Player Matchup

Izanami
Izanami
Diistruct
Izanami
Level 86
God Stats
179W - 125L
1,656 SR
Queue Stats
462W - 393L
1,649 Elo+
Party 1
Danzaburou
Danzaburou
HaMMeRGuN_
Danzaburou
Level 16
God Stats
9W - 3L
1,646 SR
Queue Stats
14W - 4L
1,693 Elo+
Party 1
Hera
Hera
MrLinguineMan
Hera
Level 87
God Stats
28W - 21L
1,009 SR
Queue Stats
239W - 213L
1,539 Elo+
Party 2
Neith
Neith
Sirfizz
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
xXJoeXx5704
King Arthur
Level 47
God Stats
5W - 5L
1,526 SR
Queue Stats
63W - 119L
1,326 Elo+
Party 2
Team Averages
Level 48
1,467 SR
1,541 Elo+

VS

Team Averages
Level 40
1,467 SR
1,490 Elo+
Hel
Hel
AlwaysxSad
Hel
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,775 Elo+
Solo
Neith
Neith
NowTasteMyGlock
Neith
Level 29
God Stats
5W - 11L
1,500 SR
Queue Stats
8W - 15L
1,513 Elo+
Party 4
Zhong Kui
Zhong Kui
kellimomof4
Zhong Kui
Level 66
God Stats
1W - 5L
1,236 SR
Queue Stats
90W - 99L
1,411 Elo+
Party 3
Cabrakan
Cabrakan
swordart35
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 107L
1,383 Elo+
Party 3
Heimdallr
Heimdallr
xAngelBoyx
Heimdallr
Level 45
God Stats
20W - 26L
1,597 SR
Queue Stats
22W - 34L
1,366 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diistruct
Izanami
20
23 / 1 / 14
17,290
1,330
45,205
18,575
8,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
HaMMeRGuN_
Danzaburou
20
4 / 6 / 23
13,394
1,030
18,313
22,063
9,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
10 / 6 / 13
13,690
1,053
22,659
10,592
4,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Sirfizz
Neith
19
2 / 4 / 21
12,437
957
12,947
11,141
4,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
xXJoeXx5704
King Arthur
20
4 / 4 / 27
13,451
1,035
15,886
26,374
25,760
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 9
12,186
937
14,854
16,786
9,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 5
12,117
932
12,840
17,313
7,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
kellimomof4
Zhong Kui
19
3 / 9 / 13
12,612
970
25,023
33,100
31,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
swordart35
Cabrakan
18
4 / 13 / 7
12,253
943
11,999
30,194
37,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
xAngelBoyx
Heimdallr
18
6 / 7 / 11
13,037
1,003
14,208
24,239
10,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
66
43
Kills
21
21
Deaths
43
98
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
W
Izanami
Diistruct
Izanami
23
1
14
30
W
Danzaburou
HaMMeRGuN_
Danzaburou
4
6
23
2.58
W
10
6
13
2.75
L
5
7
5
1.07
W
Neith
Sirfizz
Neith
2
4
21
3.13
L
Zhong Kui
kellimomof4
Zhong Kui
3
9
13
1.06
L
Cabrakan
swordart35
Cabrakan
4
13
7
0.58
L
Heimdallr
xAngelBoyx
Heimdallr
6
7
11
1.64
W
King Arthur
xXJoeXx5704
King Arthur
4
4
27
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,010
Damage
78,924
88,745
Taken
121,632
52,821
Mitigated
96,798
12,563
Healing
24,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,854
2,069
6,538
5,062
16,786
9,329
0
3,933
12,828
38,129
0
W
Izanami
Diistruct
Izanami
45,205
32,715
0
2,167
18,575
8,873
0
8,314
8,944
0
91,720
W
Danzaburou
HaMMeRGuN_
Danzaburou
18,313
11,263
0
1,242
22,063
9,046
0
13,913
8,150
0
26,646
W
22,659
6,060
0
375
10,592
4,406
0
6,112
4,474
37,541
0
L
12,840
5,195
0
2,019
17,313
7,315
0
1,790
15,261
0
35,600
W
Neith
Sirfizz
Neith
12,947
5,944
0
1,858
11,141
4,736
0
6,441
4,699
0
32,901
L
Zhong Kui
kellimomof4
Zhong Kui
25,023
2,790
749
7,413
33,100
31,827
0
4,847
27,800
44,410
0
L
Cabrakan
swordart35
Cabrakan
11,999
581
0
620
30,194
37,838
0
3,665
26,409
29,073
0
L
Heimdallr
xAngelBoyx
Heimdallr
14,208
7,611
0
1,680
24,239
10,489
0
8,424
15,715
0
42,032
W
King Arthur
xXJoeXx5704
King Arthur
15,886
2,495
241
6,680
26,374
25,760
0
17,096
9,278
0
29,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,262
Gold Earned
62,205
229
Minions Killed
238
6
Camps Cleared
3
1,147,822
Distance Traveled
1,061,500
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,186
937
58
4
0
246,407
0
W
Izanami
17,290
1,330
103
8
4
229,619
0
W
Danzaburou
13,394
1,030
19
1
1
211,078
0
W
Hera
13,690
1,053
31
2
0
230,128
0
L
Neith
12,117
932
33
3
2
201,967
0
W
Neith
12,437
957
39
3
0
251,411
1
L
Zhong Kui
12,612
970
44
3
0
196,678
0
L
Cabrakan
12,253
943
43
3
0
182,630
0
L
Heimdallr
13,037
1,003
60
5
1
233,818
1
W
King Arthur
13,451
1,035
37
3
1
225,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role