Player Matchup

Izanami
Izanami
Chicagojoe113
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,513 Elo+
Party 2
Thanatos
Thanatos
LYLxEmperor_Dong
Thanatos
Level 66
God Stats
1W - 2L
1,556 SR
Queue Stats
118W - 114L
1,556 Elo+
Party 2
Bellona
Bellona
ReenaSky
Bellona
Level 106
God Stats
2W - 2L
1,692 SR
Queue Stats
21W - 20L
1,504 Elo+
Party 2
Sobek
Sobek
SubZeroEmperor
Sobek
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 118L
1,586 Elo+
Party 2
Nu Wa
Nu Wa
samsakilla93
Nu Wa
Level 104
God Stats
60W - 54L
1,535 SR
Queue Stats
114W - 103L
1,579 Elo+
Solo
Team Averages
Level 100
1,557 SR
1,547 Elo+

VS

Team Averages
Level 121
1,517 SR
1,469 Elo+
Ra
Ra
BadBananaPeel
Ra
Level 84
God Stats
5W - 4L
1,548 SR
Queue Stats
251W - 211L
1,501 Elo+
Solo
Thanatos
Thanatos
Bonsai IV
Thanatos
Level 160
God Stats
6W - 9L
1,508 SR
Queue Stats
461W - 482L
1,434 Elo+
Party 1
Geb
Geb
KLDubz
Geb
Level 115
God Stats
22W - 13L
1,494 SR
Queue Stats
84W - 93L
1,392 Elo+
Party 1
Ares
Ares
KiingRichHard
Ares
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
612W - 583L
1,485 Elo+
Solo
Chiron
Chiron
Pauly_B23
Chiron
Level 103
God Stats
171W - 135L
1,536 SR
Queue Stats
564W - 535L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 4 / 1
7,772
555
5,358
6,707
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 6 / 0
6,594
471
1,975
11,220
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
ReenaSky
Bellona
13
1 / 3 / 0
7,891
564
7,305
10,733
9,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 4 / 2
5,855
418
3,033
7,913
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 0
6,760
483
5,165
6,771
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,229
588
5,032
5,382
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Bonsai IV
Thanatos
13
8 / 1 / 3
8,177
584
7,337
9,669
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
KLDubz
Geb
11
1 / 1 / 11
6,942
496
1,898
6,571
2,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 2
7,468
533
5,722
12,811
7,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Pauly_B23
Chiron
13
6 / 0 / 5
8,241
589
6,628
7,413
2,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
20
20
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Thanatos
Bonsai IV
Thanatos
8
1
3
9.5
L
Izanami
1
4
1
0.38
W
Geb
KLDubz
Geb
1
1
11
6.5
W
2
1
2
3
L
1
6
0
0.17
W
Chiron
Pauly_B23
Chiron
6
0
5
8.5
L
Bellona
ReenaSky
Bellona
1
3
0
0.33
L
0
4
2
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,836
Damage
26,617
43,344
Taken
41,846
22,574
Mitigated
17,864
13,339
Healing
24,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,032
585
1,019
3,024
5,382
1,637
0
2,824
2,424
63,413
0
W
Thanatos
Bonsai IV
Thanatos
7,337
2,492
0
9,474
9,669
3,302
0
1,987
7,622
0
42,852
L
Izanami
5,358
3,259
0
892
6,707
3,147
624
770
5,937
0
59,008
W
Geb
KLDubz
Geb
1,898
305
0
1,711
6,571
2,832
145
1,433
5,056
8,395
0
W
5,722
652
0
4,856
12,811
7,988
366
795
11,980
37,021
0
L
1,975
106
0
6,354
11,220
3,103
0
2,428
8,592
0
29,215
W
Chiron
Pauly_B23
Chiron
6,628
2,899
198
4,098
7,413
2,105
1,715
1,573
5,830
0
49,241
L
Bellona
ReenaSky
Bellona
7,305
2,301
231
3,207
10,733
9,797
436
5,694
5,003
1,874
43,948
L
3,033
174
0
1,765
7,913
4,841
0
731
7,178
15,483
0
L
5,165
1,473
0
890
6,771
1,686
80
2,605
3,982
38,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,872
Gold Earned
39,057
361
Minions Killed
348
0
Camps Cleared
0
1,234,440
Distance Traveled
1,467,414
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,229
588
120
9
0
309,766
3
W
Thanatos
8,177
584
63
5
0
319,748
2
L
Izanami
7,772
555
118
8
0
263,338
4
W
Geb
6,942
496
9
1
0
288,310
3
W
Ares
7,468
533
59
4
0
262,241
1
L
Thanatos
6,594
471
60
4
0
263,537
0
W
Chiron
8,241
589
97
7
0
287,349
0
L
Bellona
7,891
564
90
6
0
259,446
0
L
Sobek
5,855
418
20
1
0
198,418
2
L
Nu Wa
6,760
483
73
5
0
249,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role