Player Matchup

Olorun
Olorun
CopenHatin
Olorun
Level 28
God Stats
40W - 30L
1,605 SR
Queue Stats
170W - 189L
1,417 Elo+
Party 3
Horus
Horus
Equeous
Horus
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
19W - 29L
1,318 Elo+
Party 1
Loki
Loki
IceWyte
Loki
Level 38
God Stats
27W - 37L
1,482 SR
Queue Stats
646W - 659L
1,484 Elo+
Party 3
Zeus
Zeus
RaininWhitePepl
Zeus
Level 30
God Stats
41W - 36L
1,606 SR
Queue Stats
42W - 44L
1,458 Elo+
Party 1
Khepri
Khepri
Vortus
Khepri
Level 50
God Stats
8W - 2L
1,814 SR
Queue Stats
38W - 50L
1,417 Elo+
Party 1
Team Averages
Level 34
1,601 SR
1,419 Elo+

VS

Team Averages
Level 60
1,638 SR
1,472 Elo+
Vamana
Vamana
AJDark15
Vamana
Level 17
God Stats
8W - 6L
1,584 SR
Queue Stats
32W - 39L
1,401 Elo+
Party 2
Chang'e
Chang'e
ShinobiSG10
Chang'e
Level 78
God Stats
4W - 2L
1,789 SR
Queue Stats
87W - 84L
1,452 Elo+
Party 2
Chiron
Chiron
SunIight
Chiron
Level 120
God Stats
1W - 2L
1,818 SR
Queue Stats
31W - 29L
1,834 Elo+
Solo
Awilix
Awilix
randlyaua
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 269L
1,407 Elo+
Party 4
Ymir
Ymir
xKsDeStiNy_x
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 96L
1,267 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CopenHatin
Olorun
20
7 / 5 / 6
13,846
602
17,700
18,002
8,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
Equeous
Horus
18
3 / 3 / 7
12,675
551
7,172
14,689
13,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
IceWyte
Loki
18
13 / 5 / 5
13,677
595
14,949
14,529
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
14 / 4 / 2
13,262
577
26,363
18,080
6,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Vortus
Khepri
17
2 / 1 / 14
12,674
551
7,262
12,483
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AJDark15
Vamana
15
0 / 7 / 7
9,789
426
7,754
20,076
12,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ShinobiSG10
Chang'e
19
10 / 9 / 3
13,534
588
13,213
20,416
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SunIight
Chiron
18
5 / 4 / 3
11,531
501
20,939
16,772
5,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
randlyaua
Awilix
16
3 / 10 / 5
10,436
454
6,808
21,899
7,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 9 / 5
8,819
383
3,120
16,553
13,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
39
Kills
18
18
Deaths
39
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
AJDark15
Vamana
0
7
7
0.5
W
Olorun
CopenHatin
Olorun
7
5
6
2
W
Horus
Equeous
Horus
3
3
7
2.17
W
Loki
IceWyte
Loki
13
5
5
3.1
W
14
4
2
3.75
L
Chang'e
ShinobiSG10
Chang'e
10
9
3
1.28
L
Chiron
SunIight
Chiron
5
4
3
1.63
W
Khepri
Vortus
Khepri
2
1
14
9
L
Awilix
randlyaua
Awilix
3
10
5
0.55
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,446
Damage
51,834
77,783
Taken
95,716
49,017
Mitigated
45,996
30,815
Healing
19,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AJDark15
Vamana
7,754
3,441
0
3,524
20,076
12,018
842
9,284
10,792
0
43,443
W
Olorun
CopenHatin
Olorun
17,700
9,341
1,948
9,344
18,002
8,354
5,991
7,146
10,374
85,930
5,554
W
Horus
Equeous
Horus
7,172
3,535
1,330
3,940
14,689
13,484
1,760
1,968
12,721
0
61,090
W
Loki
IceWyte
Loki
14,949
3,225
810
3,542
14,529
5,757
1,883
2,138
12,226
0
82,957
W
26,363
1,548
1,377
4,532
18,080
6,540
2,461
1,909
16,171
103,057
0
L
Chang'e
ShinobiSG10
Chang'e
13,213
1,635
694
5,148
20,416
7,103
534
9,636
10,780
66,012
0
L
Chiron
SunIight
Chiron
20,939
4,857
742
4,225
16,772
5,726
0
10,075
6,697
0
86,902
W
Khepri
Vortus
Khepri
7,262
486
1,713
2,279
12,483
14,882
1,172
2,493
9,958
28,630
0
L
Awilix
randlyaua
Awilix
6,808
2,512
0
4,113
21,899
7,648
0
9,526
12,373
0
59,441
L
3,120
420
0
1,090
16,553
13,501
306
12,056
4,497
15,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,134
Gold Earned
54,109
516
Minions Killed
446
0
Camps Cleared
0
2,102,900
Distance Traveled
1,953,271
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,789
426
78
3
0
381,579
1
W
Olorun
13,846
602
141
6
0
443,529
7
W
Horus
12,675
551
104
5
0
375,116
1
W
Loki
13,677
595
107
5
0
449,890
4
W
Zeus
13,262
577
122
5
0
399,817
0
L
Chang'e
13,534
588
107
5
0
421,420
3
L
Chiron
11,531
501
141
6
0
392,210
6
W
Khepri
12,674
551
42
2
0
434,548
3
L
Awilix
10,436
454
92
4
0
432,913
3
L
Ymir
8,819
383
28
1
0
325,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role