Player Matchup

Tiamat
Tiamat
Platinum III
NeroVitus
Tiamat
Platinum III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
Trypticx
Kuzenbo
Platinum I
Level 100
God Stats
16W - 14L
1,458 SR
Queue Stats
173W - 127L
1,975 MMR
Party 1
Chiron
Chiron
Diamond V
ÐoctorJ
Chiron
Diamond V
Level 123
God Stats
8W - 8L
1,559 SR
Queue Stats
219W - 184L
1,983 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,506 SR
1,820 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,574 SR
1,668 MMR
Chaac
Chaac
Gold IV
Daymaree
Chaac
Gold IV
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 93L
1,545 MMR
Solo
Scylla
Scylla
Platinum III
YesYouSuck2020
Scylla
Platinum III
Level 94
God Stats
25W - 35L
1,625 SR
Queue Stats
209W - 208L
1,832 MMR
Solo
Neith
Neith
Gold IV
destructora
Neith
Gold IV
Level 156
God Stats
10W - 10L
1,596 SR
Queue Stats
20W - 28L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NeroVitus
Tiamat
12
2 / 1 / 4
8,065
672
6,260
4,554
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Trypticx
Kuzenbo
11
1 / 1 / 8
8,888
741
5,553
9,120
9,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
ÐoctorJ
Chiron
13
7 / 0 / 2
9,260
772
10,807
7,454
2,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditePersephoneGuan YuThothDanzaburou

VS

Bans
SobekAresAh Muzen CabCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Daymaree
Chaac
10
0 / 2 / 1
6,904
575
4,306
11,167
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
1 / 5 / 1
7,524
627
5,930
7,667
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
7,167
597
4,809
7,671
2,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
1
2
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Daymaree
Chaac
0
2
1
0.25
W
Tiamat
NeroVitus
Tiamat
2
1
4
4
W
Kuzenbo
Trypticx
Kuzenbo
1
1
8
5
L
1
5
1
0.3
L
0
3
2
0.33
W
Chiron
ÐoctorJ
Chiron
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,620
Damage
15,045
21,128
Taken
26,505
15,473
Mitigated
12,042
8,079
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Daymaree
Chaac
4,306
697
0
3,645
11,167
7,394
0
4,384
6,502
0
23,176
W
Tiamat
NeroVitus
Tiamat
6,260
787
0
1,332
4,554
3,357
48
468
3,947
38,908
0
W
Kuzenbo
Trypticx
Kuzenbo
5,553
2,283
0
3,271
9,120
9,582
302
2,969
5,773
12,003
0
L
5,930
404
0
170
7,667
2,335
0
3,078
4,539
36,818
0
L
4,809
1,831
0
2,740
7,671
2,313
0
3,918
3,619
0
28,390
W
Chiron
ÐoctorJ
Chiron
10,807
3,917
789
2,687
7,454
2,534
1,076
2,260
4,919
0
44,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
21,595
161
Minions Killed
175
0
Camps Cleared
0
726,941
Distance Traveled
607,626
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,904
575
30
3
0
221,095
4
W
Tiamat
8,065
672
75
6
0
239,206
5
W
Kuzenbo
8,888
741
8
1
0
260,005
5
L
Scylla
7,524
627
79
7
0
204,505
3
L
Neith
7,167
597
66
6
0
182,026
1
W
Chiron
9,260
772
78
7
0
227,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role