Player Matchup

Neith
Neith
Nicphantom
Neith
Level 28
God Stats
31W - 28L
1,643 SR
Queue Stats
254W - 267L
1,472 Elo+
Party 2
Chang'e
Chang'e
PYAGunzblazing
Chang'e
Level 104
God Stats
12W - 6L
1,678 SR
Queue Stats
628W - 561L
1,487 Elo+
Party 2
Loki
Loki
Soul-Eater153
Loki
Level 18
God Stats
28W - 27L
1,413 SR
Queue Stats
190W - 209L
1,413 Elo+
Party 2
Erlang Shen
Erlang Shen
TayKey47
Erlang Shen
Level 43
God Stats
8W - 5L
1,621 SR
Queue Stats
353W - 276L
1,568 Elo+
Solo
Cthulhu
Cthulhu
kobra396
Cthulhu
Level 53
God Stats
9W - 8L
1,516 SR
Queue Stats
434W - 423L
1,432 Elo+
Party 2
Team Averages
Level 49
1,574 SR
1,474 Elo+

VS

Team Averages
Level 51
1,621 SR
1,535 Elo+
Cu Chulainn
Cu Chulainn
CRIMSONFCKR77
Cu Chulainn
Level 69
God Stats
6W - 3L
1,568 SR
Queue Stats
70W - 54L
1,560 Elo+
Party 1
Anubis
Anubis
Calm Relaxed
Anubis
Level 29
God Stats
10W - 13L
1,613 SR
Queue Stats
31W - 35L
1,554 Elo+
Party 3
Nemesis
Nemesis
MasterOogway496
Nemesis
Level 51
God Stats
3W - 2L
1,736 SR
Queue Stats
61W - 61L
1,452 Elo+
Party 3
Yemoja
Yemoja
Memo_Licious
Yemoja
Level 22
God Stats
6W - 2L
1,599 SR
Queue Stats
11W - 5L
1,648 Elo+
Party 1
Izanami
Izanami
NoNameRick
Izanami
Level 83
God Stats
30W - 19L
1,587 SR
Queue Stats
423W - 377L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 1 / 1
6,606
413
5,023
6,323
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 1
8,038
502
10,346
15,458
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 0
7,477
467
3,276
12,246
3,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
TayKey47
Erlang Shen
12
0 / 6 / 0
7,027
439
4,315
11,791
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
kobra396
Cthulhu
11
1 / 3 / 0
6,963
435
5,509
12,082
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CRIMSONFCKR77
Cu Chulainn
18
8 / 0 / 4
10,565
660
8,663
9,776
6,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
15
3 / 2 / 5
8,884
555
13,989
13,682
6,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 0 / 2
8,673
542
6,038
8,488
3,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
12
0 / 0 / 3
7,599
475
4,946
6,022
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
NoNameRick
Izanami
14
2 / 1 / 2
8,263
516
5,383
7,854
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
18
18
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CRIMSONFCKR77
Cu Chulainn
8
0
4
10
W
Anubis
3
2
5
2.75
W
5
0
2
6
W
Yemoja
0
0
3
1.5
L
Neith
0
1
1
0.5
W
Izanami
NoNameRick
Izanami
2
1
2
3
L
1
5
1
0.3
L
1
3
0
0.33
L
Erlang Shen
TayKey47
Erlang Shen
0
6
0
0
L
Cthulhu
kobra396
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,469
Damage
39,019
57,900
Taken
45,822
21,252
Mitigated
23,079
21,098
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CRIMSONFCKR77
Cu Chulainn
8,663
1,619
0
1,231
9,776
6,541
983
525
9,235
0
68,560
W
Anubis
13,989
268
0
8,311
13,682
6,736
756
8,205
4,895
66,118
0
W
6,038
3,036
0
745
8,488
3,542
0
1,821
6,591
0
58,659
W
Yemoja
4,946
201
1,010
1,483
6,022
3,621
252
1,545
4,477
19,115
0
L
Neith
5,023
1,297
0
3,529
6,323
2,134
0
2,311
4,012
0
36,274
W
Izanami
NoNameRick
Izanami
5,383
3,150
0
2,680
7,854
2,639
771
3,085
4,769
0
72,782
L
10,346
300
313
6,945
15,458
4,265
0
8,459
6,999
49,772
0
L
3,276
750
0
5,060
12,246
3,288
0
3,944
8,302
0
46,990
L
Erlang Shen
TayKey47
Erlang Shen
4,315
1,653
0
2,567
11,791
4,605
712
1,763
10,028
0
39,434
L
Cthulhu
kobra396
Cthulhu
5,509
133
84
2,600
12,082
6,960
0
2,458
9,624
32,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,111
Gold Earned
43,984
392
Minions Killed
531
0
Camps Cleared
0
1,455,314
Distance Traveled
1,535,875
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,565
660
151
9
0
316,714
2
W
Anubis
8,884
555
111
7
0
270,762
3
W
Nemesis
8,673
542
100
6
0
346,543
0
W
Yemoja
7,599
475
27
2
0
312,390
0
L
Neith
6,606
413
77
5
0
246,067
4
W
Izanami
8,263
516
142
9
0
289,466
3
L
Chang'e
8,038
502
91
6
0
293,237
1
L
Loki
7,477
467
84
5
0
335,287
0
L
Erlang Shen
7,027
439
78
5
0
291,944
2
L
Cthulhu
6,963
435
62
4
0
288,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role