Player Matchup

Fenrir
Fenrir
DocRail
Fenrir
Level 26
God Stats
17W - 14L
1,555 SR
Queue Stats
64W - 50L
1,488 Elo+
Party 3
Danzaburou
Danzaburou
MistaGordeaux
Danzaburou
Level 25
God Stats
166W - 126L
1,516 SR
Queue Stats
225W - 192L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
Rob09
Cthulhu
Level 24
God Stats
4W - 4L
1,569 SR
Queue Stats
115W - 95L
1,608 Elo+
Party 1
Sol
Sol
lucidjakex
Sol
Level 28
God Stats
2W - 1L
1,878 SR
Queue Stats
153W - 128L
1,640 Elo+
Party 1
Xbalanque
Xbalanque
mcaison
Xbalanque
Level 29
God Stats
22W - 17L
1,655 SR
Queue Stats
126W - 155L
1,551 Elo+
Solo
Team Averages
Level 26
1,635 SR
1,562 Elo+

VS

Team Averages
Level 27
1,596 SR
1,501 Elo+
Anubis
Anubis
DRAGON FYRE307
Anubis
Level 29
God Stats
3W - 0L
1,778 SR
Queue Stats
4W - 2L
1,510 Elo+
Party 2
Da Ji
Da Ji
JChams684
Da Ji
Level 26
God Stats
2W - 1L
1,482 SR
Queue Stats
4W - 2L
1,510 Elo+
Party 2
Xing Tian
Xing Tian
Xx M4U xX
Xing Tian
Level 29
God Stats
17W - 10L
1,722 SR
Queue Stats
230W - 232L
1,555 Elo+
Solo
Hachiman
Hachiman
aSlizzy
Hachiman
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 53L
1,587 Elo+
Solo
Nu Wa
Nu Wa
casey_r22r_
Nu Wa
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DocRail
Fenrir
16
2 / 9 / 3
11,188
861
9,988
21,540
11,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MistaGordeaux
Danzaburou
17
1 / 8 / 4
11,613
893
9,143
15,754
6,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Rob09
Cthulhu
18
4 / 12 / 6
12,717
978
24,277
30,198
32,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 10 / 7
12,814
986
26,874
31,805
11,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
mcaison
Xbalanque
18
2 / 4 / 2
11,598
892
10,926
11,015
4,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 20
15,574
1,198
32,151
14,403
7,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
JChams684
Da Ji
20
7 / 7 / 23
13,581
1,045
24,251
18,876
9,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Xx M4U xX
Xing Tian
20
11 / 0 / 18
14,881
1,145
10,847
29,372
26,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Hachiman
aSlizzy
Hachiman
20
6 / 4 / 25
13,773
1,059
20,835
13,259
5,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 1 / 28
12,965
997
15,791
10,651
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
157
12
Kills
43
43
Deaths
12
22
Assists
114
Player
Kills
Deaths
Assists
KDA
W
16
0
20
26
L
Fenrir
DocRail
Fenrir
2
9
3
0.39
W
Da Ji
JChams684
Da Ji
7
7
23
2.64
L
Danzaburou
MistaGordeaux
Danzaburou
1
8
4
0.38
L
Cthulhu
Rob09
Cthulhu
4
12
6
0.58
W
Xing Tian
Xx M4U xX
Xing Tian
11
0
18
20
W
Hachiman
aSlizzy
Hachiman
6
4
25
4.63
W
3
1
28
17
L
3
10
7
0.65
L
Xbalanque
mcaison
Xbalanque
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,208
Damage
103,875
110,312
Taken
86,561
65,844
Mitigated
53,489
14,153
Healing
27,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,151
1,747
246
9,401
14,403
7,570
0
9,755
4,648
62,317
0
L
Fenrir
DocRail
Fenrir
9,988
2,332
0
1,419
21,540
11,531
0
12,220
9,103
0
19,082
W
Da Ji
JChams684
Da Ji
24,251
11,147
252
1,720
18,876
9,948
0
8,535
10,341
0
34,576
L
Danzaburou
MistaGordeaux
Danzaburou
9,143
2,839
0
1,342
15,754
6,189
0
6,708
8,836
0
29,439
L
Cthulhu
Rob09
Cthulhu
24,277
1,178
214
335
30,198
32,472
0
18,139
11,512
47,294
0
W
Xing Tian
Xx M4U xX
Xing Tian
10,847
1,429
374
12,201
29,372
26,137
0
16,066
13,306
25,848
0
W
Hachiman
aSlizzy
Hachiman
20,835
12,381
0
2,576
13,259
5,389
0
9,057
4,202
0
45,163
W
15,791
3,907
0
610
10,651
4,445
0
7,738
2,913
31,815
0
L
26,874
10,153
0
8,630
31,805
11,251
0
15,379
15,972
58,318
0
L
Xbalanque
mcaison
Xbalanque
10,926
6,515
0
2,213
11,015
4,401
0
4,667
6,100
0
45,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,930
Gold Earned
70,774
267
Minions Killed
234
5
Camps Cleared
8
1,129,866
Distance Traveled
1,178,439
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,574
1,198
79
6
0
242,587
0
L
Fenrir
11,188
861
20
2
3
217,447
0
W
Da Ji
13,581
1,045
14
1
5
247,078
0
L
Danzaburou
11,613
893
44
3
2
184,499
0
L
Cthulhu
12,717
978
57
4
0
256,424
1
W
Xing Tian
14,881
1,145
23
2
0
253,625
0
W
Hachiman
13,773
1,059
68
5
1
210,620
1
W
Nu Wa
12,965
997
50
4
2
224,529
1
L
Sol
12,814
986
68
5
0
250,919
0
L
Xbalanque
11,598
892
78
6
0
220,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role