Player Matchup

Jing Wei
Jing Wei
DislikedEel169
Jing Wei
Level 122
God Stats
14W - 16L
1,669 SR
Queue Stats
673W - 542L
1,656 Elo+
Party 1
Neith
Neith
JORGE GAMER8334
Neith
Level 108
God Stats
10W - 12L
1,440 SR
Queue Stats
452W - 362L
1,632 Elo+
Party 1
Hel
Hel
QueenDiandra
Hel
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
RiderOTDeat0504
Nemesis
Level 27
God Stats
27W - 28L
1,549 SR
Queue Stats
145W - 163L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
TrainWreckCloud
Amaterasu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 132L
1,458 Elo+
Solo
Team Averages
Level 92
1,532 SR
1,545 Elo+

VS

Team Averages
Level 54
1,586 SR
1,531 Elo+
Neith
Neith
Aaron_Chelo
Neith
Level 88
God Stats
9W - 5L
1,584 SR
Queue Stats
168W - 143L
1,530 Elo+
Party 2
Ra
Ra
R4fitx711
Ra
Level 44
God Stats
9W - 5L
1,745 SR
Queue Stats
85W - 68L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
SyyyMan
Guan Yu
Level 39
God Stats
26W - 19L
1,596 SR
Queue Stats
367W - 330L
1,507 Elo+
Party 3
Ymir
Ymir
XxGarvey55xX
Ymir
Level 29
God Stats
14W - 10L
1,587 SR
Queue Stats
118W - 110L
1,533 Elo+
Party 3
Nemesis
Nemesis
blace123
Nemesis
Level 69
God Stats
12W - 12L
1,420 SR
Queue Stats
205W - 182L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 0 / 2
6,065
505
5,064
6,999
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 0 / 2
8,373
698
7,935
4,477
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 0 / 3
6,085
507
2,910
4,541
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 3
5,491
458
2,044
6,512
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
TrainWreckCloud
Amaterasu
11
1 / 2 / 0
6,281
523
4,076
9,559
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,290
441
5,440
8,141
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 3 / 0
5,895
491
2,217
5,289
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
SyyyMan
Guan Yu
12
3 / 1 / 0
6,613
551
7,313
8,585
5,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 0
4,893
408
2,370
6,584
3,158
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
blace123
Nemesis
9
0 / 3 / 1
5,272
439
1,516
7,974
2,373
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Jing Wei
0
0
2
1
W
7
0
2
8
W
0
0
3
1.5
L
0
3
0
0
W
1
1
3
2.5
L
Guan Yu
SyyyMan
Guan Yu
3
1
0
3
W
Amaterasu
TrainWreckCloud
Amaterasu
1
2
0
0.5
L
0
1
0
0
L
Nemesis
blace123
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,029
Damage
18,856
32,088
Taken
36,573
13,696
Mitigated
15,574
16,461
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,440
2,539
0
5,058
8,141
2,257
0
1,022
7,119
0
36,001
W
Jing Wei
5,064
3,088
0
2,894
6,999
1,898
120
1,482
5,517
0
39,693
W
7,935
2,321
0
3,036
4,477
1,535
0
1,529
2,696
0
60,835
W
2,910
153
3,200
3,711
4,541
2,515
0
1,055
3,410
18,268
0
L
2,217
105
355
906
5,289
1,881
0
0
5,289
35,378
0
W
2,044
719
0
743
6,512
1,595
0
193
6,319
0
26,017
L
Guan Yu
SyyyMan
Guan Yu
7,313
1,389
0
3,135
8,585
5,905
0
389
7,865
0
38,543
W
Amaterasu
TrainWreckCloud
Amaterasu
4,076
1,369
0
2,877
9,559
6,153
365
0
9,559
0
29,869
L
2,370
547
536
1,567
6,584
3,158
0
1,047
5,537
15,898
0
L
Nemesis
blace123
Nemesis
1,516
373
0
3,651
7,974
2,373
0
452
7,522
0
25,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
27,963
359
Minions Killed
298
0
Camps Cleared
0
1,153,750
Distance Traveled
1,077,786
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,290
441
63
5
0
197,952
2
W
Jing Wei
6,065
505
86
7
0
222,202
1
W
Neith
8,373
698
128
11
0
215,547
1
W
Hel
6,085
507
29
2
0
236,380
6
L
Ra
5,895
491
72
6
0
228,743
0
W
Nemesis
5,491
458
45
4
0
266,752
0
L
Guan Yu
6,613
551
69
6
0
216,791
2
W
Amaterasu
6,281
523
71
6
0
212,869
5
L
Ymir
4,893
408
37
3
0
235,005
0
L
Nemesis
5,272
439
57
5
0
199,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role