Player Matchup

Vamana
Vamana
DreamJhi
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
PantherNinja76
Pele
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
312W - 295L
1,451 Elo+
Solo
Khepri
Khepri
SatanSlice
Khepri
Level 11
God Stats
1W - 3L
1,405 SR
Queue Stats
4W - 9L
1,431 Elo+
Solo
Neith
Neith
ToxicR6Queen
Neith
Level 3
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 3L
1,633 Elo+
Solo
Ao Kuang
Ao Kuang
hihobyeho
Ao Kuang
Level 16
God Stats
1W - 2L
1,529 SR
Queue Stats
121W - 148L
1,581 Elo+
Solo
Team Averages
Level 11
1,527 SR
1,519 Elo+

VS

Team Averages
Level 18
1,516 SR
1,624 Elo+
Thanatos
Thanatos
DoctorDementia
Thanatos
Level 40
God Stats
6W - 3L
1,582 SR
Queue Stats
33W - 37L
1,601 Elo+
Party 1
Apollo
Apollo
JebQuackenbush
Apollo
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 51L
1,628 Elo+
Party 1
Chaac
Chaac
KevQuackenbush
Chaac
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 47L
1,671 Elo+
Party 1
Chang'e
Chang'e
MeiHime3578
Chang'e
Level 4
God Stats
9W - 4L
1,500 SR
Queue Stats
22W - 14L
1,715 Elo+
Party 2
Athena
Athena
NANDOHOUSEBREAK
Athena
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DreamJhi
Vamana
8
0 / 5 / 2
4,859
442
3,212
6,826
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
5,166
470
2,693
9,036
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
SatanSlice
Khepri
8
1 / 2 / 4
5,408
492
2,432
5,663
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 3 / 1
5,962
542
6,486
4,953
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
hihobyeho
Ao Kuang
8
0 / 5 / 1
4,557
414
1,373
6,680
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
4 / 2 / 3
6,318
574
3,170
5,852
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 4
5,409
492
3,634
6,911
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 2
6,953
632
7,530
5,826
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
MeiHime3578
Chang'e
12
6 / 0 / 0
6,842
622
4,975
4,976
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 2 / 6
6,279
571
3,059
7,774
4,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
19
19
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
2
3
2.75
L
Vamana
DreamJhi
Vamana
0
5
2
0.2
W
1
3
4
1
W
6
0
2
7
W
Chang'e
MeiHime3578
Chang'e
6
0
0
6
W
2
2
6
2.5
L
0
4
1
0.13
L
Khepri
SatanSlice
Khepri
1
2
4
1.5
L
4
3
1
1.5
L
Ao Kuang
hihobyeho
Ao Kuang
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,196
Damage
22,368
33,158
Taken
31,339
12,418
Mitigated
14,953
8,044
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
3,170
1,111
0
4,338
5,852
2,316
0
454
5,398
0
27,372
L
Vamana
DreamJhi
Vamana
3,212
1,725
0
894
6,826
3,523
21
547
5,929
0
12,918
W
3,634
2,518
0
1,953
6,911
2,395
264
1,291
5,620
0
23,298
W
7,530
1,041
0
3,362
5,826
4,234
0
51
5,775
0
33,665
W
Chang'e
MeiHime3578
Chang'e
4,975
422
57
3,711
4,976
1,576
1,216
993
3,983
31,118
0
W
3,059
918
0
1,700
7,774
4,432
372
1,016
6,758
15,686
0
L
2,693
816
0
3,990
9,036
2,528
0
989
7,922
0
29,823
L
Khepri
SatanSlice
Khepri
2,432
326
0
1,600
5,663
2,291
176
610
5,053
14,234
0
L
6,486
3,302
0
798
4,953
1,706
726
1,283
3,670
0
28,979
L
Ao Kuang
hihobyeho
Ao Kuang
1,373
584
0
762
6,680
2,370
0
4,605
2,075
9,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
31,801
167
Minions Killed
250
0
Camps Cleared
0
998,351
Distance Traveled
1,008,792
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,318
574
57
5
0
189,925
0
L
Vamana
4,859
442
26
2
0
219,042
0
W
Apollo
5,409
492
40
4
0
179,536
2
W
Chaac
6,953
632
61
6
0
213,768
3
W
Chang'e
6,842
622
58
5
0
211,512
1
W
Athena
6,279
571
34
3
0
214,051
2
L
Pele
5,166
470
62
6
0
220,408
2
L
Khepri
5,408
492
13
1
0
216,243
1
L
Neith
5,962
542
52
5
0
142,092
3
L
Ao Kuang
4,557
414
14
1
0
200,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role