Player Matchup

Zhong Kui
Zhong Kui
Bboy_KAMIKAZE11
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Bellona
Bellona
Cls SilverAc
Bellona
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
20W - 25L
1,274 Elo+
Solo
Neith
Neith
KevinKvngg
Neith
Level 9
God Stats
2W - 10L
1,596 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 1
Chang'e
Chang'e
LNegrltojoskwais
Chang'e
Level 8
God Stats
4W - 0L
1,650 SR
Queue Stats
34W - 25L
1,472 Elo+
Party 2
Bakasura
Bakasura
dach543
Bakasura
Level 17
God Stats
3W - 4L
1,361 SR
Queue Stats
7W - 9L
1,310 Elo+
Party 2
Team Averages
Level 24
1,521 SR
1,411 Elo+

VS

Team Averages
Level 15
1,350 SR
1,379 Elo+
Horus
Horus
HI IAM KOBE
Horus
Level 26
God Stats
0W - 4L
1,157 SR
Queue Stats
55W - 46L
1,414 Elo+
Solo
Apollo
Apollo
Kinkeyes
Apollo
Level 11
God Stats
1W - 5L
1,268 SR
Queue Stats
4W - 9L
1,277 Elo+
Solo
Olorun
Olorun
TheSuperVillian
Olorun
Level 17
God Stats
32W - 21L
1,438 SR
Queue Stats
32W - 21L
1,360 Elo+
Solo
Bakasura
Bakasura
fabricioXD08
Bakasura
Level 20
God Stats
17W - 22L
1,389 SR
Queue Stats
52W - 69L
1,342 Elo+
Solo
Ares
Ares
heracosta2525
Ares
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bboy_KAMIKAZE11
Zhong Kui
15
3 / 4 / 11
10,543
422
10,109
14,138
8,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Cls SilverAc
Bellona
15
2 / 7 / 8
10,092
404
7,077
18,125
12,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
18
7 / 5 / 6
12,026
481
15,736
14,223
5,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
14 / 2 / 6
14,872
595
24,759
22,726
9,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
dach543
Bakasura
19
4 / 4 / 1
12,501
500
5,208
12,442
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 3
11,887
475
13,736
21,206
12,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Kinkeyes
Apollo
16
4 / 6 / 1
11,051
442
10,191
15,151
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 7 / 6
11,863
475
9,568
13,777
5,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
fabricioXD08
Bakasura
18
5 / 5 / 7
11,876
475
11,886
21,390
9,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 10 / 6
9,812
392
6,948
14,349
9,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
44
30
Kills
21
22
Deaths
33
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bboy_KAMIKAZE11
Zhong Kui
3
4
11
2.13
W
Bellona
Cls SilverAc
Bellona
2
7
8
0.86
L
9
5
3
2.1
W
Neith
7
5
6
2
L
Apollo
Kinkeyes
Apollo
4
6
1
0.75
W
14
2
6
8.5
L
1
7
6
0.57
W
Bakasura
dach543
Bakasura
4
4
1
1.13
L
Bakasura
fabricioXD08
Bakasura
5
5
7
1.7
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,889
Damage
52,329
81,654
Taken
85,873
43,466
Mitigated
42,291
26,746
Healing
24,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bboy_KAMIKAZE11
Zhong Kui
10,109
1,542
1,134
3,983
14,138
8,295
707
2,491
11,157
41,020
0
W
Bellona
Cls SilverAc
Bellona
7,077
2,285
0
398
18,125
12,906
1,537
5,836
11,917
0
29,400
L
13,736
9,696
2,247
7,101
21,206
12,609
636
8,251
12,535
0
57,859
W
Neith
15,736
8,269
0
466
14,223
5,578
1,864
4,424
9,799
0
72,609
L
Apollo
Kinkeyes
Apollo
10,191
8,359
0
2,768
15,151
5,438
1,301
5,117
10,034
0
61,183
W
24,759
1,914
4,547
12,882
22,726
9,886
4,537
2,883
19,284
125,210
0
L
9,568
6,162
285
4,725
13,777
5,043
5,161
5,088
8,689
70,678
0
W
Bakasura
dach543
Bakasura
5,208
3,975
0
3,336
12,442
6,801
816
882
11,240
0
61,042
L
Bakasura
fabricioXD08
Bakasura
11,886
7,630
0
7,173
21,390
9,552
1,408
8,790
12,600
0
59,355
L
6,948
540
0
0
14,349
9,649
1,140
7,622
6,727
21,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,034
Gold Earned
56,489
567
Minions Killed
444
0
Camps Cleared
0
2,287,965
Distance Traveled
2,041,079
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,543
422
60
2
0
388,096
0
W
Bellona
10,092
404
42
2
0
472,307
0
L
Horus
11,887
475
79
3
0
436,940
2
W
Neith
12,026
481
129
5
0
406,891
2
L
Apollo
11,051
442
87
3
0
336,717
1
W
Chang'e
14,872
595
186
7
0
466,913
1
L
Olorun
11,863
475
139
6
0
356,612
2
W
Bakasura
12,501
500
150
6
0
553,758
0
L
Bakasura
11,876
475
116
5
0
515,893
0
L
Ares
9,812
392
23
1
0
394,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role