Player Matchup

Bellona
Bellona
Anuhk
Bellona
Level 13
God Stats
6W - 4L
1,457 SR
Queue Stats
14W - 19L
1,343 Elo+
Party 1
Bakasura
Bakasura
DanlPGl
Bakasura
Level 8
God Stats
1W - 0L
1,242 SR
Queue Stats
3W - 2L
1,857 Elo+
Party 3
Merlin
Merlin
Debolsillo
Merlin
Level 88
God Stats
7W - 2L
1,791 SR
Queue Stats
17W - 20L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
Pokerface420
Cthulhu
Level 4
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Tygore1
Artemis
Level 22
God Stats
7W - 7L
1,388 SR
Queue Stats
14W - 14L
1,343 Elo+
Party 1
Team Averages
Level 27
1,438 SR
1,482 Elo+

VS

Team Averages
Level 15
1,621 SR
1,515 Elo+
Thor
Thor
BleachingMyself
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Olorun
Olorun
Bryan94X
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
GeneralGuffy
Jormungandr
Level 18
God Stats
5W - 2L
1,900 SR
Queue Stats
176W - 194L
1,395 Elo+
Solo
Poseidon
Poseidon
LogyBear3333
Poseidon
Level 26
God Stats
0W - 1L
1,702 SR
Queue Stats
80W - 58L
1,680 Elo+
Party 2
Bellona
Bellona
xSCANIAX
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anuhk
Bellona
17
13 / 5 / 21
12,460
566
15,817
19,215
12,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
DanlPGl
Bakasura
19
12 / 4 / 10
12,726
578
10,404
16,676
8,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Debolsillo
Merlin
19
20 / 1 / 18
13,737
624
33,527
11,393
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Pokerface420
Cthulhu
12
1 / 5 / 6
8,811
401
5,397
13,757
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Tygore1
Artemis
17
6 / 2 / 9
11,005
500
9,945
8,145
2,832
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 3
7,059
321
3,655
12,386
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Bryan94X
Olorun
13
3 / 14 / 4
9,324
424
6,906
21,129
7,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
GeneralGuffy
Jormungandr
11
1 / 6 / 2
8,734
397
7,297
15,831
14,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
LogyBear3333
Poseidon
13
7 / 10 / 2
9,718
442
16,357
15,237
4,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xSCANIAX
Bellona
14
2 / 14 / 4
9,375
426
4,798
24,613
17,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
29
52
Kills
14
17
Deaths
52
64
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anuhk
Bellona
13
5
21
4.7
L
1
8
3
0.31
L
Olorun
Bryan94X
Olorun
3
14
4
0.36
W
Bakasura
DanlPGl
Bakasura
12
4
10
4.25
W
Merlin
Debolsillo
Merlin
20
1
18
29
L
Jormungandr
GeneralGuffy
Jormungandr
1
6
2
0.33
L
Poseidon
LogyBear3333
Poseidon
7
10
2
0.8
W
Cthulhu
Pokerface420
Cthulhu
1
5
6
0.8
W
Artemis
Tygore1
Artemis
6
2
9
5.25
L
Bellona
xSCANIAX
Bellona
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,090
Damage
39,013
69,186
Taken
89,196
37,522
Mitigated
47,230
18,072
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anuhk
Bellona
15,817
4,257
0
5,856
19,215
12,040
2,202
9,203
9,475
3,273
59,450
L
3,655
947
0
335
12,386
3,642
150
5,530
6,197
0
10,707
L
Olorun
Bryan94X
Olorun
6,906
3,561
372
2,206
21,129
7,246
513
10,852
9,718
26,241
0
W
Bakasura
DanlPGl
Bakasura
10,404
7,260
0
4,962
16,676
8,585
3,327
5,853
10,823
0
63,057
W
Merlin
Debolsillo
Merlin
33,527
2,919
0
3,995
11,393
4,263
4,728
5,928
5,465
84,291
0
L
Jormungandr
GeneralGuffy
Jormungandr
7,297
955
0
655
15,831
14,401
148
6,582
8,511
32,429
0
L
Poseidon
LogyBear3333
Poseidon
16,357
2,145
0
290
15,237
4,753
703
6,755
8,102
47,618
0
W
Cthulhu
Pokerface420
Cthulhu
5,397
399
932
1,284
13,757
9,802
0
6,919
6,838
21,325
0
W
Artemis
Tygore1
Artemis
9,945
6,312
0
1,043
8,145
2,832
2,333
2,657
5,004
0
46,663
L
Bellona
xSCANIAX
Bellona
4,798
2,161
0
393
24,613
17,188
1,448
7,440
16,208
0
40,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,739
Gold Earned
44,210
421
Minions Killed
251
0
Camps Cleared
0
1,973,816
Distance Traveled
1,669,081
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,460
566
91
4
0
388,856
0
L
Thor
7,059
321
19
1
0
335,578
2
L
Olorun
9,324
424
43
2
0
320,988
4
W
Bakasura
12,726
578
123
6
0
455,294
5
W
Merlin
13,737
624
120
5
0
417,781
2
L
Jormungandr
8,734
397
43
2
0
352,718
1
L
Poseidon
9,718
442
79
4
0
333,324
0
W
Cthulhu
8,811
401
23
1
0
394,504
0
W
Artemis
11,005
500
64
3
0
317,381
1
L
Bellona
9,375
426
67
3
0
326,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role