Player Matchup

Fenrir
Fenrir
CompaFlame
Fenrir
Level 92
God Stats
26W - 27L
1,730 SR
Queue Stats
171W - 184L
1,663 Elo+
Party 2
Cerberus
Cerberus
JohnTheJihad
Cerberus
Level 146
God Stats
1W - 2L
1,731 SR
Queue Stats
272W - 233L
1,701 Elo+
Party 2
Achilles
Achilles
MinαtosakiSana
Achilles
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 208L
1,552 Elo+
Solo
Izanami
Izanami
YoGirlsPlug
Izanami
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 62L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
YourGirlsPlug
Aphrodite
Level 135
God Stats
17W - 11L
1,642 SR
Queue Stats
335W - 317L
1,667 Elo+
Party 2
Team Averages
Level 111
1,621 SR
1,616 Elo+

VS

Team Averages
Level 116
1,493 SR
1,619 Elo+
Sobek
Sobek
Doggess
Sobek
Level 142
God Stats
10W - 4L
1,648 SR
Queue Stats
252W - 163L
1,640 Elo+
Party 1
Achilles
Achilles
Just Nukedd
Achilles
Level 105
God Stats
1W - 0L
1,404 SR
Queue Stats
103W - 79L
1,647 Elo+
Solo
Cupid
Cupid
Salgado0802
Cupid
Level 108
God Stats
12W - 10L
1,300 SR
Queue Stats
402W - 353L
1,605 Elo+
Solo
Aphrodite
Aphrodite
Sigma_Muffin
Aphrodite
Level 144
God Stats
601W - 477L
1,614 SR
Queue Stats
830W - 782L
1,542 Elo+
Solo
Scylla
Scylla
Thatislncorrect
Scylla
Level 82
God Stats
4W - 4L
1,500 SR
Queue Stats
187W - 119L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CompaFlame
Fenrir
12
1 / 4 / 2
7,746
430
4,943
11,920
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
JohnTheJihad
Cerberus
13
4 / 8 / 5
8,837
491
15,325
20,777
14,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
16
3 / 2 / 2
9,531
530
9,192
13,354
8,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
YoGirlsPlug
Izanami
14
2 / 7 / 1
8,492
472
9,642
12,885
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
YourGirlsPlug
Aphrodite
14
0 / 5 / 2
8,620
479
3,751
10,731
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Doggess
Sobek
14
1 / 1 / 13
9,135
508
9,184
14,551
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Just Nukedd
Achilles
16
7 / 2 / 6
10,194
566
9,380
13,197
9,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
11 / 3 / 3
11,335
630
13,537
17,609
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Sigma_Muffin
Aphrodite
16
2 / 2 / 2
9,781
543
7,016
10,082
3,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 2 / 3
10,059
559
10,107
8,516
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
10
Kills
26
26
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CompaFlame
Fenrir
1
4
2
0.5
W
Sobek
Doggess
Sobek
1
1
13
7.5
L
Cerberus
JohnTheJihad
Cerberus
4
8
5
0.81
W
Achilles
Just Nukedd
Achilles
7
2
6
5
L
Achilles
3
2
2
2
W
11
3
3
4.17
W
Aphrodite
Sigma_Muffin
Aphrodite
2
2
2
1.5
W
5
2
3
3.25
L
Izanami
YoGirlsPlug
Izanami
2
7
1
0.36
L
Aphrodite
YourGirlsPlug
Aphrodite
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,853
Damage
49,224
69,667
Taken
63,955
35,910
Mitigated
32,790
23,708
Healing
31,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CompaFlame
Fenrir
4,943
822
0
4,204
11,920
4,096
0
3,777
8,053
0
39,846
W
Sobek
Doggess
Sobek
9,184
1,016
0
5,474
14,551
10,375
0
6,724
7,639
28,740
0
L
Cerberus
JohnTheJihad
Cerberus
15,325
1,804
0
5,618
20,777
14,705
0
10,269
10,320
31,643
0
W
Achilles
Just Nukedd
Achilles
9,380
2,928
0
4,718
13,197
9,529
306
3,752
9,181
0
59,383
L
Achilles
9,192
1,612
0
4,554
13,354
8,673
0
6,533
6,757
0
53,798
W
13,537
8,339
813
9,134
17,609
6,423
360
4,022
13,562
0
78,841
W
Aphrodite
Sigma_Muffin
Aphrodite
7,016
384
2,916
6,612
10,082
3,823
192
2,079
7,753
57,175
0
W
10,107
2,380
0
2,099
8,516
2,640
866
2,139
6,269
66,200
0
L
Izanami
YoGirlsPlug
Izanami
9,642
5,949
0
2,128
12,885
4,203
1,424
1,771
11,114
0
65,379
L
Aphrodite
YourGirlsPlug
Aphrodite
3,751
221
2,166
5,038
10,731
4,233
296
3,519
7,116
53,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
50,504
486
Minions Killed
497
0
Camps Cleared
0
1,616,003
Distance Traveled
1,681,140
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,746
430
71
4
0
334,856
0
W
Sobek
9,135
508
23
1
0
357,814
6
L
Cerberus
8,837
491
55
3
0
315,277
0
W
Achilles
10,194
566
94
5
0
373,756
1
L
Achilles
9,531
530
108
6
0
343,980
5
W
Cupid
11,335
630
124
7
0
333,597
1
W
Aphrodite
9,781
543
127
7
0
312,301
1
W
Scylla
10,059
559
129
7
0
303,672
6
L
Izanami
8,492
472
125
7
0
285,867
3
L
Aphrodite
8,620
479
127
7
0
336,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role