Player Matchup

Vamana
Vamana
Chindian
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,802 Elo+
Party 2
Kukulkan
Kukulkan
Darooster220
Kukulkan
Level 63
God Stats
8W - 9L
1,379 SR
Queue Stats
76W - 66L
1,425 Elo+
Party 1
Sobek
Sobek
Demskaag
Sobek
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,700 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Drelara
Ah Muzen Cab
Level 124
God Stats
3W - 1L
1,695 SR
Queue Stats
33W - 28L
1,426 Elo+
Party 1
Fenrir
Fenrir
TheFlyingDogg
Fenrir
Level 102
God Stats
55W - 34L
1,528 SR
Queue Stats
84W - 45L
1,554 Elo+
Solo
Team Averages
Level 93
1,521 SR
1,582 Elo+

VS

Team Averages
Level 126
1,579 SR
1,526 Elo+
Vulcan
Vulcan
CHUCHO511
Vulcan
Level 64
God Stats
36W - 30L
1,615 SR
Queue Stats
204W - 173L
1,599 Elo+
Solo
Khepri
Khepri
Drag Medic
Khepri
Level 160
God Stats
3W - 3L
1,568 SR
Queue Stats
63W - 47L
1,610 Elo+
Party 3
Hera
Hera
DragmaSack
Hera
Level 126
God Stats
3W - 1L
1,644 SR
Queue Stats
96W - 68L
1,504 Elo+
Party 3
Nemesis
Nemesis
Norvin27
Nemesis
Level 123
God Stats
8W - 3L
1,687 SR
Queue Stats
78W - 58L
1,562 Elo+
Party 3
Tyr
Tyr
thundergod017
Tyr
Level 157
God Stats
0W - 2L
1,381 SR
Queue Stats
27W - 16L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chindian
Vamana
20
1 / 3 / 29
13,862
1,066
17,830
24,207
15,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Darooster220
Kukulkan
19
7 / 3 / 15
13,382
1,029
14,012
14,103
5,521
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Demskaag
Sobek
20
7 / 2 / 23
13,880
1,068
18,526
21,670
29,934
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Drelara
Ah Muzen Cab
20
6 / 4 / 18
13,918
1,071
18,401
13,595
5,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 3 / 15
15,566
1,197
28,465
19,030
14,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CHUCHO511
Vulcan
18
3 / 6 / 6
12,383
953
22,563
12,742
6,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Drag Medic
Khepri
18
1 / 9 / 10
11,910
916
12,637
26,066
15,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 9 / 8
12,994
1,000
19,670
17,641
7,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Norvin27
Nemesis
19
6 / 6 / 8
13,706
1,054
19,263
26,106
18,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 7 / 11
12,271
944
11,015
19,857
24,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
58
37
Kills
15
15
Deaths
37
100
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CHUCHO511
Vulcan
3
6
6
1
W
Vamana
Chindian
Vamana
1
3
29
5.17
W
Kukulkan
Darooster220
Kukulkan
7
3
15
4.83
W
Sobek
Demskaag
Sobek
7
2
23
9.25
L
Khepri
Drag Medic
Khepri
1
9
10
0.67
L
3
9
8
0.78
W
Ah Muzen Cab
Drelara
Ah Muzen Cab
6
4
18
3.75
L
Nemesis
Norvin27
Nemesis
6
6
8
1.67
W
16
3
15
7.83
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,234
Damage
85,148
92,605
Taken
102,412
71,085
Mitigated
72,935
19,224
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CHUCHO511
Vulcan
22,563
10,538
0
17
12,742
6,264
0
3,985
8,657
45,453
0
W
Vamana
Chindian
Vamana
17,830
6,608
0
5,202
24,207
15,865
0
12,696
11,259
901
27,127
W
Kukulkan
Darooster220
Kukulkan
14,012
773
0
67
14,103
5,521
0
7,743
6,320
49,859
0
W
Sobek
Demskaag
Sobek
18,526
492
0
3,693
21,670
29,934
0
15,422
5,848
34,932
0
L
Khepri
Drag Medic
Khepri
12,637
1,010
1,128
984
26,066
15,809
0
7,776
17,952
26,939
0
L
19,670
4,056
0
1,208
17,641
7,953
0
6,043
11,498
56,316
0
W
Ah Muzen Cab
Drelara
Ah Muzen Cab
18,401
10,331
0
4,359
13,595
5,609
0
7,834
5,723
0
62,754
L
Nemesis
Norvin27
Nemesis
19,263
7,453
0
2,884
26,106
18,023
0
7,638
18,279
0
37,548
W
28,465
15,612
0
5,903
19,030
14,156
0
10,317
8,585
0
41,720
L
11,015
1,003
0
544
19,857
24,886
0
6,358
12,826
0
15,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,608
Gold Earned
63,264
256
Minions Killed
238
10
Camps Cleared
6
1,308,664
Distance Traveled
1,343,833
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,383
953
62
5
1
254,977
0
W
Vamana
13,862
1,066
16
1
0
288,192
0
W
Kukulkan
13,382
1,029
75
6
1
233,831
0
W
Sobek
13,880
1,068
28
2
1
255,419
0
L
Khepri
11,910
916
24
2
1
272,503
0
L
Hera
12,994
1,000
98
8
1
243,347
0
W
Ah Muzen Cab
13,918
1,071
118
9
5
256,381
1
L
Nemesis
13,706
1,054
35
3
3
290,581
1
W
Fenrir
15,566
1,197
19
1
3
274,841
0
L
Tyr
12,271
944
19
1
0
282,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role