Party 2
Mercury
Mercury
Morxix
Mercury
Level 27
God Stats
3W - 3L
1,446 SR
Queue Stats
12W - 7L
1,636 Elo+
Solo
Kukulkan
Kukulkan
pipedyodad123
Kukulkan
Level 18
God Stats
15W - 15L
1,522 SR
Queue Stats
78W - 66L
1,432 Elo+
Party 2
Merlin
Merlin
seispin
Merlin
Level 7
God Stats
8W - 3L
1,501 SR
Queue Stats
62W - 79L
1,241 Elo+
Solo
Team Averages
Level 12
1,540 SR
1,482 Elo+

VS

Team Averages
Level 21
1,515 SR
1,491 Elo+
Sol
Sol
GodComplex0
Sol
Level 37
God Stats
4W - 5L
1,488 SR
Queue Stats
15W - 29L
1,518 Elo+
Party 1
Nemesis
Nemesis
Josapher3000
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,700 Elo+
Party 1
Chaac
Chaac
SinOfWrath1x
Chaac
Level 28
God Stats
3W - 5L
1,589 SR
Queue Stats
94W - 90L
1,479 Elo+
Solo
Ymir
Ymir
irondragon42
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
sssssl
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ameraty
Ah Puch
12
3 / 0 / 3
7,102
646
5,505
4,220
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
10
4 / 2 / 9
6,781
616
3,663
5,901
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Morxix
Mercury
11
2 / 0 / 2
6,344
577
2,806
6,964
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
pipedyodad123
Kukulkan
11
8 / 2 / 7
7,295
663
7,123
3,562
1,375
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
seispin
Merlin
8
0 / 5 / 3
5,054
459
1,361
5,603
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,789
526
3,534
5,702
1,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Josapher3000
Nemesis
9
3 / 2 / 2
6,164
560
1,971
6,064
2,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 1
6,719
611
5,115
5,442
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 7 / 1
4,825
439
1,105
7,165
2,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
sssssl
Rama
7
0 / 6 / 2
4,771
434
2,936
6,613
1,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
9
9
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ameraty
Ah Puch
3
0
3
4.5
W
Khepri
4
2
9
4.25
L
2
1
0
2
L
Nemesis
Josapher3000
Nemesis
3
2
2
2
W
Mercury
Morxix
Mercury
2
0
2
3
L
4
1
1
4.5
L
0
7
1
0.07
W
Kukulkan
pipedyodad123
Kukulkan
8
2
7
5.75
W
Merlin
seispin
Merlin
0
5
3
0.3
L
Rama
sssssl
Rama
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
14,661
26,250
Taken
30,986
10,776
Mitigated
11,952
7,084
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ameraty
Ah Puch
5,505
220
53
2,189
4,220
1,342
452
929
3,266
39,092
0
W
Khepri
3,663
420
0
1,827
5,901
4,101
459
1,048
4,803
12,809
0
L
3,534
572
0
1,703
5,702
1,582
0
2,819
2,797
26,539
0
L
Nemesis
Josapher3000
Nemesis
1,971
1,031
0
1,946
6,064
2,138
0
2,030
4,024
0
20,495
W
Mercury
Morxix
Mercury
2,806
1,424
0
2,585
6,964
2,227
1,015
481
6,383
0
28,097
L
5,115
307
0
1,472
5,442
4,395
96
2,196
3,170
0
35,228
L
1,105
219
0
224
7,165
2,061
66
5,540
1,615
10,401
0
W
Kukulkan
pipedyodad123
Kukulkan
7,123
989
0
430
3,562
1,375
663
152
3,385
29,633
0
W
Merlin
seispin
Merlin
1,361
350
0
0
5,603
1,731
940
2,029
3,524
16,166
0
L
Rama
sssssl
Rama
2,936
2,564
0
0
6,613
1,776
228
4,811
1,728
0
16,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
28,268
259
Minions Killed
235
0
Camps Cleared
0
1,098,881
Distance Traveled
955,703
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,102
646
87
8
0
228,493
3
W
Khepri
6,781
616
27
2
0
220,679
2
L
Sol
5,789
526
64
6
0
200,243
0
L
Nemesis
6,164
560
51
5
0
224,327
4
W
Mercury
6,344
577
67
6
0
254,614
0
L
Chaac
6,719
611
76
7
0
181,784
1
L
Ymir
4,825
439
19
2
0
187,984
1
W
Kukulkan
7,295
663
50
5
0
198,237
2
W
Merlin
5,054
459
28
3
0
196,858
0
L
Rama
4,771
434
25
2
0
161,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role