Player Matchup

Tiamat
Tiamat
CanoRKSG495
Tiamat
Level 60
God Stats
23W - 29L
1,477 SR
Queue Stats
132W - 169L
1,438 Elo+
Solo
Tyr
Tyr
HpumpkinW
Tyr
Level 59
God Stats
14W - 14L
1,395 SR
Queue Stats
279W - 313L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Psychooboii_
Cthulhu
Level 68
God Stats
9W - 19L
1,556 SR
Queue Stats
292W - 316L
1,442 Elo+
Party 1
Zeus
Zeus
arrow4532
Zeus
Level 80
God Stats
12W - 14L
1,324 SR
Queue Stats
418W - 445L
1,422 Elo+
Party 1
Pele
Pele
poteit
Pele
Level 58
God Stats
5W - 15L
1,314 SR
Queue Stats
206W - 241L
1,447 Elo+
Solo
Team Averages
Level 65
1,413 SR
1,434 Elo+

VS

Team Averages
Level 95
1,550 SR
1,335 Elo+
Izanami
Izanami
AyeYoBigPapa
Izanami
Level 88
God Stats
17W - 8L
1,742 SR
Queue Stats
264W - 211L
1,413 Elo+
Party 3
Bakasura
Bakasura
CadetheEngineer
Bakasura
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,242 Elo+
Party 2
Sol
Sol
NexusShadow951
Sol
Level 135
God Stats
2W - 0L
1,910 SR
Queue Stats
54W - 41L
1,387 Elo+
Party 3
Terra
Terra
SerpentSin7
Terra
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,242 Elo+
Party 2
Bellona
Bellona
XxRioTxReaPeRxX
Bellona
Level 108
God Stats
29W - 20L
1,099 SR
Queue Stats
250W - 256L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 9 / 2
6,900
531
6,833
12,020
5,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
7,236
557
3,945
12,014
6,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Psychooboii_
Cthulhu
10
1 / 8 / 4
6,316
486
6,834
15,639
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Zeus
9
1 / 7 / 3
6,166
474
9,733
9,205
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
poteit
Pele
10
2 / 4 / 2
6,867
528
3,222
9,484
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AyeYoBigPapa
Izanami
13
11 / 1 / 6
8,687
668
11,882
8,166
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
14
8 / 5 / 4
8,538
657
7,631
10,856
4,520
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 6
8,311
639
14,928
14,115
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
5 / 1 / 9
8,274
636
4,943
10,115
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 0 / 2
7,881
606
6,263
9,927
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
7
Kills
32
32
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
AyeYoBigPapa
Izanami
11
1
6
14
W
Bakasura
8
5
4
2
L
Tiamat
2
9
2
0.33
L
1
4
2
0.5
W
6
1
6
9
L
Cthulhu
Psychooboii_
Cthulhu
1
8
4
0.38
W
5
1
9
9.5
W
2
0
2
3
L
Zeus
1
7
3
0.36
L
Pele
poteit
Pele
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
45,647
58,362
Taken
53,179
25,199
Mitigated
27,852
16,287
Healing
23,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AyeYoBigPapa
Izanami
11,882
8,147
188
1,977
8,166
3,397
1,223
4,023
3,903
0
55,265
W
Bakasura
7,631
5,244
0
2,681
10,856
4,520
25
1,916
8,763
0
44,436
L
Tiamat
6,833
1,509
0
2,969
12,020
5,443
80
3,547
8,228
29,187
0
L
3,945
661
0
3,946
12,014
6,849
0
2,572
9,207
0
35,508
W
14,928
7,062
0
10,761
14,115
4,952
2,376
7,863
5,773
54,146
0
L
Cthulhu
Psychooboii_
Cthulhu
6,834
728
718
3,676
15,639
7,034
0
4,914
10,178
21,317
0
W
4,943
502
684
2,660
10,115
7,742
767
5,536
4,427
18,966
0
W
6,263
3,028
219
4,444
9,927
7,241
1,567
2,843
6,913
0
47,007
L
Zeus
9,733
1,369
0
1,220
9,205
3,093
570
6,923
2,254
29,474
0
L
Pele
poteit
Pele
3,222
447
0
3,758
9,484
2,780
0
1,915
7,449
0
26,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
41,691
284
Minions Killed
415
0
Camps Cleared
0
1,131,164
Distance Traveled
1,185,422
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,687
668
101
8
0
208,443
2
W
Bakasura
8,538
657
89
7
0
261,270
0
L
Tiamat
6,900
531
49
4
0
223,880
0
L
Tyr
7,236
557
90
7
0
252,969
2
W
Sol
8,311
639
88
7
0
222,404
1
L
Cthulhu
6,316
486
28
2
0
242,925
1
W
Terra
8,274
636
30
2
0
267,131
0
W
Bellona
7,881
606
107
8
0
226,174
2
L
Zeus
6,166
474
63
5
0
215,700
1
L
Pele
6,867
528
54
4
0
195,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role