Player Matchup

Raijin
Raijin
ANDRESPRO099
Raijin
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
359W - 376L
1,489 Elo+
Party 1
Arachne
Arachne
Elcareqlo
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,652 Elo+
Party 1
Bacchus
Bacchus
Euranthion
Bacchus
Level 88
God Stats
0W - 2L
1,279 SR
Queue Stats
20W - 16L
1,584 Elo+
Party 3
Mulan
Mulan
Prometheus14634
Mulan
Level 139
God Stats
51W - 51L
1,448 SR
Queue Stats
1,295W - 1,266L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
Switchadilis
Danzaburou
Level 15
God Stats
0W - 1L
1,475 SR
Queue Stats
14W - 9L
1,584 Elo+
Party 3
Team Averages
Level 72
1,440 SR
1,569 Elo+

VS

Team Averages
Level 68
1,404 SR
1,510 Elo+
Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
RadicalZebrah
Fafnir
Level 82
God Stats
10W - 9L
1,523 SR
Queue Stats
30W - 30L
1,533 Elo+
Party 2
Apollo
Apollo
UnJugadorMas
Apollo
Level 44
God Stats
2W - 5L
1,148 SR
Queue Stats
48W - 51L
1,512 Elo+
Solo
Arachne
Arachne
WhiteDow
Arachne
Level 61
God Stats
5W - 3L
1,566 SR
Queue Stats
20W - 21L
1,566 Elo+
Party 2
Achilles
Achilles
YeetoPVP
Achilles
Level 16
God Stats
1W - 1L
1,286 SR
Queue Stats
14W - 13L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 7 / 3
7,803
488
8,809
11,474
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Elcareqlo
Arachne
11
2 / 7 / 5
7,487
468
5,592
13,894
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Euranthion
Bacchus
10
0 / 3 / 1
6,907
432
2,144
13,050
9,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 3 / 1
8,165
510
8,681
14,396
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Switchadilis
Danzaburou
11
0 / 3 / 0
6,674
417
3,186
6,122
1,717
Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
9 / 4 / 3
9,209
576
10,564
9,135
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 0 / 8
8,261
516
7,126
9,011
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
5 / 0 / 3
9,469
592
7,467
9,605
3,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
WhiteDow
Arachne
14
5 / 3 / 9
9,130
571
8,522
11,553
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
YeetoPVP
Achilles
12
1 / 4 / 1
7,323
458
6,467
13,019
10,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
23
23
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
4
3
2.63
L
Raijin
4
7
3
0.79
L
Arachne
Elcareqlo
Arachne
2
7
5
0.64
L
Bacchus
Euranthion
Bacchus
0
3
1
0.17
L
5
3
1
1.83
W
3
0
8
7
L
Danzaburou
Switchadilis
Danzaburou
0
3
0
0
W
Apollo
5
0
3
6.5
W
Arachne
WhiteDow
Arachne
5
3
9
3.17
W
Achilles
YeetoPVP
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,412
Damage
40,146
58,936
Taken
52,323
28,087
Mitigated
29,009
19,651
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,564
638
0
1,097
9,135
3,334
271
2,967
5,765
34,965
0
L
Raijin
8,809
591
0
2,232
11,474
3,734
0
6,504
4,452
35,480
0
L
Arachne
Elcareqlo
Arachne
5,592
3,357
0
4,352
13,894
4,775
45
4,421
9,293
0
34,517
L
Bacchus
Euranthion
Bacchus
2,144
241
0
3,183
13,050
9,438
0
2,845
10,120
18,625
0
L
8,681
1,255
0
8,202
14,396
8,423
0
2,826
11,004
0
41,107
W
7,126
1,734
96
4,860
9,011
5,892
291
1,724
7,197
24,076
0
L
Danzaburou
Switchadilis
Danzaburou
3,186
1,355
0
1,682
6,122
1,717
0
320
5,802
0
28,626
W
Apollo
7,467
6,531
0
6,616
9,605
3,495
1,992
1,155
8,436
0
69,392
W
Arachne
WhiteDow
Arachne
8,522
4,963
0
4,655
11,553
5,335
578
2,945
8,480
0
59,445
W
Achilles
YeetoPVP
Achilles
6,467
2,556
0
1,866
13,019
10,953
254
1,459
10,923
0
33,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,036
Gold Earned
43,392
298
Minions Killed
369
0
Camps Cleared
0
1,297,631
Distance Traveled
1,480,713
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,209
576
64
4
0
288,986
0
L
Raijin
7,803
488
63
4
0
257,860
4
L
Arachne
7,487
468
68
4
0
268,755
0
L
Bacchus
6,907
432
28
2
0
257,546
4
L
Mulan
8,165
510
81
5
0
259,134
3
W
Fafnir
8,261
516
37
2
0
289,076
5
L
Danzaburou
6,674
417
58
4
0
254,336
7
W
Apollo
9,469
592
119
7
0
277,881
5
W
Arachne
9,130
571
90
6
0
342,571
7
W
Achilles
7,323
458
59
4
0
282,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role