Player Matchup

Izanami
Izanami
Bauti11
Izanami
Level 69
God Stats
39W - 44L
1,459 SR
Queue Stats
327W - 429L
1,363 Elo+
Party 1
Ymir
Ymir
DroPz WizZard
Ymir
Level 41
God Stats
12W - 19L
1,416 SR
Queue Stats
47W - 103L
1,251 Elo+
Party 1
Ullr
Ullr
Wagnelll
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
guschar
Amaterasu
Level 61
God Stats
8W - 11L
1,205 SR
Queue Stats
201W - 312L
1,311 Elo+
Party 1
Baron Samedi
Baron Samedi
jero roitman
Baron Samedi
Level 51
God Stats
3W - 16L
1,230 SR
Queue Stats
86W - 166L
1,358 Elo+
Party 1
Team Averages
Level 70
1,362 SR
1,357 Elo+

VS

Team Averages
Level 85
1,426 SR
1,459 Elo+
Osiris
Osiris
Adapedinho
Osiris
Level 114
God Stats
7W - 10L
1,398 SR
Queue Stats
143W - 145L
1,478 Elo+
Solo
Olorun
Olorun
DeftOne96
Olorun
Level 66
God Stats
9W - 8L
1,449 SR
Queue Stats
347W - 374L
1,575 Elo+
Solo
Amaterasu
Amaterasu
Flairdarkslayer6
Amaterasu
Level 88
God Stats
4W - 5L
1,405 SR
Queue Stats
780W - 766L
1,430 Elo+
Party 2
He Bo
He Bo
marvelexx
He Bo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 99L
1,429 Elo+
Solo
Set
Set
nxbrezin
Set
Level 54
God Stats
49W - 59L
1,377 SR
Queue Stats
359W - 395L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bauti11
Izanami
10
1 / 5 / 1
6,238
446
7,174
8,871
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 2 / 1
6,455
461
5,138
8,340
4,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
10
0 / 2 / 1
6,135
438
2,229
9,375
3,019
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
guschar
Amaterasu
11
1 / 5 / 0
6,159
440
3,183
10,789
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
jero roitman
Baron Samedi
11
0 / 3 / 0
6,042
432
2,412
5,402
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Adapedinho
Osiris
14
4 / 0 / 1
8,326
595
8,650
8,726
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
DeftOne96
Olorun
12
2 / 1 / 5
6,848
489
3,575
6,735
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
11
2 / 1 / 4
7,052
504
4,999
12,110
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
marvelexx
He Bo
13
4 / 0 / 2
7,685
549
3,928
4,545
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 5
8,005
572
7,189
8,822
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
17
17
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
Adapedinho
Osiris
4
0
1
4.5
L
Izanami
Bauti11
Izanami
1
5
1
0.3
W
Olorun
DeftOne96
Olorun
2
1
5
4.5
L
1
2
1
0.75
W
Amaterasu
2
1
4
4
L
Ullr
0
2
1
0.25
L
Amaterasu
guschar
Amaterasu
1
5
0
0.2
L
Baron Samedi
jero roitman
Baron Samedi
0
3
0
0
W
He Bo
marvelexx
He Bo
4
0
2
5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,136
Damage
28,341
42,777
Taken
40,938
19,612
Mitigated
18,039
13,270
Healing
21,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Adapedinho
Osiris
8,650
3,739
0
4,498
8,726
6,177
0
342
8,356
0
50,418
L
Izanami
Bauti11
Izanami
7,174
5,564
228
2,628
8,871
3,308
48
2,144
6,727
0
44,543
W
Olorun
DeftOne96
Olorun
3,575
972
1,430
3,547
6,735
2,134
32
1,866
4,869
36,995
0
L
5,138
956
0
2,776
8,340
4,061
0
1,431
6,909
17,059
0
W
Amaterasu
4,999
1,889
551
6,425
12,110
4,754
0
2,416
9,694
0
23,517
L
Ullr
2,229
779
0
3,583
9,375
3,019
0
318
8,995
0
32,434
L
Amaterasu
guschar
Amaterasu
3,183
1,314
0
3,050
10,789
6,801
0
700
10,066
0
29,005
L
Baron Samedi
jero roitman
Baron Samedi
2,412
192
180
825
5,402
2,423
0
2,592
2,577
33,852
0
W
He Bo
marvelexx
He Bo
3,928
140
0
858
4,545
1,402
1,010
531
3,916
38,887
0
W
7,189
3,896
0
4,506
8,822
3,572
0
2,113
6,553
0
47,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,029
Gold Earned
37,916
280
Minions Killed
371
0
Camps Cleared
0
1,283,776
Distance Traveled
1,323,149
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,326
595
94
7
0
251,128
0
L
Izanami
6,238
446
79
6
0
229,355
3
W
Olorun
6,848
489
58
4
0
260,680
2
L
Ymir
6,455
461
26
2
0
266,148
2
W
Amaterasu
7,052
504
36
3
0
252,854
3
L
Ullr
6,135
438
61
4
0
271,108
6
L
Amaterasu
6,159
440
58
4
0
281,184
0
L
Baron Samedi
6,042
432
56
4
0
235,981
5
W
He Bo
7,685
549
89
6
0
252,508
4
W
Set
8,005
572
94
7
0
305,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role