Player Matchup

Ymir
Ymir
C-MaMuT20
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,425 Elo+
Party 3
Amaterasu
Amaterasu
K3nnyZY
Amaterasu
Level 16
God Stats
2W - 6L
1,371 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 3
Merlin
Merlin
TheLeibtmont127
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,343 Elo+
Party 3
Pele
Pele
WCACTUSW
Pele
Level 26
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 2L
1,379 Elo+
Solo
Izanami
Izanami
sierro97
Izanami
Level 27
God Stats
4W - 5L
1,544 SR
Queue Stats
7W - 12L
1,331 Elo+
Party 3
Team Averages
Level 23
1,483 SR
1,379 Elo+

VS

Team Averages
Level 25
1,470 SR
1,364 Elo+
Tiamat
Tiamat
 
Tiamat
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ahuerta 17
Danzaburou
Level 28
God Stats
1W - 4L
1,175 SR
Queue Stats
67W - 81L
1,360 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrDragon10169
Tsukuyomi
Level 7
God Stats
3W - 6L
1,739 SR
Queue Stats
417W - 437L
1,235 Elo+
Party 1
Vamana
Vamana
asyambari
Vamana
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 20L
1,377 Elo+
Solo
Ymir
Ymir
marakas1225
Ymir
Level 29
God Stats
68W - 82L
1,435 SR
Queue Stats
297W - 331L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 8 / 7
9,735
406
9,106
25,430
22,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
K3nnyZY
Amaterasu
12
0 / 7 / 6
8,577
357
4,282
17,433
9,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 3 / 3
10,695
446
11,619
12,789
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
7 / 6 / 0
11,037
460
13,638
16,170
7,255
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
sierro97
Izanami
19
10 / 10 / 3
12,726
530
17,102
20,428
8,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
8 / 3 / 6
13,358
557
21,596
16,495
11,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Ahuerta 17
Danzaburou
18
6 / 7 / 9
12,550
523
17,202
15,478
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MrDragon10169
Tsukuyomi
19
5 / 3 / 6
11,830
493
11,937
16,038
6,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Vamana
asyambari
Vamana
20
6 / 6 / 4
12,888
537
11,231
20,705
12,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 3 / 7
12,217
509
12,273
21,182
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
22
Kills
32
34
Deaths
22
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
3
6
3.67
W
Danzaburou
Ahuerta 17
Danzaburou
6
7
9
1.5
L
Ymir
3
8
7
0.81
L
Amaterasu
K3nnyZY
Amaterasu
0
7
6
0.43
W
Tsukuyomi
MrDragon10169
Tsukuyomi
5
3
6
2.67
L
2
3
3
1.17
L
Pele
7
6
0
1.17
W
Vamana
asyambari
Vamana
6
6
4
1.33
W
7
3
7
3.5
L
Izanami
sierro97
Izanami
10
10
3
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,747
Damage
74,239
92,250
Taken
89,898
53,104
Mitigated
57,019
10,704
Healing
27,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,596
2,859
0
8,316
16,495
11,447
2,573
6,903
8,975
100,887
0
W
Danzaburou
Ahuerta 17
Danzaburou
17,202
11,904
442
2,157
15,478
4,611
3,285
1,459
14,019
0
66,889
L
Ymir
9,106
1,092
252
3,484
25,430
22,605
0
12,735
12,489
31,973
0
L
Amaterasu
K3nnyZY
Amaterasu
4,282
1,160
0
353
17,433
9,747
302
4,820
12,361
0
31,306
W
Tsukuyomi
MrDragon10169
Tsukuyomi
11,937
3,676
0
2,870
16,038
6,305
0
1,883
14,023
0
96,033
L
11,619
412
0
1,461
12,789
5,066
425
5,910
6,228
70,821
0
L
Pele
13,638
3,375
0
1,168
16,170
7,255
1,687
3,534
12,422
0
61,497
W
Vamana
asyambari
Vamana
11,231
5,187
0
6,884
20,705
12,229
732
886
19,731
0
76,330
W
12,273
2,398
511
5,934
21,182
22,427
620
8,575
12,425
55,759
0
L
Izanami
sierro97
Izanami
17,102
10,592
522
3,464
20,428
8,431
1,137
5,475
14,881
0
72,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,770
Gold Earned
62,843
473
Minions Killed
591
0
Camps Cleared
0
2,022,757
Distance Traveled
2,108,673
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,358
557
163
7
0
417,924
2
W
Danzaburou
12,550
523
100
4
0
352,560
1
L
Ymir
9,735
406
44
2
0
346,944
1
L
Amaterasu
8,577
357
49
2
0
445,583
0
W
Tsukuyomi
11,830
493
127
5
0
538,179
0
L
Merlin
10,695
446
163
7
0
443,581
1
L
Pele
11,037
460
93
4
0
438,834
6
W
Vamana
12,888
537
124
5
0
412,592
2
W
Ymir
12,217
509
77
3
0
387,418
1
L
Izanami
12,726
530
124
5
0
347,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role