Player Matchup

Achilles
Achilles
GhostxJin
Achilles
Level 148
God Stats
15W - 16L
1,635 SR
Queue Stats
344W - 337L
1,502 Elo+
Party 2
Chiron
Chiron
Jaspo Junior
Chiron
Level 105
God Stats
9W - 14L
1,678 SR
Queue Stats
381W - 401L
1,414 Elo+
Party 1
Zeus
Zeus
Jedi-Prime777
Zeus
Level 128
God Stats
65W - 47L
1,592 SR
Queue Stats
209W - 203L
1,458 Elo+
Party 2
Ne Zha
Ne Zha
ToSAVAG3xD0333
Ne Zha
Level 123
God Stats
17W - 25L
1,526 SR
Queue Stats
586W - 534L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
three4tx
Kumbhakarna
Level 54
God Stats
2W - 6L
1,500 SR
Queue Stats
310W - 349L
1,409 Elo+
Party 1
Team Averages
Level 112
1,586 SR
1,459 Elo+

VS

Team Averages
Level 90
1,336 SR
1,511 Elo+
Chaac
Chaac
 
Chaac
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChillberryBlue
Tsukuyomi
Level 69
God Stats
3W - 2L
1,115 SR
Queue Stats
42W - 24L
1,569 Elo+
Party 3
Hou Yi
Hou Yi
FosBlue
Hou Yi
Level 58
God Stats
12W - 17L
1,415 SR
Queue Stats
85W - 87L
1,475 Elo+
Party 3
Scylla
Scylla
FosRedorMagenta
Scylla
Level 64
God Stats
10W - 11L
1,358 SR
Queue Stats
82W - 85L
1,464 Elo+
Party 3
Terra
Terra
killman942
Terra
Level 127
God Stats
2W - 1L
1,293 SR
Queue Stats
104W - 90L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GhostxJin
Achilles
8
0 / 0 / 0
4,202
600
2,690
4,649
2,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
7
0 / 1 / 0
4,013
573
2,455
3,726
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
2,927
418
0
63
6
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
3,497
500
2,504
3,901
1,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
three4tx
Kumbhakarna
6
0 / 2 / 0
3,815
545
1,430
6,279
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 0
4,617
660
2,612
4,212
2,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
ChillberryBlue
Tsukuyomi
7
0 / 0 / 1
4,159
594
476
2,631
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
FosBlue
Hou Yi
7
2 / 0 / 0
4,453
636
3,210
3,984
915
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 1
4,311
616
2,504
1,851
415
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Terra
7
1 / 0 / 2
4,473
639
1,330
3,661
1,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
W
Tsukuyomi
ChillberryBlue
Tsukuyomi
0
0
1
0.5
W
Hou Yi
FosBlue
Hou Yi
2
0
0
2
W
1
0
1
1.5
L
Achilles
GhostxJin
Achilles
0
0
0
0
L
Chiron
0
1
0
0
L
0
0
0
0
L
0
1
0
0
W
Terra
1
0
2
2
L
Kumbhakarna
three4tx
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,079
Damage
10,132
18,618
Taken
16,339
7,272
Mitigated
6,045
7,584
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,612
158
0
2,935
4,212
2,189
0
0
4,212
0
23,942
W
Tsukuyomi
ChillberryBlue
Tsukuyomi
476
95
0
1,950
2,631
641
195
0
2,631
0
16,118
W
Hou Yi
FosBlue
Hou Yi
3,210
1,435
0
1,892
3,984
915
0
738
3,246
0
18,081
W
2,504
114
0
259
1,851
415
308
147
1,704
17,587
0
L
Achilles
GhostxJin
Achilles
2,690
1,250
0
2,328
4,649
2,740
0
0
4,324
0
18,464
L
Chiron
2,455
952
237
2,039
3,726
877
0
267
3,459
0
19,942
L
0
0
0
0
63
6
0
0
63
655
0
L
2,504
492
0
982
3,901
1,129
0
1,438
2,247
0
12,693
W
Terra
1,330
437
181
2,012
3,661
1,885
0
545
3,116
8,873
0
L
Kumbhakarna
three4tx
Kumbhakarna
1,430
192
0
1,998
6,279
2,520
0
1,881
4,366
8,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,454
Gold Earned
22,013
127
Minions Killed
178
0
Camps Cleared
0
546,995
Distance Traveled
656,931
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,617
660
51
7
0
136,023
1
W
Tsukuyomi
4,159
594
41
6
0
152,182
0
W
Hou Yi
4,453
636
41
6
0
117,703
1
W
Scylla
4,311
616
34
5
0
111,606
2
L
Achilles
4,202
600
40
6
0
133,130
0
L
Chiron
4,013
573
45
6
0
119,374
1
L
Zeus
2,927
418
3
0
0
15,701
0
L
Ne Zha
3,497
500
22
3
0
143,800
1
W
Terra
4,473
639
11
2
0
139,417
1
L
Kumbhakarna
3,815
545
17
2
0
134,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role