Player Matchup

Ares
Ares
Insanity577
Ares
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
54W - 73L
1,260 Elo+
Party 1
Da Ji
Da Ji
NocticX5G
Da Ji
Level 15
God Stats
5W - 8L
1,448 SR
Queue Stats
39W - 67L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
iiShaa
Nu Wa
Level 17
God Stats
8W - 7L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Merlin
Merlin
juanD5421
Merlin
Level 15
God Stats
22W - 22L
1,387 SR
Queue Stats
167W - 165L
1,325 Elo+
Solo
Ymir
Ymir
uTrippin
Ymir
Level 10
God Stats
6W - 1L
1,452 SR
Queue Stats
10W - 7L
1,219 Elo+
Solo
Team Averages
Level 14
1,457 SR
1,325 Elo+

VS

Team Averages
Level 12
1,411 SR
1,293 Elo+
Ymir
Ymir
ARMIS1124
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,198 Elo+
Solo
Cernunnos
Cernunnos
ArdnaelOennai
Cernunnos
Level 29
God Stats
191W - 212L
1,473 SR
Queue Stats
212W - 248L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Ferdi5464
Sun Wukong
Level 11
God Stats
2W - 4L
1,115 SR
Queue Stats
21W - 34L
1,256 Elo+
Solo
Khepri
Khepri
ParkerPAPA
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,256 Elo+
Solo
Olorun
Olorun
RabbitGamer16
Olorun
Level 6
God Stats
4W - 9L
1,466 SR
Queue Stats
18W - 35L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 17
10,583
882
8,865
12,306
12,304
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
NocticX5G
Da Ji
18
9 / 0 / 16
12,216
1,018
14,730
6,378
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
iiShaa
Nu Wa
20
5 / 0 / 23
12,259
1,022
15,299
3,936
1,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
juanD5421
Merlin
19
9 / 0 / 16
12,565
1,047
20,123
5,202
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
8 / 0 / 18
12,041
1,003
14,438
9,323
10,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 5 / 1
9,321
777
2,966
7,493
3,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
ArdnaelOennai
Cernunnos
16
0 / 5 / 0
10,434
870
10,963
21,605
10,225
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Ferdi5464
Sun Wukong
16
0 / 8 / 1
10,039
837
9,301
28,016
22,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
ParkerPAPA
Khepri
13
0 / 0 / 0
8,980
748
0
302
301
16
1 / 13 / 0
10,359
863
8,102
23,417
18,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
3
31
Kills
1
1
Deaths
31
90
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
1
0.1
L
Cernunnos
ArdnaelOennai
Cernunnos
0
5
0
0
L
Sun Wukong
Ferdi5464
Sun Wukong
0
8
1
0.06
W
0
1
17
8.5
W
Da Ji
NocticX5G
Da Ji
9
0
16
17
L
Khepri
ParkerPAPA
Khepri
0
0
0
0
L
1
13
0
0.08
W
Nu Wa
iiShaa
Nu Wa
5
0
23
16.5
W
Merlin
juanD5421
Merlin
9
0
16
17
W
Ymir
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,455
Damage
31,332
37,145
Taken
80,833
31,068
Mitigated
54,527
4,585
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,966
439
0
0
7,493
3,737
0
5,963
1,480
5,580
0
L
Cernunnos
ArdnaelOennai
Cernunnos
10,963
4,286
111
1,203
21,605
10,225
0
16,158
5,297
0
54,289
L
Sun Wukong
Ferdi5464
Sun Wukong
9,301
1,498
0
704
28,016
22,099
0
18,042
9,849
864
26,510
W
8,865
1,281
0
1,081
12,306
12,304
0
3,850
8,221
17,633
0
W
Da Ji
NocticX5G
Da Ji
14,730
4,751
0
831
6,378
4,033
0
2,150
4,140
3,441
26,956
L
Khepri
ParkerPAPA
Khepri
0
0
0
0
302
301
0
302
0
0
0
L
8,102
3,547
946
2,404
23,417
18,165
0
18,817
4,475
30,906
0
W
Nu Wa
iiShaa
Nu Wa
15,299
5,497
336
2,337
3,936
1,800
0
1,382
2,458
47,804
0
W
Merlin
juanD5421
Merlin
20,123
2,958
0
0
5,202
2,142
0
1,173
3,946
42,467
0
W
Ymir
14,438
2,759
0
0
9,323
10,789
0
2,394
6,648
33,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,664
Gold Earned
49,133
224
Minions Killed
175
9
Camps Cleared
3
1,092,145
Distance Traveled
596,450
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,321
777
3
0
0
71,006
0
L
Cernunnos
10,434
870
101
8
0
162,743
0
L
Sun Wukong
10,039
837
32
3
2
231,882
1
W
Ares
10,583
882
9
1
0
190,176
0
W
Da Ji
12,216
1,018
38
3
4
261,590
0
L
Khepri
8,980
748
0
0
0
0
0
L
Olorun
10,359
863
39
3
1
130,819
1
W
Nu Wa
12,259
1,022
83
7
2
196,582
0
W
Merlin
12,565
1,047
47
4
1
211,584
2
W
Ymir
12,041
1,003
47
4
2
232,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role