Player Matchup

Cthulhu
Cthulhu
BanzaiPhil
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,709 Elo+
Party 2
Poseidon
Poseidon
Fishyy-_-Onnmee
Poseidon
Level 47
God Stats
7W - 7L
1,523 SR
Queue Stats
57W - 64L
1,444 Elo+
Party 1
Hercules
Hercules
IndigoDayne
Hercules
Level 29
God Stats
12W - 4L
1,841 SR
Queue Stats
94W - 90L
1,413 Elo+
Solo
Ravana
Ravana
SaggyUdon
Ravana
Level 67
God Stats
1W - 2L
1,509 SR
Queue Stats
29W - 29L
1,430 Elo+
Party 2
Cupid
Cupid
Smol Tokki
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,520 Elo+
Party 1
Team Averages
Level 31
1,575 SR
1,503 Elo+

VS

Team Averages
Level 34
1,512 SR
1,360 Elo+
King Arthur
King Arthur
DansNins
King Arthur
Level 108
God Stats
16W - 26L
1,168 SR
Queue Stats
506W - 517L
1,519 Elo+
Party 3
Aphrodite
Aphrodite
Linette1550
Aphrodite
Level 26
God Stats
37W - 35L
1,427 SR
Queue Stats
222W - 222L
1,447 Elo+
Solo
Artemis
Artemis
notKiKoo
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,173 Elo+
Party 3
Ra
Ra
ubiquitos_obi
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 41L
1,073 Elo+
Solo
Fenrir
Fenrir
xixigvngklok2
Fenrir
Level 29
God Stats
20W - 12L
1,964 SR
Queue Stats
50W - 73L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BanzaiPhil
Cthulhu
16
2 / 9 / 9
10,232
426
10,763
25,907
27,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
18
2 / 9 / 3
11,316
472
15,681
16,246
6,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
IndigoDayne
Hercules
14
0 / 10 / 1
10,870
453
7,981
22,654
15,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
SaggyUdon
Ravana
17
6 / 10 / 1
11,660
486
11,049
22,633
11,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
15
3 / 6 / 7
9,999
417
11,200
16,335
6,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DansNins
King Arthur
20
13 / 2 / 14
14,157
590
24,941
25,472
31,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Linette1550
Aphrodite
20
8 / 0 / 12
13,878
578
16,913
15,871
8,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
notKiKoo
Artemis
17
5 / 5 / 9
11,221
468
12,742
12,168
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 3 / 14
12,491
520
14,487
22,446
25,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
14 / 3 / 1
13,368
557
10,106
15,077
8,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
13
Kills
44
44
Deaths
13
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BanzaiPhil
Cthulhu
2
9
9
0.72
W
King Arthur
DansNins
King Arthur
13
2
14
10
L
Poseidon
2
9
3
0.39
L
Hercules
IndigoDayne
Hercules
0
10
1
0.05
W
Aphrodite
Linette1550
Aphrodite
8
0
12
14
L
Ravana
SaggyUdon
Ravana
6
10
1
0.65
L
Cupid
3
6
7
1.08
W
Artemis
notKiKoo
Artemis
5
5
9
1.9
W
4
3
14
3.67
W
14
3
1
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,674
Damage
79,189
103,775
Taken
91,034
66,803
Mitigated
79,570
12,195
Healing
36,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BanzaiPhil
Cthulhu
10,763
1,310
167
915
25,907
27,711
0
10,340
15,333
27,487
0
W
King Arthur
DansNins
King Arthur
24,941
1,425
0
4,271
25,472
31,425
1,821
2,098
23,201
853
109,872
L
Poseidon
15,681
1,350
291
1,206
16,246
6,868
0
5,971
10,275
84,900
0
L
Hercules
IndigoDayne
Hercules
7,981
3,186
284
3,502
22,654
15,012
0
5,867
16,612
0
39,730
W
Aphrodite
Linette1550
Aphrodite
16,913
2,221
5,764
12,695
15,871
8,463
2,772
7,510
7,839
91,903
0
L
Ravana
SaggyUdon
Ravana
11,049
4,210
0
1,006
22,633
11,037
1,721
4,238
18,395
0
72,379
L
Cupid
11,200
6,462
86
4,738
16,335
6,175
710
5,425
10,910
0
40,393
W
Artemis
notKiKoo
Artemis
12,742
6,211
756
3,167
12,168
5,790
2,417
3,738
8,207
0
54,068
W
14,487
2,276
1,817
4,492
22,446
25,358
1,506
6,627
15,301
76,819
0
W
10,106
1,354
0
3,302
15,077
8,534
816
4,730
10,042
0
65,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
65,115
443
Minions Killed
632
0
Camps Cleared
0
1,813,906
Distance Traveled
2,206,269
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,232
426
48
2
0
380,054
0
W
King Arthur
14,157
590
167
7
0
446,349
0
L
Poseidon
11,316
472
147
6
0
362,456
2
L
Hercules
10,870
453
88
4
0
348,964
1
W
Aphrodite
13,878
578
175
7
0
473,292
4
L
Ravana
11,660
486
103
4
0
389,516
2
L
Cupid
9,999
417
57
2
0
332,916
1
W
Artemis
11,221
468
69
3
0
357,893
0
W
Ra
12,491
520
112
5
0
422,856
2
W
Fenrir
13,368
557
109
5
0
505,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role