Player Matchup

Apollo
Apollo
Acoons22
Apollo
Level 17
God Stats
46W - 28L
1,415 SR
Queue Stats
49W - 36L
1,255 Elo+
Party 2
Ares
Ares
GooierDisc4537
Ares
Level 17
God Stats
3W - 4L
1,457 SR
Queue Stats
52W - 46L
1,142 Elo+
Party 2
Cthulhu
Cthulhu
Prop3llis
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Nemesis
Nemesis
Soled_by_YT__
Nemesis
Level 7
God Stats
9W - 9L
1,332 SR
Queue Stats
10W - 13L
1,119 Elo+
Solo
Izanami
Izanami
Sytoclasmic
Izanami
Level 7
God Stats
22W - 22L
1,236 SR
Queue Stats
53W - 51L
1,142 Elo+
Party 2
Team Averages
Level 10
1,388 SR
1,231 Elo+

VS

Team Averages
Level 18
1,487 SR
1,300 Elo+
Serqet
Serqet
DJRabb1t
Serqet
Level 24
God Stats
95W - 65L
1,533 SR
Queue Stats
265W - 284L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
DJrabb1t607
Cthulhu
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
260W - 264L
1,335 Elo+
Party 1
Guan Yu
Guan Yu
MEGALADON1115
Guan Yu
Level 7
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 2L
1,126 Elo+
Solo
Artemis
Artemis
PhoenixEverLily
Artemis
Level 7
God Stats
10W - 8L
1,289 SR
Queue Stats
12W - 11L
1,225 Elo+
Solo
Fenrir
Fenrir
XxToTexX8082
Fenrir
Level 28
God Stats
6W - 6L
1,846 SR
Queue Stats
7W - 9L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Acoons22
Apollo
20
10 / 8 / 19
17,195
1,146
25,371
21,662
16,078
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 11 / 22
14,706
980
18,752
34,938
40,173
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
Prop3llis
Cthulhu
20
0 / 14 / 19
13,902
927
8,804
30,948
39,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
20
6 / 11 / 21
15,222
1,015
15,755
28,609
10,576
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Sytoclasmic
Izanami
20
16 / 6 / 10
17,080
1,139
35,201
18,703
8,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DJRabb1t
Serqet
20
7 / 8 / 21
14,968
998
14,112
21,862
11,270
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
DJrabb1t607
Cthulhu
20
22 / 5 / 23
19,957
1,330
60,266
34,362
26,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
20
3 / 15 / 25
15,203
1,014
13,492
30,522
46,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 5 / 17
15,802
1,053
34,146
19,028
10,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
16
6 / 2 / 2
12,801
853
3,179
3,994
1,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
138
35
Kills
50
50
Deaths
35
91
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Apollo
Acoons22
Apollo
10
8
19
2.44
W
Serqet
DJRabb1t
Serqet
7
8
21
2.19
W
Cthulhu
DJrabb1t607
Cthulhu
22
5
23
6.7
L
3
11
22
1.27
W
Guan Yu
3
15
25
1.03
W
12
5
17
4.1
L
Cthulhu
Prop3llis
Cthulhu
0
14
19
0.68
L
Nemesis
6
11
21
1.5
L
Izanami
Sytoclasmic
Izanami
16
6
10
3.5
W
Fenrir
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,883
Damage
125,195
134,860
Taken
109,768
114,095
Mitigated
96,228
919
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Acoons22
Apollo
25,371
13,693
0
0
21,662
16,078
0
11,629
9,287
0
61,477
W
Serqet
DJRabb1t
Serqet
14,112
4,687
0
0
21,862
11,270
0
4,902
16,960
0
18,189
W
Cthulhu
DJrabb1t607
Cthulhu
60,266
9,672
12
7,070
34,362
26,467
0
11,098
23,264
95,768
0
L
18,752
3,451
0
0
34,938
40,173
0
16,727
16,621
35,542
0
W
Guan Yu
13,492
4,187
559
2,031
30,522
46,830
0
4,949
25,573
0
32,081
W
34,146
22,634
0
2,498
19,028
10,230
0
5,669
13,359
0
54,435
L
Cthulhu
Prop3llis
Cthulhu
8,804
1,581
0
351
30,948
39,198
0
8,644
22,093
25,870
0
L
Nemesis
15,755
6,858
0
568
28,609
10,576
0
14,432
13,423
0
25,677
L
Izanami
Sytoclasmic
Izanami
35,201
22,689
0
0
18,703
8,070
0
8,834
9,625
0
58,516
W
Fenrir
3,179
1,505
0
97
3,994
1,431
0
938
3,056
0
5,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,105
Gold Earned
78,731
212
Minions Killed
194
1
Camps Cleared
3
1,282,111
Distance Traveled
1,107,048
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
17,195
1,146
66
4
1
289,066
0
W
Serqet
14,968
998
11
1
0
278,897
2
W
Cthulhu
19,957
1,330
85
6
1
295,237
3
L
Ares
14,706
980
16
1
0
262,730
0
W
Guan Yu
15,203
1,014
37
2
1
219,171
0
W
Artemis
15,802
1,053
58
4
0
237,618
1
L
Cthulhu
13,902
927
54
4
0
227,598
0
L
Nemesis
15,222
1,015
25
2
0
302,223
0
L
Izanami
17,080
1,139
51
3
0
200,494
0
W
Fenrir
12,801
853
3
0
1
76,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role