Player Matchup

Guan Yu
Guan Yu
Gold III
DrScath
Guan Yu
Gold III
Level 101
God Stats
9W - 2L
1,889 SR
Queue Stats
46W - 34L
1,828 MMR
Party 2
Athena
Athena
Platinum II
J3SUS23
Athena
Platinum II
Level 153
God Stats
21W - 15L
1,601 SR
Queue Stats
624W - 614L
1,976 MMR
Solo
Arachne
Arachne
Platinum IV
Koors1182
Arachne
Platinum IV
Level 48
God Stats
60W - 32L
1,742 SR
Queue Stats
123W - 117L
1,864 MMR
Party 2
Anhur
Anhur
Diamond V
NinJaVX
Anhur
Diamond V
Level 158
God Stats
12W - 10L
1,770 SR
Queue Stats
200W - 171L
1,973 MMR
Solo
Poseidon
Poseidon
Platinum III
Nvertēd
Poseidon
Platinum III
Level 107
God Stats
2W - 2L
1,673 SR
Queue Stats
44W - 37L
1,868 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,735 SR
1,902 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,654 SR
1,838 MMR
Rama
Rama
Gold II
Dockson
Rama
Gold II
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Platinum I
DrDsRspect
Khepri
Platinum I
Level 156
God Stats
5W - 4L
1,657 SR
Queue Stats
160W - 143L
1,968 MMR
Solo
Amaterasu
Amaterasu
Diamond V
awesomesauce6789
Amaterasu
Diamond V
Level 134
God Stats
2W - 1L
1,793 SR
Queue Stats
454W - 453L
1,959 MMR
Solo
Scylla
Scylla
Platinum III
xSaens
Scylla
Platinum III
Level 159
God Stats
3W - 1L
1,821 SR
Queue Stats
121W - 102L
1,846 MMR
Solo
Nemesis
Nemesis
Gold II
Аrcane
Nemesis
Gold II
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 148L
1,918 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrScath
Guan Yu
15
1 / 4 / 5
9,721
463
4,568
23,251
27,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
J3SUS23
Athena
18
4 / 3 / 6
11,245
535
14,497
24,349
28,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Koors1182
Arachne
18
7 / 3 / 2
11,579
551
10,293
18,470
8,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
NinJaVX
Anhur
16
0 / 5 / 4
10,234
487
8,173
18,974
6,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Nvertēd
Poseidon
17
4 / 5 / 8
10,667
508
11,714
11,821
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetTiamatTsukuyomiPersephoneApollo

VS

Bans
JanusThothSobekThe MorriganAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dockson
Rama
19
6 / 2 / 8
12,922
615
21,828
20,009
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
DrDsRspect
Khepri
15
0 / 1 / 16
10,704
510
4,729
15,782
13,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
17
0 / 4 / 10
10,961
522
8,834
17,257
12,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
xSaens
Scylla
20
9 / 2 / 6
13,752
655
17,070
9,588
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Аrcane
Nemesis
19
5 / 7 / 12
12,434
592
20,062
19,896
9,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
16
Kills
20
20
Deaths
16
25
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Rama
Dockson
Rama
6
2
8
5
W
Khepri
DrDsRspect
Khepri
0
1
16
8
L
Guan Yu
DrScath
Guan Yu
1
4
5
0.88
L
Athena
J3SUS23
Athena
4
3
6
2.33
L
Arachne
Koors1182
Arachne
7
3
2
2.67
L
Anhur
NinJaVX
Anhur
0
5
4
0.4
L
Poseidon
Nvertēd
Poseidon
4
5
8
1.6
W
Amaterasu
0
4
10
1.25
W
Scylla
xSaens
Scylla
9
2
6
6
W
Nemesis
Аrcane
Nemesis
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,245
Damage
72,523
96,865
Taken
82,532
75,928
Mitigated
48,486
25,902
Healing
30,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Dockson
Rama
21,828
13,867
0
11,087
20,009
7,793
3,529
4,974
15,035
0
108,244
W
Khepri
DrDsRspect
Khepri
4,729
370
0
2,356
15,782
13,723
91
2,830
10,004
25,953
0
L
Guan Yu
DrScath
Guan Yu
4,568
973
1,925
5,739
23,251
27,354
0
6,565
16,686
0
34,818
L
Athena
J3SUS23
Athena
14,497
4,144
0
5,543
24,349
28,968
129
3,163
21,186
79,826
0
L
Arachne
Koors1182
Arachne
10,293
7,056
0
5,589
18,470
8,983
0
6,766
11,704
0
93,083
L
Anhur
NinJaVX
Anhur
8,173
6,219
0
5,742
18,974
6,441
0
2,753
16,221
0
75,906
L
Poseidon
Nvertēd
Poseidon
11,714
1,460
0
1,364
11,821
4,182
63
2,552
9,269
82,385
0
W
Amaterasu
8,834
4,016
0
6,803
17,257
12,801
4,582
9,586
7,671
0
66,069
W
Scylla
xSaens
Scylla
17,070
2,178
196
3,790
9,588
4,863
3,197
2,972
6,616
111,389
0
W
Nemesis
Аrcane
Nemesis
20,062
10,649
0
6,069
19,896
9,306
1,269
5,849
14,047
0
88,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,446
Gold Earned
60,773
628
Minions Killed
622
0
Camps Cleared
0
2,081,288
Distance Traveled
2,185,762
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,922
615
159
8
0
366,418
3
W
Khepri
10,704
510
31
1
0
460,091
15
L
Guan Yu
9,721
463
61
3
0
414,771
7
L
Athena
11,245
535
146
7
0
465,149
7
L
Arachne
11,579
551
137
7
0
471,004
1
L
Anhur
10,234
487
138
7
0
324,836
5
L
Poseidon
10,667
508
146
7
0
405,528
9
W
Amaterasu
10,961
522
110
5
0
440,983
1
W
Scylla
13,752
655
207
10
0
438,254
10
W
Nemesis
12,434
592
115
5
0
480,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role