Player Matchup

Anhur
Anhur
FolkyMctart
Anhur
Level 82
God Stats
8W - 4L
1,715 SR
Queue Stats
410W - 469L
1,537 Elo+
Party 1
Terra
Terra
Lagruber
Terra
Level 128
God Stats
9W - 5L
1,423 SR
Queue Stats
201W - 201L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
xjSOLAR
Kukulkan
Level 26
God Stats
31W - 23L
1,544 SR
Queue Stats
46W - 30L
1,526 Elo+
Party 1
Team Averages
Level 79
1,561 SR
1,539 Elo+

VS

Team Averages
Level 49
1,578 SR
1,318 Elo+
Khepri
Khepri
Bansanator
Khepri
Level 65
God Stats
1W - 2L
1,735 SR
Queue Stats
43W - 60L
1,327 Elo+
Party 2
Merlin
Merlin
WeezingPanda
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,335 Elo+
Party 2
Thanatos
Thanatos
scootay
Thanatos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
8,113
811
3,797
4,318
1,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
Lagruber
Terra
11
0 / 0 / 7
7,799
780
5,505
9,882
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
xjSOLAR
Kukulkan
11
2 / 1 / 4
7,320
732
6,474
1,816
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bansanator
Khepri
10
0 / 0 / 0
6,729
673
2,104
6,858
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
10
0 / 4 / 1
6,458
646
4,053
5,842
1,642
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
scootay
Thanatos
10
1 / 3 / 0
6,653
665
1,909
7,035
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bansanator
Khepri
0
0
0
0
W
5
0
2
6
W
Terra
Lagruber
Terra
0
0
7
3.5
L
Merlin
0
4
1
0.13
L
Thanatos
scootay
Thanatos
1
3
0
0.33
W
Kukulkan
xjSOLAR
Kukulkan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,776
Damage
8,066
16,016
Taken
19,735
9,796
Mitigated
8,731
7,200
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bansanator
Khepri
2,104
33
0
912
6,858
4,951
0
4,357
2,198
12,175
0
W
3,797
1,213
0
2,070
4,318
1,416
1,083
2,174
2,144
0
31,678
W
Terra
Lagruber
Terra
5,505
107
1,257
3,873
9,882
7,813
0
3,884
5,998
15,304
0
L
Merlin
4,053
266
0
678
5,842
1,642
0
3,527
2,243
25,650
0
L
Thanatos
scootay
Thanatos
1,909
132
0
3,431
7,035
2,138
0
3,580
3,291
0
16,041
W
Kukulkan
xjSOLAR
Kukulkan
6,474
68
0
0
1,816
567
329
170
1,646
31,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,232
Gold Earned
19,840
135
Minions Killed
104
0
Camps Cleared
0
588,959
Distance Traveled
560,224
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,729
673
21
2
0
201,403
2
W
Anhur
8,113
811
57
6
0
201,102
0
W
Terra
7,799
780
19
2
0
219,635
2
L
Merlin
6,458
646
46
5
0
166,407
4
L
Thanatos
6,653
665
37
4
0
192,414
2
W
Kukulkan
7,320
732
59
6
0
168,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role