Player Matchup

Bacchus
Bacchus
AhShucks
Bacchus
Level 24
God Stats
3W - 2L
1,863 SR
Queue Stats
57W - 54L
1,526 Elo+
Party 2
Anubis
Anubis
Fizzlepop88
Anubis
Level 17
God Stats
14W - 4L
1,799 SR
Queue Stats
29W - 25L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
RatBoyMccoy
Guan Yu
Level 26
God Stats
11W - 6L
1,857 SR
Queue Stats
69W - 73L
1,518 Elo+
Solo
Medusa
Medusa
Zul72
Medusa
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 21L
1,524 Elo+
Party 2
Pele
Pele
sadwallaby
Pele
Level 25
God Stats
24W - 19L
1,866 SR
Queue Stats
93W - 80L
1,549 Elo+
Party 2
Team Averages
Level 21
1,777 SR
1,529 Elo+

VS

Team Averages
Level 25
1,541 SR
1,440 Elo+
Merlin
Merlin
Aviate with Me
Merlin
Level 20
God Stats
10W - 9L
1,699 SR
Queue Stats
164W - 127L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
B1aCK Ice 757
Ao Kuang
Level 27
God Stats
4W - 9L
1,539 SR
Queue Stats
42W - 50L
1,452 Elo+
Party 1
Mulan
Mulan
Lxrd Neeks
Mulan
Level 18
God Stats
9W - 10L
1,324 SR
Queue Stats
65W - 68L
1,399 Elo+
Party 1
Medusa
Medusa
UG ULO
Medusa
Level 32
God Stats
0W - 2L
1,590 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Xboxxturnoff368
Yemoja
Level 28
God Stats
0W - 2L
1,551 SR
Queue Stats
13W - 22L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AhShucks
Bacchus
16
3 / 2 / 22
11,056
526
12,931
14,697
17,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
17
8 / 3 / 4
11,233
535
10,337
10,295
5,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
RatBoyMccoy
Guan Yu
18
1 / 1 / 5
10,813
515
2,143
11,416
10,677
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Zul72
Medusa
16
11 / 4 / 7
10,781
513
8,380
11,514
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 2 / 11
13,174
627
17,924
16,675
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
10,322
492
10,710
12,560
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
B1aCK Ice 757
Ao Kuang
15
1 / 5 / 2
9,680
461
5,239
14,376
4,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
14
3 / 6 / 1
9,765
465
9,732
15,721
12,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
UG ULO
Medusa
14
6 / 9 / 3
10,459
498
9,035
15,145
4,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

11
1 / 11 / 3
8,103
386
7,067
18,022
15,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
38
Kills
12
12
Deaths
38
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AhShucks
Bacchus
3
2
22
7
L
1
7
2
0.29
L
Ao Kuang
B1aCK Ice 757
Ao Kuang
1
5
2
0.4
W
Anubis
8
3
4
3.33
L
Mulan
3
6
1
0.58
W
Guan Yu
RatBoyMccoy
Guan Yu
1
1
5
3.5
L
Medusa
UG ULO
Medusa
6
9
3
0.83
L
1
11
3
0.23
W
Medusa
Zul72
Medusa
11
4
7
3.63
W
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,715
Damage
41,783
64,597
Taken
75,824
45,578
Mitigated
41,294
19,424
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AhShucks
Bacchus
12,931
1,606
0
1,937
14,697
17,594
642
5,790
8,682
36,580
0
L
10,710
1,005
0
1,038
12,560
4,071
973
6,174
6,386
72,023
0
L
Ao Kuang
B1aCK Ice 757
Ao Kuang
5,239
1,855
486
3,457
14,376
4,122
566
4,230
10,146
56,399
0
W
Anubis
10,337
304
0
4,144
10,295
5,159
977
4,612
5,419
60,255
0
L
Mulan
9,732
1,946
0
1,916
15,721
12,166
766
3,998
11,723
0
47,877
W
Guan Yu
RatBoyMccoy
Guan Yu
2,143
580
449
4,990
11,416
10,677
1,730
3,125
8,207
64
58,268
L
Medusa
UG ULO
Medusa
9,035
4,093
429
1,112
15,145
4,974
1,351
6,719
8,426
0
46,802
L
7,067
709
1,684
367
18,022
15,961
392
6,758
11,264
19,041
0
W
Medusa
Zul72
Medusa
8,380
4,553
0
689
11,514
4,308
2,785
5,016
6,310
0
37,363
W
17,924
4,728
0
7,215
16,675
7,840
236
4,581
12,006
0
101,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,057
Gold Earned
48,329
486
Minions Killed
395
0
Camps Cleared
0
2,046,121
Distance Traveled
1,755,707
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,056
526
46
2
0
413,222
2
L
Merlin
10,322
492
113
5
0
344,684
0
L
Ao Kuang
9,680
461
93
4
0
387,349
0
W
Anubis
11,233
535
110
5
0
357,589
1
L
Mulan
9,765
465
91
4
0
337,071
6
W
Guan Yu
10,813
515
131
6
0
430,577
5
L
Medusa
10,459
498
77
4
0
361,220
6
L
Yemoja
8,103
386
21
1
0
325,383
0
W
Medusa
10,781
513
72
3
0
407,556
0
W
Pele
13,174
627
127
6
0
437,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role