Player Matchup

Bastet
Bastet
SeemorBooty
Bastet
Level 23
God Stats
0W - 1L
1,372 SR
Queue Stats
99W - 108L
1,413 Elo+
Solo
Hel
Hel
Vanesia
Hel
Level 62
God Stats
8W - 7L
1,602 SR
Queue Stats
192W - 174L
1,463 Elo+
Party 2
Khepri
Khepri
brapking123
Khepri
Level 8
God Stats
1W - 1L
1,805 SR
Queue Stats
62W - 56L
1,483 Elo+
Party 2
Team Averages
Level 31
1,593 SR
1,453 Elo+

VS

Team Averages
Level 32
1,431 SR
1,411 Elo+
Medusa
Medusa
DanteRenardYT
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,446 Elo+
Solo
Chang'e
Chang'e
emi_braso17
Chang'e
Level 68
God Stats
1W - 2L
1,294 SR
Queue Stats
19W - 28L
1,375 Elo+
Party 1
Hercules
Hercules
fhyllin
Hercules
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
7 / 5 / 2
13,804
627
21,597
22,213
11,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
17
1 / 3 / 10
13,215
601
22,023
15,589
8,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
18
3 / 3 / 5
13,009
591
10,789
25,971
39,714
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 6
14,168
644
28,194
25,421
8,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
emi_braso17
Chang'e
17
2 / 6 / 8
13,435
611
12,431
21,189
7,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
fhyllin
Hercules
17
5 / 4 / 6
13,661
621
12,284
21,637
25,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
11
Kills
11
11
Deaths
11
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Bastet
7
5
2
1.6
L
Hel
1
3
10
2
L
Khepri
3
3
5
1.83
W
Chang'e
emi_braso17
Chang'e
2
6
8
1
W
Hercules
fhyllin
Hercules
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,409
Damage
52,909
63,773
Taken
68,247
60,008
Mitigated
42,360
20,143
Healing
35,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,194
13,371
0
12,580
25,421
8,890
1,372
11,016
14,405
0
110,750
L
Bastet
21,597
3,245
0
1,225
22,213
11,749
0
2,817
19,396
0
64,599
L
Hel
22,023
589
10,912
7,506
15,589
8,545
459
4,398
11,191
92,392
0
L
Khepri
10,789
2,333
0
500
25,971
39,714
325
5,268
20,703
35,203
0
W
Chang'e
emi_braso17
Chang'e
12,431
438
4,939
11,721
21,189
7,838
1,056
10,916
10,273
66,872
0
W
Hercules
fhyllin
Hercules
12,284
3,869
0
5,953
21,637
25,632
923
11,096
10,541
0
48,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
41,264
212
Minions Killed
272
0
Camps Cleared
0
1,289,958
Distance Traveled
1,159,756
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,168
644
126
6
0
384,362
2
L
Bastet
13,804
627
55
3
0
447,544
0
L
Hel
13,215
601
118
5
0
424,291
0
L
Khepri
13,009
591
39
2
0
418,123
3
W
Chang'e
13,435
611
96
4
0
381,676
3
W
Hercules
13,661
621
50
2
0
393,718
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role