Player Matchup

Ganesha
Ganesha
El Chuleta7031
Ganesha
Level 24
God Stats
4W - 6L
1,551 SR
Queue Stats
150W - 129L
1,596 Elo+
Solo
Fenrir
Fenrir
ErronBlackUR886
Fenrir
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,400 Elo+
Solo
Izanami
Izanami
HighFactor
Izanami
Level 29
God Stats
55W - 32L
1,609 SR
Queue Stats
94W - 99L
1,502 Elo+
Solo
Mercury
Mercury
Lolgator96
Mercury
Level 28
God Stats
9W - 16L
1,128 SR
Queue Stats
29W - 36L
1,415 Elo+
Solo
Zeus
Zeus
MS-Skatep
Zeus
Level 5
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,482 Elo+

VS

Team Averages
Level 15
1,538 SR
1,527 Elo+
Chang'e
Chang'e
AdidasBoy813
Chang'e
Level 7
God Stats
3W - 3L
1,406 SR
Queue Stats
11W - 9L
1,552 Elo+
Solo
Neith
Neith
Pachuco553
Neith
Level 16
God Stats
116W - 104L
1,417 SR
Queue Stats
123W - 120L
1,292 Elo+
Solo
Kukulkan
Kukulkan
h0wi3 plz
Kukulkan
Level 29
God Stats
14W - 14L
1,788 SR
Queue Stats
97W - 104L
1,433 Elo+
Solo
Danzaburou
Danzaburou
pollito9317
Danzaburou
Level 16
God Stats
51W - 42L
1,579 SR
Queue Stats
83W - 79L
1,495 Elo+
Solo
Nemesis
Nemesis
ps_damme
Nemesis
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
26W - 21L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 9
10,209
928
4,269
8,593
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 14 / 8
10,551
959
12,045
26,131
13,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
HighFactor
Izanami
16
7 / 10 / 2
11,556
1,051
17,377
21,122
7,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
Lolgator96
Mercury
15
0 / 9 / 5
9,123
829
1,956
17,441
6,430
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
3 / 10 / 5
11,280
1,025
16,395
17,515
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AdidasBoy813
Chang'e
18
8 / 5 / 16
12,086
1,099
11,637
14,367
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
17
1 / 1 / 13
10,179
925
5,522
7,766
3,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
h0wi3 plz
Kukulkan
20
12 / 0 / 16
13,018
1,183
18,073
6,186
2,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
pollito9317
Danzaburou
18
4 / 3 / 21
11,505
1,046
10,867
10,900
5,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
ps_damme
Nemesis
20
20 / 4 / 17
14,905
1,355
37,457
19,499
8,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
13
Kills
45
45
Deaths
13
29
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AdidasBoy813
Chang'e
8
5
16
3.2
L
0
2
9
2.25
L
3
14
8
0.5
L
Izanami
HighFactor
Izanami
7
10
2
0.8
L
Mercury
Lolgator96
Mercury
0
9
5
0.28
L
Zeus
3
10
5
0.55
W
Neith
1
1
13
7.5
W
Kukulkan
h0wi3 plz
Kukulkan
12
0
16
20
W
Danzaburou
pollito9317
Danzaburou
4
3
21
4.83
W
Nemesis
ps_damme
Nemesis
20
4
17
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,042
Damage
83,556
90,802
Taken
58,718
39,577
Mitigated
24,466
5,179
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AdidasBoy813
Chang'e
11,637
2,099
2,381
4,510
14,367
4,893
0
5,186
9,181
37,217
0
L
4,269
326
0
1,665
8,593
4,966
0
4,167
4,426
8,145
0
L
12,045
3,129
0
1,235
26,131
13,951
0
8,753
17,378
0
28,217
L
Izanami
HighFactor
Izanami
17,377
17,175
0
551
21,122
7,624
0
7,266
13,856
0
50,547
L
Mercury
Lolgator96
Mercury
1,956
962
0
0
17,441
6,430
0
7,244
10,197
0
12,358
L
Zeus
16,395
3,060
76
1,652
17,515
6,606
0
2,280
15,235
29,980
0
W
Neith
5,522
2,633
0
1,848
7,766
3,027
0
2,496
5,270
0
17,432
W
Kukulkan
h0wi3 plz
Kukulkan
18,073
2,002
0
0
6,186
2,539
0
414
5,772
36,629
0
W
Danzaburou
pollito9317
Danzaburou
10,867
6,855
0
387
10,900
5,285
0
4,620
6,280
0
23,117
W
Nemesis
ps_damme
Nemesis
37,457
26,012
0
8,090
19,499
8,722
0
7,948
11,551
0
53,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,719
Gold Earned
61,693
153
Minions Killed
193
3
Camps Cleared
9
815,164
Distance Traveled
948,752
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,086
1,099
67
6
2
166,788
0
L
Ganesha
10,209
928
5
0
0
123,859
0
L
Fenrir
10,551
959
28
3
2
160,909
0
L
Izanami
11,556
1,051
70
6
1
170,568
0
L
Mercury
9,123
829
27
2
0
218,052
0
L
Zeus
11,280
1,025
23
2
0
141,776
0
W
Neith
10,179
925
13
1
2
146,269
0
W
Kukulkan
13,018
1,183
45
4
0
204,720
0
W
Danzaburou
11,505
1,046
32
3
1
202,300
0
W
Nemesis
14,905
1,355
36
3
4
228,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role