Player Matchup

Arachne
Arachne
Gold V
Atheenador
Arachne
Gold V
Level 125
God Stats
11W - 6L
1,707 SR
Queue Stats
226W - 231L
1,397 MMR
Party 1
Guan Yu
Guan Yu
Gold III
JohanEliteXx
Guan Yu
Gold III
Level 158
God Stats
6W - 5L
1,662 SR
Queue Stats
352W - 343L
1,519 MMR
Solo
Agni
Agni
Bronze III
Ohmayne
Agni
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,540 MMR
Solo
Cabrakan
Cabrakan
Silver I
ZeroFlight
Cabrakan
Silver I
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold II
maxelex
Rama
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,574 SR
1,491 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,597 SR
1,523 MMR
Kali
Kali
Gold II
Aduma24
Kali
Gold II
Level 117
God Stats
5W - 5L
1,672 SR
Queue Stats
258W - 250L
1,533 MMR
Solo
Hercules
Hercules
Bronze III
BuGaTTi828
Hercules
Bronze III
Level 37
God Stats
3W - 6L
1,540 SR
Queue Stats
55W - 65L
1,554 MMR
Solo
Danzaburou
Danzaburou
Silver I
JackieGee
Danzaburou
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
LennyFaces
Geb
Bronze III
Level 143
God Stats
0W - 1L
1,298 SR
Queue Stats
8W - 14L
1,501 MMR
Solo
Vulcan
Vulcan
Bronze III
Queso247
Vulcan
Bronze III
Level 89
God Stats
0W - 1L
1,976 SR
Queue Stats
60W - 67L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Atheenador
Arachne
20
7 / 2 / 7
13,550
589
15,153
19,781
10,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
JohanEliteXx
Guan Yu
20
7 / 0 / 8
13,486
586
19,614
24,712
32,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Ohmayne
Agni
18
6 / 7 / 6
12,885
560
17,981
14,259
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ZeroFlight
Cabrakan
16
2 / 5 / 14
12,106
526
12,613
25,277
30,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
maxelex
Rama
17
4 / 7 / 7
12,309
535
13,334
20,743
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaSetNemesisTiamatCupid

VS

Bans
JanusCu ChulainnNu WaFenrirThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Aduma24
Kali
15
3 / 4 / 7
10,122
440
11,825
19,960
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
BuGaTTi828
Hercules
17
2 / 6 / 1
10,442
454
14,583
22,652
14,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
JackieGee
Danzaburou
18
11 / 6 / 5
12,658
550
22,377
24,256
9,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 9
8,665
377
9,583
20,234
19,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Queso247
Vulcan
16
4 / 7 / 6
10,359
450
13,616
17,510
6,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
26
Kills
21
21
Deaths
26
42
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kali
Aduma24
Kali
3
4
7
1.63
W
Arachne
Atheenador
Arachne
7
2
7
5.25
L
Hercules
BuGaTTi828
Hercules
2
6
1
0.42
L
Danzaburou
JackieGee
Danzaburou
11
6
5
2.25
W
Guan Yu
JohanEliteXx
Guan Yu
7
0
8
11
L
1
3
9
1.83
W
Agni
Ohmayne
Agni
6
7
6
1.29
L
Vulcan
Queso247
Vulcan
4
7
6
1
W
Cabrakan
ZeroFlight
Cabrakan
2
5
14
1.8
W
Rama
maxelex
Rama
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,695
Damage
71,984
104,772
Taken
104,612
86,752
Mitigated
57,651
48,480
Healing
23,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Aduma24
Kali
11,825
5,710
0
4,073
19,960
7,335
0
5,779
13,910
0
73,264
W
Arachne
Atheenador
Arachne
15,153
9,758
0
6,903
19,781
10,103
5,225
4,925
14,763
0
100,961
L
Hercules
BuGaTTi828
Hercules
14,583
4,918
0
4,696
22,652
14,157
0
3,998
18,128
0
71,844
L
Danzaburou
JackieGee
Danzaburou
22,377
13,521
0
9,635
24,256
9,403
366
7,009
16,955
0
87,989
W
Guan Yu
JohanEliteXx
Guan Yu
19,614
3,420
6,852
14,763
24,712
32,910
905
4,405
20,167
0
79,799
L
9,583
1,333
534
1,372
20,234
19,818
0
4,154
15,841
31,326
0
W
Agni
Ohmayne
Agni
17,981
1,514
0
2,949
14,259
5,530
1,336
3,134
10,983
85,016
0
L
Vulcan
Queso247
Vulcan
13,616
1,998
0
2,829
17,510
6,938
0
8,748
8,304
75,623
0
W
Cabrakan
ZeroFlight
Cabrakan
12,613
1,547
0
8,054
25,277
30,720
260
6,275
18,796
44,742
0
W
Rama
maxelex
Rama
13,334
11,466
0
8,959
20,743
7,489
4,416
4,285
16,324
0
79,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,336
Gold Earned
52,246
597
Minions Killed
546
0
Camps Cleared
0
2,243,059
Distance Traveled
2,066,872
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,122
440
108
5
0
411,807
3
W
Arachne
13,550
589
136
6
0
518,513
5
L
Hercules
10,442
454
152
7
0
403,693
4
L
Danzaburou
12,658
550
121
5
0
368,041
6
W
Guan Yu
13,486
586
127
6
0
508,589
2
L
Geb
8,665
377
17
1
0
464,188
2
W
Agni
12,885
560
152
7
0
396,284
8
L
Vulcan
10,359
450
148
6
0
419,143
4
W
Cabrakan
12,106
526
54
2
0
452,524
4
W
Rama
12,309
535
128
6
0
367,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role