Player Matchup

Xing Tian
Xing Tian
Magtri
Xing Tian
Level 27
God Stats
6W - 3L
1,598 SR
Queue Stats
136W - 145L
1,300 Elo+
Solo
Set
Set
RainbowDash57379
Set
Level 25
God Stats
16W - 22L
1,365 SR
Queue Stats
40W - 62L
1,265 Elo+
Solo
Anubis
Anubis
SweetCalf567558
Anubis
Level 29
God Stats
30W - 15L
1,687 SR
Queue Stats
89W - 92L
1,377 Elo+
Solo
Danzaburou
Danzaburou
TheMetalkon
Danzaburou
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 28L
1,487 Elo+
Solo
Loki
Loki
soujaboyswag19
Loki
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,530 SR
1,386 Elo+

VS

Team Averages
Level 14
1,362 SR
1,311 Elo+
Cerberus
Cerberus
OldHunterSyn
Cerberus
Level 14
God Stats
8W - 4L
1,450 SR
Queue Stats
42W - 48L
1,330 Elo+
Party 1
Freya
Freya
iusedtoplayfreya
Freya
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
menguinman
Apollo
Level 15
God Stats
4W - 10L
1,186 SR
Queue Stats
21W - 25L
1,118 Elo+
Party 1
Bellona
Bellona
oxsnard
Bellona
Level 26
God Stats
5W - 4L
1,499 SR
Queue Stats
40W - 52L
1,324 Elo+
Solo
Susano
Susano
solohrz
Susano
Level 15
God Stats
2W - 5L
1,176 SR
Queue Stats
13W - 17L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Magtri
Xing Tian
9
1 / 3 / 0
4,860
540
2,324
6,902
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

4
0 / 5 / 0
3,851
428
1,492
4,878
1,250
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 4 / 0
4,533
504
2,317
5,257
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
TheMetalkon
Danzaburou
9
2 / 1 / 0
5,162
574
4,649
5,297
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
3,294
366
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OldHunterSyn
Cerberus
6
0 / 1 / 2
4,489
499
1,663
6,017
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 0 / 0
6,124
680
5,054
4,889
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
menguinman
Apollo
7
1 / 1 / 1
4,452
495
1,675
2,585
641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
oxsnard
Bellona
9
2 / 1 / 2
5,360
596
3,387
6,616
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
solohrz
Susano
8
3 / 1 / 0
5,079
564
2,944
3,517
890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
12
13
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Magtri
Xing Tian
1
3
0
0.33
W
Cerberus
OldHunterSyn
Cerberus
0
1
2
1
L
0
5
0
0
L
0
4
0
0
L
Danzaburou
TheMetalkon
Danzaburou
2
1
0
2
W
6
0
0
6
W
Apollo
menguinman
Apollo
1
1
1
1.5
W
Bellona
oxsnard
Bellona
2
1
2
3
W
Susano
solohrz
Susano
3
1
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,782
Damage
14,723
22,334
Taken
23,624
8,505
Mitigated
8,929
5,192
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Magtri
Xing Tian
2,324
481
0
988
6,902
3,376
0
0
6,902
15,625
1,121
W
Cerberus
OldHunterSyn
Cerberus
1,663
146
0
3,501
6,017
2,139
458
0
6,017
13,397
0
L
1,492
748
0
0
4,878
1,250
0
1,314
3,564
0
7,649
L
2,317
309
0
1,198
5,257
2,451
0
3,865
1,392
17,930
0
L
Danzaburou
TheMetalkon
Danzaburou
4,649
2,257
0
3,006
5,297
1,428
0
1,538
3,759
0
21,168
W
5,054
1,857
0
2,560
4,889
1,140
0
2,221
2,572
27,474
0
W
Apollo
menguinman
Apollo
1,675
948
0
766
2,585
641
640
0
2,585
0
12,966
W
Bellona
oxsnard
Bellona
3,387
1,355
0
3,227
6,616
4,119
191
2,171
4,445
0
20,543
W
Susano
solohrz
Susano
2,944
423
0
250
3,517
890
45
52
3,465
0
18,588
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,700
Gold Earned
25,504
119
Minions Killed
226
0
Camps Cleared
0
646,313
Distance Traveled
851,070
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,860
540
32
4
0
187,633
0
W
Cerberus
4,489
499
59
7
0
178,782
3
L
Set
3,851
428
12
1
0
165,283
0
L
Anubis
4,533
504
37
4
0
131,918
0
L
Danzaburou
5,162
574
38
4
0
161,479
5
W
Freya
6,124
680
56
6
0
157,101
0
W
Apollo
4,452
495
37
4
0
143,013
4
W
Bellona
5,360
596
39
4
0
170,953
0
W
Susano
5,079
564
35
4
0
201,221
0
L
Loki
3,294
366
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role