Player Matchup

Bakasura
Bakasura
Bertanha
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 2
Cabrakan
Cabrakan
Crisnodeus
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,571 Elo+
Party 2
Bellona
Bellona
Crisnovaldo
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,787 Elo+
Party 2
Apollo
Apollo
GangNeeg3
Apollo
Level 10
God Stats
14W - 13L
1,568 SR
Queue Stats
112W - 122L
1,312 Elo+
Party 1
Janus
Janus
iancuq01
Janus
Level 80
God Stats
6W - 3L
1,267 SR
Queue Stats
186W - 217L
1,315 Elo+
Party 1
Team Averages
Level 32
1,467 SR
1,531 Elo+

VS

Team Averages
Level 29
1,597 SR
1,482 Elo+
Nike
Nike
EliasD10
Nike
Level 16
God Stats
4W - 1L
1,670 SR
Queue Stats
44W - 47L
1,423 Elo+
Solo
Neith
Neith
Likegoku
Neith
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 31L
1,517 Elo+
Party 3
Thor
Thor
LucasGamer577
Thor
Level 7
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ShoHai14
Ymir
Level 14
God Stats
8W - 3L
1,800 SR
Queue Stats
37W - 30L
1,477 Elo+
Party 3
Nox
Nox
xFaabri
Nox
Level 17
God Stats
3W - 1L
1,708 SR
Queue Stats
60W - 36L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bertanha
Bakasura
8
0 / 3 / 1
4,766
477
1,143
6,210
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Crisnodeus
Cabrakan
6
0 / 5 / 0
4,214
421
657
5,857
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Crisnovaldo
Bellona
8
0 / 3 / 0
4,823
482
2,371
5,473
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Boots

Boots

+6%
Movement Speed

Apollo
GangNeeg3
Apollo
8
1 / 2 / 0
4,766
477
1,360
4,357
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
iancuq01
Janus
8
0 / 5 / 1
4,720
472
2,059
5,641
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
2 / 0 / 1
5,431
543
1,687
4,860
1,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
Likegoku
Neith
10
5 / 1 / 3
6,205
621
6,463
3,450
1,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 2
4,334
433
1,286
2,533
1,736
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
7
0 / 0 / 7
5,401
540
1,681
3,498
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nox
12
9 / 0 / 1
7,277
728
5,469
2,627
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
16
18
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bertanha
Bakasura
0
3
1
0.17
L
Cabrakan
Crisnodeus
Cabrakan
0
5
0
0
L
Bellona
Crisnovaldo
Bellona
0
3
0
0
W
Nike
2
0
1
2.5
L
Apollo
GangNeeg3
Apollo
1
2
0
0.5
W
Neith
Likegoku
Neith
5
1
3
6.5
W
0
0
2
1
W
Ymir
0
0
7
3.5
L
Janus
iancuq01
Janus
0
5
1
0.1
W
Nox
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,590
Damage
16,586
27,538
Taken
16,968
11,512
Mitigated
6,945
4,444
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bertanha
Bakasura
1,143
929
0
1,633
6,210
1,936
5
1,180
4,976
0
17,972
L
Cabrakan
Crisnodeus
Cabrakan
657
142
0
586
5,857
3,839
81
1,096
4,748
4,201
0
L
Bellona
Crisnovaldo
Bellona
2,371
541
0
274
5,473
3,191
0
808
4,589
0
16,371
W
Nike
1,687
761
123
1,576
4,860
1,504
289
594
4,236
0
23,906
L
Apollo
GangNeeg3
Apollo
1,360
841
0
1,326
4,357
967
0
900
3,417
0
16,590
W
Neith
Likegoku
Neith
6,463
2,435
0
1,019
3,450
1,011
735
546
2,864
0
32,306
W
1,286
132
0
0
2,533
1,736
68
0
2,533
0
6,444
W
Ymir
1,681
546
0
1,096
3,498
1,812
33
906
2,500
6,774
0
L
Janus
iancuq01
Janus
2,059
96
0
625
5,641
1,579
0
2,815
2,658
20,157
0
W
Nox
5,469
442
0
1,218
2,627
882
580
468
2,061
36,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,289
Gold Earned
28,648
178
Minions Killed
225
0
Camps Cleared
0
891,129
Distance Traveled
1,001,954
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,766
477
51
5
0
173,966
0
L
Cabrakan
4,214
421
10
1
0
174,213
0
L
Bellona
4,823
482
35
4
0
173,699
1
W
Nike
5,431
543
56
6
0
217,385
0
L
Apollo
4,766
477
37
4
0
191,518
0
W
Neith
6,205
621
65
7
0
192,123
3
W
Thor
4,334
433
3
0
0
165,561
1
W
Ymir
5,401
540
12
1
0
215,386
6
L
Janus
4,720
472
45
5
0
177,733
2
W
Nox
7,277
728
89
9
0
211,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role