Player Matchup

Ymir
Ymir
JoseBlueXd
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
OKG Caleb qp
Heimdallr
Level 29
God Stats
7W - 4L
1,704 SR
Queue Stats
15W - 11L
1,616 Elo+
Solo
Danzaburou
Danzaburou
Padraighh
Danzaburou
Level 25
God Stats
5W - 12L
1,248 SR
Queue Stats
60W - 80L
1,291 Elo+
Solo
Cupid
Cupid
Platteeeee1132
Cupid
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ra
Ra
itzwhiteduck
Ra
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 38L
1,310 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,443 Elo+

VS

Team Averages
Level 22
1,398 SR
1,231 Elo+
Cupid
Cupid
Killua_GS14
Cupid
Level 29
God Stats
9W - 15L
1,257 SR
Queue Stats
63W - 59L
1,285 Elo+
Party 1
Medusa
Medusa
Paziccc
Medusa
Level 29
God Stats
8W - 7L
1,388 SR
Queue Stats
27W - 32L
1,320 Elo+
Solo
Danzaburou
Danzaburou
lilcan4679
Danzaburou
Level 16
God Stats
12W - 15L
1,289 SR
Queue Stats
22W - 27L
1,254 Elo+
Party 1
Mercury
Mercury
sosnowski09
Mercury
Level 17
God Stats
10W - 5L
1,611 SR
Queue Stats
38W - 57L
1,193 Elo+
Party 2
Hades
Hades
ultraliam2
Hades
Level 17
God Stats
4W - 4L
1,444 SR
Queue Stats
24W - 49L
1,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
7,489
267
0
684
179
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
OKG Caleb qp
Heimdallr
10
5 / 2 / 2
9,506
340
4,361
4,304
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Padraighh
Danzaburou
20
13 / 6 / 12
15,203
543
28,509
21,227
15,851
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
11 / 3 / 7
14,838
530
15,921
14,921
6,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 0 / 3
16,051
573
25,012
18,369
9,484
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 0
12,316
440
6,118
16,041
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Paziccc
Medusa
20
2 / 6 / 2
12,992
464
11,025
23,893
10,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
lilcan4679
Danzaburou
18
2 / 5 / 0
12,771
456
6,756
17,294
6,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
sosnowski09
Mercury
20
2 / 13 / 1
13,498
482
5,480
17,940
5,824
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hades
13
1 / 18 / 1
10,098
361
4,824
24,729
12,443
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
43
Kills
10
11
Deaths
44
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
3
2
0
1.5
L
Heimdallr
OKG Caleb qp
Heimdallr
5
2
2
3
L
Danzaburou
Padraighh
Danzaburou
13
6
12
3.17
W
Medusa
Paziccc
Medusa
2
6
2
0.5
L
11
3
7
4.83
L
14
0
3
15.5
W
Danzaburou
lilcan4679
Danzaburou
2
5
0
0.4
W
Mercury
sosnowski09
Mercury
2
13
1
0.19
W
Hades
1
18
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,803
Damage
34,203
59,505
Taken
99,897
33,672
Mitigated
42,110
28,555
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
684
179
0
0
684
0
0
W
6,118
3,321
1,530
4,299
16,041
6,680
1,844
5,557
10,404
0
60,216
L
Heimdallr
OKG Caleb qp
Heimdallr
4,361
2,091
0
1,385
4,304
1,513
266
294
4,010
0
24,240
L
Danzaburou
Padraighh
Danzaburou
28,509
15,805
0
4,081
21,227
15,851
5,117
1,892
19,335
0
76,338
W
Medusa
Paziccc
Medusa
11,025
4,530
0
9,314
23,893
10,571
1,740
8,237
15,600
0
101,270
L
15,921
9,384
709
6,578
14,921
6,645
1,285
1,425
13,496
0
108,115
L
25,012
2,618
2,297
13,505
18,369
9,484
1,020
1,213
17,156
159,593
0
W
Danzaburou
lilcan4679
Danzaburou
6,756
1,209
0
1,141
17,294
6,592
5,584
4,855
12,437
0
60,877
W
Mercury
sosnowski09
Mercury
5,480
2,235
0
0
17,940
5,824
5,087
929
15,487
0
80,508
W
Hades
4,824
603
0
1,563
24,729
12,443
788
5,394
19,263
26,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,087
Gold Earned
61,675
560
Minions Killed
567
0
Camps Cleared
0
1,590,829
Distance Traveled
2,460,975
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,489
267
0
0
0
0
0
W
Cupid
12,316
440
123
4
0
557,631
0
L
Heimdallr
9,506
340
38
1
0
94,377
0
L
Danzaburou
15,203
543
102
4
0
482,248
0
W
Medusa
12,992
464
136
5
0
454,235
0
L
Cupid
14,838
530
166
6
0
440,293
5
L
Ra
16,051
573
254
9
0
573,911
0
W
Danzaburou
12,771
456
118
4
0
519,121
0
W
Mercury
13,498
482
148
5
0
536,094
1
W
Hades
10,098
361
42
2
0
393,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role