Player Matchup

Sylvanus
Sylvanus
Brozziest
Sylvanus
Level 50
God Stats
15W - 6L
1,494 SR
Queue Stats
150W - 128L
1,700 Elo+
Party 1
Chernobog
Chernobog
Fapritzio
Chernobog
Level 129
God Stats
4W - 3L
1,753 SR
Queue Stats
173W - 177L
1,679 Elo+
Party 1
Chaac
Chaac
Zr1p
Chaac
Level 81
God Stats
11W - 7L
1,671 SR
Queue Stats
179W - 173L
1,634 Elo+
Party 1
Ullr
Ullr
iLocus
Ullr
Level 127
God Stats
20W - 18L
1,716 SR
Queue Stats
171W - 179L
1,633 Elo+
Party 1
Kali
Kali
napalmmissle
Kali
Level 155
God Stats
4W - 1L
1,554 SR
Queue Stats
184W - 202L
1,651 Elo+
Party 1
Team Averages
Level 108
1,637 SR
1,659 Elo+

VS

Team Averages
Level 91
1,526 SR
1,538 Elo+
Fenrir
Fenrir
ASMarine78
Fenrir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Caramble
Ah Muzen Cab
Level 92
God Stats
7W - 8L
1,500 SR
Queue Stats
758W - 709L
1,623 Elo+
Solo
Kukulkan
Kukulkan
Clowning11
Kukulkan
Level 25
God Stats
34W - 35L
1,480 SR
Queue Stats
212W - 204L
1,507 Elo+
Party 2
Vamana
Vamana
ItaIgorot
Vamana
Level 43
God Stats
5W - 6L
1,430 SR
Queue Stats
142W - 141L
1,526 Elo+
Party 2
Sobek
Sobek
Tatanwarrior1
Sobek
Level 147
God Stats
1W - 2L
1,723 SR
Queue Stats
169W - 164L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brozziest
Sylvanus
10
2 / 1 / 7
6,883
574
2,542
7,742
4,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Fapritzio
Chernobog
13
3 / 1 / 2
7,977
665
5,185
9,852
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Zr1p
Chaac
13
0 / 1 / 0
7,332
611
1,881
5,520
3,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
iLocus
Ullr
13
5 / 2 / 5
8,100
675
8,424
7,877
3,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 4
8,595
716
6,650
11,099
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASMarine78
Fenrir
10
2 / 5 / 1
5,915
493
5,609
10,751
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Caramble
Ah Muzen Cab
10
1 / 3 / 1
5,965
497
4,247
7,246
1,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Clowning11
Kukulkan
11
1 / 4 / 0
6,388
532
4,169
5,912
2,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
ItaIgorot
Vamana
12
1 / 0 / 0
6,144
512
1,553
4,427
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 4
5,677
473
4,090
10,888
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
5
6
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ASMarine78
Fenrir
2
5
1
0.5
W
Sylvanus
Brozziest
Sylvanus
2
1
7
5.5
L
Ah Muzen Cab
Caramble
Ah Muzen Cab
1
3
1
0.5
L
Kukulkan
Clowning11
Kukulkan
1
4
0
0.25
W
Chernobog
Fapritzio
Chernobog
3
1
2
4
L
Vamana
ItaIgorot
Vamana
1
0
0
1
L
0
4
4
0.5
W
Chaac
Zr1p
Chaac
0
1
0
0
W
Ullr
iLocus
Ullr
5
2
5
3.75
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,682
Damage
19,668
42,090
Taken
39,224
19,615
Mitigated
15,722
17,874
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ASMarine78
Fenrir
5,609
1,626
0
3,623
10,751
3,857
0
449
10,277
0
31,929
W
Sylvanus
Brozziest
Sylvanus
2,542
1,214
921
1,138
7,742
4,903
140
2,730
5,012
7,681
0
L
Ah Muzen Cab
Caramble
Ah Muzen Cab
4,247
2,309
0
3,526
7,246
1,812
0
363
6,883
0
40,166
L
Kukulkan
Clowning11
Kukulkan
4,169
271
0
644
5,912
2,093
0
313
5,599
36,753
0
W
Chernobog
Fapritzio
Chernobog
5,185
2,839
0
5,996
9,852
2,926
1,086
1,341
8,511
0
55,555
L
Vamana
ItaIgorot
Vamana
1,553
816
0
1,749
4,427
2,135
0
0
4,227
0
28,720
L
4,090
270
0
3,125
10,888
5,825
0
1,417
9,471
16,773
0
W
Chaac
Zr1p
Chaac
1,881
66
0
1,982
5,520
3,744
298
0
5,520
0
41,426
W
Ullr
iLocus
Ullr
8,424
3,619
0
691
7,877
3,098
602
2,338
5,539
0
48,336
W
6,650
3,296
0
7,146
11,099
4,944
0
1,850
9,249
0
55,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,887
Gold Earned
30,089
435
Minions Killed
312
0
Camps Cleared
0
1,184,522
Distance Traveled
1,142,963
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,915
493
65
5
0
236,921
1
W
Sylvanus
6,883
574
17
1
0
192,429
3
L
Ah Muzen Cab
5,965
497
78
7
0
210,756
4
L
Kukulkan
6,388
532
79
7
0
216,483
6
W
Chernobog
7,977
665
115
10
0
213,835
0
L
Vamana
6,144
512
69
6
0
266,530
2
L
Sobek
5,677
473
21
2
0
212,273
2
W
Chaac
7,332
611
88
7
0
261,135
0
W
Ullr
8,100
675
98
8
0
246,831
2
W
Kali
8,595
716
117
10
0
270,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role