Player Matchup

Horus
Horus
Goose Man2746
Horus
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 76L
1,495 Elo+
Party 2
Scylla
Scylla
Minecraft8467
Scylla
Level 27
God Stats
28W - 19L
1,568 SR
Queue Stats
124W - 94L
1,521 Elo+
Party 2
Mulan
Mulan
Mr Lazerd
Mulan
Level 84
God Stats
14W - 21L
1,451 SR
Queue Stats
212W - 190L
1,458 Elo+
Party 2
Team Averages
Level 56
1,506 SR
1,491 Elo+

VS

Team Averages
Level 39
1,438 SR
1,363 Elo+
Chaac
Chaac
EMYAPUOYKCUF545
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Il Zxch lI
Zhong Kui
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Tiamat
Tiamat
SequoiaHi5
Tiamat
Level 48
God Stats
0W - 3L
1,315 SR
Queue Stats
3W - 7L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
10,075
672
4,217
10,362
5,267
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
8 / 1 / 7
11,148
743
14,852
8,492
3,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Mr Lazerd
Mulan
13
5 / 2 / 11
10,741
716
10,620
10,362
8,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
9,130
609
9,970
13,957
15,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Il Zxch lI
Zhong Kui
10
2 / 8 / 2
8,630
575
5,256
10,723
6,304
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
SequoiaHi5
Tiamat
12
2 / 5 / 2
9,060
604
4,076
10,468
10,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
4
4
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
3
1
13
9.5
L
Zhong Kui
Il Zxch lI
Zhong Kui
2
8
2
0.38
W
8
1
7
11.5
W
Mulan
Mr Lazerd
Mulan
5
2
11
5.25
L
Tiamat
SequoiaHi5
Tiamat
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,689
Damage
19,302
29,216
Taken
35,148
16,984
Mitigated
32,853
17,799
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,970
557
1,086
3,224
13,957
15,732
0
6,892
7,065
0
29,120
W
4,217
2,503
4,677
5,386
10,362
5,267
69
2,848
7,514
0
14,029
L
Zhong Kui
Il Zxch lI
Zhong Kui
5,256
2,100
319
888
10,723
6,304
0
3,866
6,857
13,385
0
W
14,852
1,143
425
3,544
8,492
3,444
473
2,577
5,915
66,588
0
W
Mulan
Mr Lazerd
Mulan
10,620
1,253
578
3,189
10,362
8,273
194
4,078
6,284
0
47,281
L
Tiamat
SequoiaHi5
Tiamat
4,076
311
0
1,189
10,468
10,817
0
4,094
6,374
29,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
26,820
186
Minions Killed
106
0
Camps Cleared
0
852,978
Distance Traveled
622,058
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,130
609
36
2
0
228,062
4
W
Horus
10,075
672
23
2
0
308,018
0
L
Zhong Kui
8,630
575
19
1
0
161,505
2
W
Scylla
11,148
743
103
7
0
240,697
0
W
Mulan
10,741
716
60
4
0
304,263
0
L
Tiamat
9,060
604
51
3
0
232,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role