Player Matchup

Cu Chulainn
Cu Chulainn
Deathknight427
Cu Chulainn
Level 26
God Stats
23W - 12L
1,741 SR
Queue Stats
97W - 41L
1,781 Elo+
Party 1
Medusa
Medusa
Legan4595
Medusa
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
186W - 127L
1,738 Elo+
Party 1
Janus
Janus
toaststicks
Janus
Level 64
God Stats
6W - 5L
1,226 SR
Queue Stats
132W - 82L
1,755 Elo+
Party 1
Team Averages
Level 60
1,489 SR
1,758 Elo+

VS

Team Averages
Level 44
1,701 SR
1,591 Elo+
Hou Yi
Hou Yi
Spuwuns
Hou Yi
Level 26
God Stats
10W - 8L
1,611 SR
Queue Stats
50W - 31L
1,611 Elo+
Party 2
Bacchus
Bacchus
YungSweatshorts
Bacchus
Level 40
God Stats
1W - 1L
1,640 SR
Queue Stats
10W - 13L
1,484 Elo+
Party 2
Ra
Ra
ashboe
Ra
Level 67
God Stats
2W - 2L
1,850 SR
Queue Stats
281W - 238L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deathknight427
Cu Chulainn
12
4 / 0 / 7
8,415
765
4,102
7,081
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Legan4595
Medusa
12
6 / 2 / 7
9,125
830
7,943
7,334
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 9
9,206
837
14,185
6,000
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Spuwuns
Hou Yi
9
0 / 5 / 2
6,754
614
4,197
10,245
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 1
7,145
650
2,829
13,195
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ra
10
2 / 5 / 0
7,282
662
4,268
7,278
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Deathknight427
Cu Chulainn
4
0
7
7.5
W
Medusa
Legan4595
Medusa
6
2
7
4.75
L
Hou Yi
Spuwuns
Hou Yi
0
5
2
0.2
L
0
5
1
0.1
L
Ra
2
5
0
0.4
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,230
Damage
11,294
20,415
Taken
30,718
9,361
Mitigated
14,517
3,431
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Deathknight427
Cu Chulainn
4,102
1,023
0
263
7,081
5,117
325
1,645
5,228
5,298
13,436
W
Medusa
Legan4595
Medusa
7,943
4,492
0
1,774
7,334
2,455
1,818
3,585
3,481
0
33,189
L
Hou Yi
Spuwuns
Hou Yi
4,197
1,783
0
1,450
10,245
3,646
90
6,787
3,067
0
19,818
L
2,829
196
0
2,110
13,195
8,325
0
3,945
8,807
6,993
0
L
Ra
4,268
358
414
1,293
7,278
2,546
0
3,318
3,702
32,823
0
W
14,185
382
0
1,394
6,000
1,789
66
1,311
4,569
48,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,746
Gold Earned
21,181
158
Minions Killed
99
0
Camps Cleared
0
639,443
Distance Traveled
579,066
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,415
765
26
2
0
221,857
1
W
Medusa
9,125
830
48
4
0
208,898
1
L
Hou Yi
6,754
614
34
3
0
182,184
2
L
Bacchus
7,145
650
9
1
0
192,014
1
L
Ra
7,282
662
56
5
0
204,868
4
W
Janus
9,206
837
84
8
0
208,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role