Player Matchup

Nu Wa
Nu Wa
JANEzKILLER
Nu Wa
Level 107
God Stats
4W - 3L
1,447 SR
Queue Stats
22W - 19L
1,459 Elo+
Solo
Guan Yu
Guan Yu
OldManBear92
Guan Yu
Level 65
God Stats
2W - 2L
1,548 SR
Queue Stats
34W - 49L
1,316 Elo+
Solo
Arachne
Arachne
Shenron2795
Arachne
Level 109
God Stats
8W - 9L
1,307 SR
Queue Stats
287W - 307L
1,335 Elo+
Solo
Freya
Freya
meganotch
Freya
Level 105
God Stats
20W - 11L
1,478 SR
Queue Stats
92W - 122L
1,282 Elo+
Solo
Achilles
Achilles
theSKEEGZ
Achilles
Level 125
God Stats
16W - 24L
1,407 SR
Queue Stats
303W - 307L
1,336 Elo+
Solo
Team Averages
Level 102
1,438 SR
1,346 Elo+

VS

Team Averages
Level 72
1,334 SR
1,341 Elo+
Ah Muzen Cab
Ah Muzen Cab
COMAPOOL
Ah Muzen Cab
Level 65
God Stats
3W - 3L
1,266 SR
Queue Stats
469W - 519L
1,317 Elo+
Solo
Ra
Ra
Enigma_Code71
Ra
Level 56
God Stats
14W - 27L
1,385 SR
Queue Stats
110W - 166L
1,346 Elo+
Solo
Hercules
Hercules
Mash920
Hercules
Level 62
God Stats
12W - 18L
1,207 SR
Queue Stats
592W - 629L
1,317 Elo+
Solo
Sobek
Sobek
fweewoodsdaddy
Sobek
Level 68
God Stats
9W - 14L
1,432 SR
Queue Stats
176W - 231L
1,345 Elo+
Solo
Hera
Hera
pwick1
Hera
Level 108
God Stats
50W - 59L
1,380 SR
Queue Stats
791W - 996L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 14
13,046
544
18,757
11,364
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
OldManBear92
Guan Yu
18
5 / 4 / 11
11,725
489
8,460
22,317
18,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Shenron2795
Arachne
20
11 / 3 / 3
14,589
608
18,540
21,975
11,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
meganotch
Freya
20
9 / 3 / 15
13,707
571
17,371
18,894
8,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
theSKEEGZ
Achilles
18
8 / 0 / 10
12,462
519
8,915
13,042
14,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
COMAPOOL
Ah Muzen Cab
3
0 / 1 / 0
6,349
265
309
3,518
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

18
2 / 9 / 3
10,922
455
7,302
17,363
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Mash920
Hercules
16
3 / 12 / 3
10,240
427
11,878
27,872
12,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 7 / 1
10,301
429
5,728
21,955
22,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
pwick1
Hera
17
4 / 9 / 1
11,609
484
14,598
15,751
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
38
Kills
11
11
Deaths
38
53
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
COMAPOOL
Ah Muzen Cab
0
1
0
0
L
2
9
3
0.39
W
5
1
14
12
L
Hercules
Mash920
Hercules
3
12
3
0.38
W
Guan Yu
OldManBear92
Guan Yu
5
4
11
2.63
W
Arachne
Shenron2795
Arachne
11
3
3
4.17
L
2
7
1
0.36
W
Freya
meganotch
Freya
9
3
15
5.5
L
Hera
pwick1
Hera
4
9
1
0.5
W
Achilles
theSKEEGZ
Achilles
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,043
Damage
39,815
87,592
Taken
86,459
56,852
Mitigated
47,160
33,541
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
COMAPOOL
Ah Muzen Cab
309
97
0
250
3,518
760
0
2,587
707
0
4,121
L
7,302
1,085
214
2,688
17,363
5,422
0
8,862
8,003
68,216
0
W
18,757
2,185
193
2,278
11,364
4,649
606
5,024
6,340
91,746
0
L
Hercules
Mash920
Hercules
11,878
4,010
0
5,905
27,872
12,337
0
8,958
18,370
0
68,223
W
Guan Yu
OldManBear92
Guan Yu
8,460
3,449
3,288
9,445
22,317
18,444
2,279
6,123
16,194
0
60,405
W
Arachne
Shenron2795
Arachne
18,540
13,025
0
8,154
21,975
11,495
4,470
6,717
15,258
0
124,589
L
5,728
354
0
3,206
21,955
22,927
0
8,149
13,200
40,077
0
W
Freya
meganotch
Freya
17,371
5,076
0
8,272
18,894
8,088
3,293
6,371
12,523
84,904
0
L
Hera
pwick1
Hera
14,598
3,861
0
1,897
15,751
5,714
278
5,377
10,032
62,033
0
W
Achilles
theSKEEGZ
Achilles
8,915
2,726
0
1,911
13,042
14,176
2,476
3,393
9,649
92
59,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,529
Gold Earned
49,421
625
Minions Killed
425
0
Camps Cleared
0
2,320,284
Distance Traveled
1,560,029
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,349
265
7
0
0
44,881
1
L
Ra
10,922
455
129
5
0
394,470
1
W
Nu Wa
13,046
544
151
6
0
443,955
3
L
Hercules
10,240
427
118
5
0
364,107
1
W
Guan Yu
11,725
489
93
4
0
459,605
7
W
Arachne
14,589
608
183
8
0
484,926
3
L
Sobek
10,301
429
59
2
0
417,004
3
W
Freya
13,707
571
114
5
0
457,203
4
L
Hera
11,609
484
112
5
0
339,567
3
W
Achilles
12,462
519
84
4
0
474,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role