Player Matchup

Ne Zha
Ne Zha
Deyvid13
Ne Zha
Level 14
God Stats
3W - 3L
1,587 SR
Queue Stats
3W - 3L
1,592 Elo+
Solo
Set
Set
ShadosTCR
Set
Level 7
God Stats
6W - 10L
1,774 SR
Queue Stats
98W - 96L
1,509 Elo+
Party 2
Ra
Ra
TheLinuxHD
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
ZiBoss21
Chernobog
Level 107
God Stats
4W - 2L
1,827 SR
Queue Stats
112W - 103L
1,549 Elo+
Party 2
Ymir
Ymir
elcristo
Ymir
Level 8
God Stats
3W - 3L
1,498 SR
Queue Stats
93W - 103L
1,356 Elo+
Party 2
Team Averages
Level 30
1,637 SR
1,501 Elo+

VS

Team Averages
Level 18
1,394 SR
1,301 Elo+
Neith
Neith
Ballanaar
Neith
Level 8
God Stats
1W - 5L
1,534 SR
Queue Stats
29W - 25L
1,094 Elo+
Party 1
Chang'e
Chang'e
Lalriel
Chang'e
Level 24
God Stats
24W - 22L
1,223 SR
Queue Stats
43W - 42L
1,291 Elo+
Party 1
King Arthur
King Arthur
NarupA
King Arthur
Level 17
God Stats
3W - 6L
1,240 SR
Queue Stats
54W - 50L
1,400 Elo+
Party 1
Merlin
Merlin
PapoWarrior
Merlin
Level 13
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 3L
1,321 Elo+
Solo
Bakasura
Bakasura
haladines
Bakasura
Level 27
God Stats
0W - 2L
1,286 SR
Queue Stats
92W - 95L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deyvid13
Ne Zha
13
2 / 3 / 6
7,871
525
6,066
7,670
4,603
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 4 / 3
8,078
539
7,728
9,522
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 3
8,252
550
4,798
4,618
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ZiBoss21
Chernobog
14
10 / 0 / 6
8,577
572
16,380
12,612
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
10
0 / 6 / 8
6,357
424
2,688
11,140
7,109
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ballanaar
Neith
10
2 / 4 / 5
6,138
409
8,530
10,221
2,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Lalriel
Chang'e
10
2 / 5 / 4
6,374
425
5,219
8,738
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NarupA
King Arthur
12
3 / 5 / 1
7,078
472
4,345
12,379
7,852
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
12
1 / 5 / 1
6,945
463
4,193
7,109
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
haladines
Bakasura
11
6 / 7 / 4
7,630
509
9,033
13,120
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
25
Kills
14
14
Deaths
26
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Ballanaar
Neith
2
4
5
1.13
W
Ne Zha
Deyvid13
Ne Zha
2
3
6
1.67
L
Chang'e
Lalriel
Chang'e
2
5
4
0.8
L
King Arthur
NarupA
King Arthur
3
5
1
0.7
L
Merlin
1
5
1
0.3
W
8
4
3
2.38
W
5
1
3
6.5
W
Chernobog
ZiBoss21
Chernobog
10
0
6
13
W
Ymir
0
6
8
0.67
L
Bakasura
haladines
Bakasura
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,660
Damage
31,320
45,562
Taken
51,567
21,133
Mitigated
23,608
13,273
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ballanaar
Neith
8,530
5,085
0
1,842
10,221
2,803
535
1,319
8,878
0
27,402
W
Ne Zha
Deyvid13
Ne Zha
6,066
3,875
0
1,772
7,670
4,603
337
398
6,674
0
32,807
L
Chang'e
Lalriel
Chang'e
5,219
631
2,750
2,638
8,738
5,648
261
2,172
6,450
15,936
0
L
King Arthur
NarupA
King Arthur
4,345
1,309
0
2,991
12,379
7,852
311
0
12,379
0
23,006
L
Merlin
4,193
514
0
798
7,109
2,104
318
1,105
5,950
32,002
0
W
7,728
4,205
0
879
9,522
3,437
0
1,692
7,571
0
36,925
W
4,798
737
817
1,614
4,618
1,625
1,038
1,613
2,395
37,171
0
W
Chernobog
ZiBoss21
Chernobog
16,380
11,907
0
7,721
12,612
4,359
462
2,222
10,012
0
57,962
W
Ymir
2,688
600
0
470
11,140
7,109
0
2,466
7,857
13,432
0
L
Bakasura
haladines
Bakasura
9,033
5,417
0
1,916
13,120
5,201
588
2,554
10,424
176
27,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
34,165
337
Minions Killed
229
0
Camps Cleared
0
1,432,329
Distance Traveled
1,293,057
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,138
409
50
3
0
245,704
0
W
Ne Zha
7,871
525
75
5
0
271,604
2
L
Chang'e
6,374
425
31
2
0
246,712
3
L
King Arthur
7,078
472
32
2
0
263,991
2
L
Merlin
6,945
463
65
4
0
248,742
3
W
Set
8,078
539
54
4
0
309,774
4
W
Ra
8,252
550
99
7
0
298,353
4
W
Chernobog
8,577
572
90
6
0
303,856
1
W
Ymir
6,357
424
19
1
0
248,742
0
L
Bakasura
7,630
509
51
3
0
287,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role