Player Matchup

Bellona
Bellona
BigSlapper
Bellona
Level 5
God Stats
2W - 2L
1,305 SR
Queue Stats
11W - 9L
1,662 Elo+
Solo
Ymir
Ymir
FSLSedra
Ymir
Level 21
God Stats
26W - 11L
1,714 SR
Queue Stats
32W - 22L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GojoSatoru
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Rgriff
Medusa
Level 21
God Stats
15W - 9L
1,629 SR
Queue Stats
29W - 18L
1,603 Elo+
Party 1
Ra
Ra
TurkeyKing
Ra
Level 26
God Stats
3W - 1L
1,714 SR
Queue Stats
97W - 68L
1,602 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,594 Elo+

VS

Team Averages
Level 21
1,586 SR
1,573 Elo+
Sun Wukong
Sun Wukong
ApolloF30
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
LoopOwl
Susano
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Neo-Gorila
Guan Yu
Level 19
God Stats
0W - 2L
1,393 SR
Queue Stats
26W - 25L
1,588 Elo+
Solo
Neith
Neith
U Honkster
Neith
Level 22
God Stats
5W - 3L
1,708 SR
Queue Stats
14W - 16L
1,557 Elo+
Solo
Anubis
Anubis
ilikefoooooood
Anubis
Level 27
God Stats
47W - 24L
1,829 SR
Queue Stats
191W - 147L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigSlapper
Bellona
12
0 / 1 / 2
6,458
587
2,461
6,035
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
5 / 1 / 9
7,034
639
4,376
4,112
2,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
GojoSatoru
Tsukuyomi
13
6 / 0 / 3
7,870
715
5,798
4,779
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Rgriff
Medusa
12
7 / 2 / 8
7,733
703
10,914
7,196
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 4 / 3
6,741
613
2,344
5,941
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApolloF30
Sun Wukong
11
1 / 3 / 0
6,318
574
3,632
7,898
3,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
LoopOwl
Susano
1
0 / 0 / 0
3,726
339
0
0
0
Guan Yu
Neo-Gorila
Guan Yu
8
1 / 6 / 3
5,717
520
3,967
10,787
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
8
1 / 6 / 2
5,196
472
1,591
7,568
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
5 / 5 / 0
6,975
634
5,284
8,661
4,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
20
Kills
8
8
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ApolloF30
Sun Wukong
1
3
0
0.33
W
Bellona
BigSlapper
Bellona
0
1
2
1
W
Ymir
5
1
9
9.5
W
Tsukuyomi
GojoSatoru
Tsukuyomi
6
0
3
7.5
L
Susano
LoopOwl
Susano
0
0
0
0
L
Guan Yu
Neo-Gorila
Guan Yu
1
6
3
0.42
W
Medusa
Rgriff
Medusa
7
2
8
5.5
W
2
4
3
0.88
L
Neith
1
6
2
0.33
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
14,474
28,063
Taken
34,914
11,501
Mitigated
12,864
9,866
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ApolloF30
Sun Wukong
3,632
675
0
1,411
7,898
3,323
392
0
7,898
0
33,215
W
Bellona
BigSlapper
Bellona
2,461
487
0
1,548
6,035
4,268
197
0
6,035
0
28,872
W
Ymir
4,376
1,232
405
1,253
4,112
2,642
472
37
4,075
25,466
0
W
Tsukuyomi
GojoSatoru
Tsukuyomi
5,798
1,852
0
2,026
4,779
1,469
1,520
517
4,262
0
46,697
L
Susano
LoopOwl
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Neo-Gorila
Guan Yu
3,967
560
88
2,263
10,787
3,958
0
2,559
8,146
0
18,881
W
Medusa
Rgriff
Medusa
10,914
6,512
0
2,582
7,196
1,518
2,294
1,533
5,663
0
38,174
W
2,344
68
618
1,434
5,941
1,604
473
3,197
2,744
34,858
0
L
Neith
1,591
238
102
1,674
7,568
1,498
0
1,635
5,933
0
15,892
L
5,284
273
0
3,147
8,661
4,085
0
2,285
6,217
43,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
27,932
314
Minions Killed
221
0
Camps Cleared
0
1,128,170
Distance Traveled
794,963
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,318
574
78
7
0
215,148
3
W
Bellona
6,458
587
56
5
0
211,131
2
W
Ymir
7,034
639
35
3
0
235,768
2
W
Tsukuyomi
7,870
715
95
9
0
261,334
0
L
Susano
3,726
339
0
0
0
0
0
L
Guan Yu
5,717
520
29
3
0
215,996
2
W
Medusa
7,733
703
55
5
0
197,582
1
W
Ra
6,741
613
73
7
0
222,355
3
L
Neith
5,196
472
37
3
0
182,831
1
L
Anubis
6,975
634
77
7
0
180,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role