Player Matchup

Neith
Neith
ExDuneLesbienne
Neith
Level 9
God Stats
4W - 1L
1,982 SR
Queue Stats
15W - 14L
1,708 Elo+
Party 2
Bellona
Bellona
KidMij0
Bellona
Level 26
God Stats
3W - 1L
1,873 SR
Queue Stats
75W - 67L
1,695 Elo+
Solo
Ymir
Ymir
PatateFrie
Ymir
Level 9
God Stats
6W - 2L
1,808 SR
Queue Stats
16W - 14L
1,730 Elo+
Party 2
Athena
Athena
VibraniumShield
Athena
Level 21
God Stats
9W - 12L
1,406 SR
Queue Stats
41W - 39L
1,583 Elo+
Solo
Ah Puch
Ah Puch
acoolmandude
Ah Puch
Level 27
God Stats
2W - 2L
1,342 SR
Queue Stats
234W - 196L
1,662 Elo+
Solo
Team Averages
Level 18
1,682 SR
1,676 Elo+

VS

Team Averages
Level 22
1,657 SR
1,635 Elo+
Thanatos
Thanatos
DazedBooty
Thanatos
Level 11
God Stats
14W - 9L
1,710 SR
Queue Stats
174W - 177L
1,631 Elo+
Party 1
Artemis
Artemis
KimcheeFries
Artemis
Level 23
God Stats
9W - 7L
1,796 SR
Queue Stats
69W - 72L
1,492 Elo+
Party 1
Scylla
Scylla
Ruinedaquanaut
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,756 Elo+
Party 1
Susano
Susano
SanNicolas8005
Susano
Level 21
God Stats
7W - 11L
1,557 SR
Queue Stats
335W - 294L
1,722 Elo+
Solo
Cerberus
Cerberus
Shadun911
Cerberus
Level 47
God Stats
1W - 1L
1,722 SR
Queue Stats
331W - 292L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
9,707
485
8,432
10,619
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
KidMij0
Bellona
17
4 / 2 / 3
11,440
572
8,455
10,627
9,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 9
9,210
461
3,547
12,483
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
4 / 0 / 5
11,234
562
8,722
17,028
8,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
acoolmandude
Ah Puch
19
10 / 1 / 3
11,710
586
17,602
12,685
5,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DazedBooty
Thanatos
12
0 / 5 / 1
7,818
391
4,302
14,611
5,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
KimcheeFries
Artemis
13
3 / 4 / 2
8,437
422
8,322
9,815
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 3
8,437
422
9,058
9,109
2,952
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 3
9,714
486
10,848
16,331
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Shadun911
Cerberus
12
1 / 5 / 3
7,804
390
4,670
15,969
11,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
22
Kills
7
7
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DazedBooty
Thanatos
0
5
1
0.1
W
3
2
10
4
W
Bellona
KidMij0
Bellona
4
2
3
2.75
L
Artemis
KimcheeFries
Artemis
3
4
2
1
W
1
2
9
2.75
L
0
4
3
0.38
L
3
4
3
1.13
L
Cerberus
Shadun911
Cerberus
1
5
3
0.5
W
4
0
5
6.5
W
Ah Puch
acoolmandude
Ah Puch
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,758
Damage
37,200
63,442
Taken
65,835
37,747
Mitigated
29,166
26,141
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DazedBooty
Thanatos
4,302
874
0
9,908
14,611
5,070
0
2,412
12,199
0
49,981
W
8,432
1,990
0
3,310
10,619
3,927
624
555
10,064
0
60,370
W
Bellona
KidMij0
Bellona
8,455
2,943
0
1,747
10,627
9,613
1,365
1,148
9,479
0
69,084
L
Artemis
KimcheeFries
Artemis
8,322
2,923
0
1,959
9,815
3,092
324
5,165
4,650
0
34,406
W
3,547
286
0
2,294
12,483
10,382
226
3,060
9,423
23,340
0
L
9,058
313
0
1,016
9,109
2,952
0
5,455
3,654
49,517
0
L
10,848
1,870
0
4,740
16,331
6,466
0
6,669
9,662
0
76,490
L
Cerberus
Shadun911
Cerberus
4,670
42
300
4,102
15,969
11,586
0
10,170
5,799
34,691
0
W
8,722
2,097
0
11,119
17,028
8,745
29
4,470
12,558
98,157
0
W
Ah Puch
acoolmandude
Ah Puch
17,602
1,099
0
7,671
12,685
5,080
86
4,495
8,190
81,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,301
Gold Earned
42,210
589
Minions Killed
485
0
Camps Cleared
0
1,839,728
Distance Traveled
1,831,289
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,818
391
93
5
0
382,098
1
W
Neith
9,707
485
112
6
0
323,585
2
W
Bellona
11,440
572
140
7
0
351,479
4
L
Artemis
8,437
422
55
3
0
318,890
0
W
Ymir
9,210
461
32
2
0
339,412
6
L
Scylla
8,437
422
114
6
0
364,325
2
L
Susano
9,714
486
134
7
0
383,563
1
L
Cerberus
7,804
390
89
4
0
382,413
5
W
Athena
11,234
562
170
9
0
445,238
6
W
Ah Puch
11,710
586
135
7
0
380,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role