Player Matchup

Artemis
Artemis
BigCountry6925
Artemis
Level 27
God Stats
0W - 1L
1,589 SR
Queue Stats
83W - 83L
1,309 Elo+
Party 1
Thanatos
Thanatos
Donr99
Thanatos
Level 29
God Stats
1W - 3L
1,491 SR
Queue Stats
24W - 22L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
SuperFruit5553
Cabrakan
Level 27
God Stats
16W - 8L
1,535 SR
Queue Stats
161W - 126L
1,309 Elo+
Party 1
Cerberus
Cerberus
lineranch
Cerberus
Level 112
God Stats
0W - 1L
1,184 SR
Queue Stats
264W - 221L
1,543 Elo+
Party 1
Freya
Freya
mtnman21999
Freya
Level 45
God Stats
1W - 1L
1,825 SR
Queue Stats
135W - 123L
1,497 Elo+
Party 1
Team Averages
Level 48
1,525 SR
1,431 Elo+

VS

Team Averages
Level 79
1,433 SR
1,523 Elo+
Hades
Hades
DFCW_GRIMMJOW_
Hades
Level 109
God Stats
5W - 8L
1,216 SR
Queue Stats
204W - 204L
1,581 Elo+
Party 2
Izanami
Izanami
EpicAlbatrozz
Izanami
Level 46
God Stats
34W - 44L
1,451 SR
Queue Stats
411W - 429L
1,362 Elo+
Solo
Khepri
Khepri
ItzYourBoyTony
Khepri
Level 12
God Stats
7W - 2L
1,500 SR
Queue Stats
21W - 13L
1,508 Elo+
Party 2
Thor
Thor
TTV_CHECKMEOUT
Thor
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 171L
1,591 Elo+
Party 2
Guan Yu
Guan Yu
TheLegitBearJew
Guan Yu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
508W - 452L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
6,185
476
5,065
6,602
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Donr99
Thanatos
8
2 / 4 / 1
5,982
460
3,794
9,315
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
9
0 / 1 / 4
5,244
403
3,997
6,881
4,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
lineranch
Cerberus
11
2 / 3 / 1
6,100
469
5,111
8,875
4,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 6 / 1
5,097
392
2,156
7,071
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 2
8,737
672
10,600
9,234
4,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
12
3 / 1 / 1
6,951
535
5,501
5,201
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 2
6,098
469
1,375
6,846
3,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 3 / 2
6,770
521
2,594
9,074
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 1
7,224
556
4,894
9,694
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
16
17
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
10
0
2
11
L
Thanatos
Donr99
Thanatos
2
4
1
0.63
W
Izanami
3
1
1
3.5
W
0
3
2
0.33
L
Cabrakan
0
1
4
2
W
1
3
2
0.67
W
2
1
1
2.5
L
Cerberus
lineranch
Cerberus
2
3
1
0.83
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
24,964
38,744
Taken
40,049
16,024
Mitigated
19,105
11,586
Healing
18,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,065
2,820
0
1,360
6,602
1,992
0
1,284
5,318
0
24,460
W
10,600
1,114
186
7,510
9,234
4,619
0
2,701
6,311
61,913
0
L
Thanatos
Donr99
Thanatos
3,794
1,972
0
5,147
9,315
2,648
0
2,018
7,247
0
28,493
W
Izanami
5,501
3,459
0
2,514
5,201
2,276
2,023
1,211
3,990
0
53,042
W
1,375
335
0
1,325
6,846
3,312
284
2,295
4,551
12,911
0
L
Cabrakan
3,997
1,038
0
1,724
6,881
4,348
0
1,688
5,193
13,934
0
W
2,594
922
0
3,123
9,074
2,512
0
1,915
7,020
0
41,573
W
4,894
943
0
3,508
9,694
6,386
210
2,406
6,913
0
37,415
L
Cerberus
lineranch
Cerberus
5,111
388
0
2,423
8,875
4,889
0
2,024
6,501
28,090
0
L
2,156
723
0
932
7,071
2,147
0
4,961
2,110
14,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
35,780
221
Minions Killed
420
0
Camps Cleared
0
1,103,630
Distance Traveled
1,238,117
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,185
476
44
3
0
206,432
1
W
Hades
8,737
672
133
10
0
253,875
0
L
Thanatos
5,982
460
60
5
0
254,069
4
W
Izanami
6,951
535
98
8
0
208,690
1
W
Khepri
6,098
469
22
2
0
229,715
0
L
Cabrakan
5,244
403
19
1
0
237,873
1
W
Thor
6,770
521
88
7
0
265,860
1
W
Guan Yu
7,224
556
79
6
0
279,977
4
L
Cerberus
6,100
469
69
5
0
236,336
4
L
Freya
5,097
392
29
2
0
168,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role