Player Matchup

Hou Yi
Hou Yi
Knoxe11
Hou Yi
Level 44
God Stats
14W - 6L
1,593 SR
Queue Stats
20W - 11L
1,604 Elo+
Party 1
Aphrodite
Aphrodite
SaucyChurch
Aphrodite
Level 29
God Stats
11W - 4L
1,638 SR
Queue Stats
21W - 12L
1,610 Elo+
Party 1
Bellona
Bellona
roflgrenade
Bellona
Level 36
God Stats
11W - 4L
1,690 SR
Queue Stats
21W - 11L
1,666 Elo+
Party 1
Team Averages
Level 36
1,640 SR
1,627 Elo+

VS

Team Averages
Level 27
1,565 SR
1,452 Elo+
Neith
Neith
LazyTai
Neith
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 23L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Levihurst
Kuzenbo
Level 12
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 2L
1,357 Elo+
Party 2
Merlin
Merlin
Sinslasher2
Merlin
Level 4
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Knoxe11
Hou Yi
13
3 / 0 / 10
10,470
698
10,052
10,683
3,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
SaucyChurch
Aphrodite
14
2 / 0 / 12
11,289
753
10,151
12,519
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
roflgrenade
Bellona
15
10 / 2 / 5
11,490
766
10,735
20,190
14,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LazyTai
Neith
12
1 / 3 / 0
9,000
600
11,579
10,269
4,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Levihurst
Kuzenbo
12
1 / 5 / 1
9,271
618
5,743
16,099
18,238
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
11
0 / 7 / 0
8,388
559
6,618
9,937
3,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
2
2
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Knoxe11
Hou Yi
3
0
10
8
L
Neith
LazyTai
Neith
1
3
0
0.33
L
Kuzenbo
Levihurst
Kuzenbo
1
5
1
0.3
W
Aphrodite
SaucyChurch
Aphrodite
2
0
12
8
L
Merlin
0
7
0
0
W
Bellona
roflgrenade
Bellona
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,938
Damage
23,940
43,392
Taken
36,305
24,926
Mitigated
25,795
30,209
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Knoxe11
Hou Yi
10,052
4,879
246
2,837
10,683
3,570
1,633
4,354
6,329
0
58,529
L
Neith
LazyTai
Neith
11,579
3,536
0
1,778
10,269
4,012
0
3,224
7,045
0
58,563
L
Kuzenbo
Levihurst
Kuzenbo
5,743
2,447
0
490
16,099
18,238
0
5,253
10,846
16,242
0
W
Aphrodite
SaucyChurch
Aphrodite
10,151
914
13,418
10,567
12,519
6,392
811
4,293
8,226
56,138
0
L
Merlin
6,618
989
0
676
9,937
3,545
0
2,051
7,886
26,367
0
W
Bellona
roflgrenade
Bellona
10,735
2,145
0
3,141
20,190
14,964
884
4,295
15,895
481
42,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
26,659
230
Minions Killed
144
0
Camps Cleared
0
864,325
Distance Traveled
816,871
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,470
698
80
5
0
276,532
2
L
Neith
9,000
600
77
5
0
271,018
0
L
Kuzenbo
9,271
618
18
1
0
285,399
2
W
Aphrodite
11,289
753
93
6
0
286,652
3
L
Merlin
8,388
559
49
3
0
260,454
0
W
Bellona
11,490
766
57
4
0
301,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role