Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FalkaAsuka
Cernunnos
Level 146
God Stats
5W - 5L
1,871 SR
Queue Stats
240W - 241L
1,528 Elo+
Party 2
Merlin
Merlin
Mr Mulberry11
Merlin
Level 158
God Stats
7W - 7L
1,500 SR
Queue Stats
269W - 266L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
Nogydog
Amaterasu
Level 160
God Stats
11W - 12L
1,609 SR
Queue Stats
862W - 777L
1,533 Elo+
Solo
Athena
Athena
num1burner22
Athena
Level 142
God Stats
26W - 24L
1,470 SR
Queue Stats
189W - 182L
1,549 Elo+
Solo
Team Averages
Level 153
1,590 SR
1,524 Elo+

VS

Team Averages
Level 89
1,531 SR
1,596 Elo+
Nemesis
Nemesis
Amon Ramses Ra
Nemesis
Level 160
God Stats
1W - 3L
1,868 SR
Queue Stats
299W - 295L
1,599 Elo+
Solo
Heimdallr
Heimdallr
Asewna
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 29L
1,676 Elo+
Party 1
Sun Wukong
Sun Wukong
IPlaTiNuuMZzz
Sun Wukong
Level 67
God Stats
1W - 4L
1,163 SR
Queue Stats
318W - 280L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
OGAITNASCOOT
Kuzenbo
Level 94
God Stats
5W - 7L
1,624 SR
Queue Stats
252W - 229L
1,572 Elo+
Solo
Zeus
Zeus
TweedyMK
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 150L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 2 / 4
6,066
506
2,790
6,251
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
FalkaAsuka
Cernunnos
11
0 / 2 / 1
6,554
546
4,920
7,603
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 2 / 0
7,302
609
5,193
5,568
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Nogydog
Amaterasu
14
3 / 0 / 1
7,706
642
3,925
6,775
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
2 / 1 / 3
6,592
549
6,861
8,508
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,309
526
4,905
5,344
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Asewna
Heimdallr
11
1 / 2 / 1
6,209
517
3,574
6,996
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
IPlaTiNuuMZzz
Sun Wukong
10
0 / 3 / 0
6,105
509
4,405
9,176
4,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
OGAITNASCOOT
Kuzenbo
9
2 / 2 / 2
5,983
499
3,824
9,231
5,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
10
1 / 2 / 0
6,202
517
4,673
6,247
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
10
Kills
7
7
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
2
4
1
L
3
1
2
4
L
Heimdallr
Asewna
Heimdallr
1
2
1
0.75
W
Cernunnos
FalkaAsuka
Cernunnos
0
2
1
0.25
L
Sun Wukong
IPlaTiNuuMZzz
Sun Wukong
0
3
0
0
W
5
2
0
2.5
W
Amaterasu
Nogydog
Amaterasu
3
0
1
3.5
L
Kuzenbo
OGAITNASCOOT
Kuzenbo
2
2
2
1.5
L
Zeus
1
2
0
0.5
W
Athena
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,689
Damage
21,381
34,705
Taken
36,994
17,033
Mitigated
15,446
16,225
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,790
897
0
2,614
6,251
4,988
0
2,622
3,541
11,216
0
L
4,905
1,683
0
539
5,344
1,666
0
1,564
3,704
0
32,792
L
Heimdallr
Asewna
Heimdallr
3,574
1,477
0
2,765
6,996
2,152
0
1,932
5,022
0
37,442
W
Cernunnos
FalkaAsuka
Cernunnos
4,920
2,368
0
3,731
7,603
2,332
0
1,201
6,402
0
44,956
L
Sun Wukong
IPlaTiNuuMZzz
Sun Wukong
4,405
862
0
2,554
9,176
4,037
0
2,339
6,837
0
36,250
W
5,193
269
0
1,781
5,568
1,583
2
1,658
3,776
43,188
0
W
Amaterasu
Nogydog
Amaterasu
3,925
2,076
0
4,516
6,775
4,972
689
398
6,377
0
46,863
L
Kuzenbo
OGAITNASCOOT
Kuzenbo
3,824
1,035
0
2,190
9,231
5,571
0
4,712
4,439
11,016
0
L
Zeus
4,673
878
0
757
6,247
2,020
0
3,903
2,148
37,082
0
W
Athena
6,861
2,387
0
3,583
8,508
3,158
0
2,274
6,112
39,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,220
Gold Earned
30,808
392
Minions Killed
331
0
Camps Cleared
0
1,151,163
Distance Traveled
1,121,996
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,066
506
22
2
0
230,084
4
L
Nemesis
6,309
526
60
5
0
249,215
7
L
Heimdallr
6,209
517
76
6
0
205,812
3
W
Cernunnos
6,554
546
103
9
0
216,684
0
L
Sun Wukong
6,105
509
88
7
0
217,405
4
W
Merlin
7,302
609
83
7
0
219,568
6
W
Amaterasu
7,706
642
108
9
0
242,659
3
L
Kuzenbo
5,983
499
19
2
0
245,109
3
L
Zeus
6,202
517
88
7
0
204,455
3
W
Athena
6,592
549
76
6
0
242,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role