Player Matchup

Jormungandr
Jormungandr
Warverine26
Jormungandr
Level 46
God Stats
1W - 3L
1,532 SR
Queue Stats
15W - 40L
1,206 Elo+
Solo
Odin
Odin
blackburn_5
Odin
Level 80
God Stats
1W - 2L
1,499 SR
Queue Stats
147W - 195L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
seannocaptsean
Kukulkan
Level 69
God Stats
94W - 99L
1,498 SR
Queue Stats
206W - 260L
1,428 Elo+
Party 1
Team Averages
Level 65
1,510 SR
1,353 Elo+

VS

Team Averages
Level 75
1,412 SR
1,409 Elo+
Danzaburou
Danzaburou
JRAKO J
Danzaburou
Level 68
God Stats
77W - 68L
1,582 SR
Queue Stats
486W - 501L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
ZombeeWolf
Baron Samedi
Level 76
God Stats
29W - 52L
1,204 SR
Queue Stats
300W - 374L
1,384 Elo+
Party 2
Chaac
Chaac
xo Alchemist
Chaac
Level 80
God Stats
35W - 44L
1,451 SR
Queue Stats
317W - 362L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Warverine26
Jormungandr
11
0 / 6 / 3
8,320
555
6,053
10,502
9,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 2 / 2
9,494
633
11,935
14,180
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
12
2 / 5 / 2
8,961
597
9,584
11,259
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JRAKO J
Danzaburou
15
9 / 0 / 4
11,761
784
15,634
13,157
5,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ZombeeWolf
Baron Samedi
13
1 / 1 / 7
9,419
628
8,502
9,765
3,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 4
10,015
668
8,030
14,375
10,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
13
13
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
JRAKO J
Danzaburou
9
0
4
11
L
Jormungandr
Warverine26
Jormungandr
0
6
3
0.25
W
Baron Samedi
ZombeeWolf
Baron Samedi
1
1
7
4.5
L
2
2
2
1.5
L
Kukulkan
2
5
2
0.6
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
32,166
35,941
Taken
37,297
24,047
Mitigated
19,015
7,238
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
JRAKO J
Danzaburou
15,634
7,548
0
6,622
13,157
5,074
2,141
7,312
5,845
0
54,294
L
Jormungandr
Warverine26
Jormungandr
6,053
650
0
163
10,502
9,768
0
2,268
8,234
28,677
0
W
Baron Samedi
ZombeeWolf
Baron Samedi
8,502
1,184
1,199
3,643
9,765
3,830
178
4,229
5,536
29,879
0
L
11,935
2,207
0
4,689
14,180
9,752
0
2,980
11,200
0
27,624
L
Kukulkan
9,584
444
0
2,386
11,259
4,527
0
3,310
7,949
41,369
0
W
8,030
1,777
542
3,826
14,375
10,111
261
4,257
10,118
0
39,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
31,195
153
Minions Killed
176
0
Camps Cleared
0
782,314
Distance Traveled
751,216
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,761
784
81
5
0
272,638
1
L
Jormungandr
8,320
555
47
3
0
232,276
0
W
Baron Samedi
9,419
628
44
3
0
213,496
1
L
Odin
9,494
633
31
2
0
309,308
2
L
Kukulkan
8,961
597
75
5
0
240,730
2
W
Chaac
10,015
668
51
3
0
265,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role